public override void OnInspectorGUI() { var asset = target as EffekseerEffectAsset; if (asset == null) { return; } EditorGUILayout.LabelField("Data Size", asset.efkBytes.Length.ToString() + " bytes"); var scale = EditorGUILayout.FloatField("Scale", asset.Scale); scale = Math.Max(0, scale); if (asset.Scale != scale) { asset.Scale = scale; EditorUtility.SetDirty(asset); } textureVisible = EditorGUILayout.Foldout(textureVisible, "Texture Resources: " + asset.textureResources.Length); if (textureVisible) { EditorGUI.indentLevel++; foreach (var res in asset.textureResources) { if (EffekseerTextureResource.InspectorField(res)) { EditorUtility.SetDirty(asset); } } EditorGUI.indentLevel--; } soundVisible = EditorGUILayout.Foldout(soundVisible, "Sound Resources: " + asset.soundResources.Length); if (soundVisible) { EditorGUI.indentLevel++; foreach (var res in asset.soundResources) { if (EffekseerSoundResource.InspectorField(res)) { EditorUtility.SetDirty(asset); } } EditorGUI.indentLevel--; } modelVisible = EditorGUILayout.Foldout(modelVisible, "Model Resources: " + asset.modelResources.Length); if (modelVisible) { EditorGUI.indentLevel++; foreach (var res in asset.modelResources) { if (EffekseerModelResource.InspectorField(res)) { EditorUtility.SetDirty(asset); } } EditorGUI.indentLevel--; } if (asset.materialResources != null) { materialVisible = EditorGUILayout.Foldout(materialVisible, "Material Resources: " + asset.materialResources.Length); if (materialVisible) { EditorGUI.indentLevel++; foreach (var res in asset.materialResources) { if (EffekseerMaterialResource.InspectorField(res)) { EditorUtility.SetDirty(asset); } } EditorGUI.indentLevel--; } } if (asset.curveResources != null) { curveVisible = EditorGUILayout.Foldout(curveVisible, "Curve Resources: " + asset.curveResources.Length); if (curveVisible) { EditorGUI.indentLevel++; foreach (var res in asset.curveResources) { if (EffekseerCurveResource.InspectorField(res)) { EditorUtility.SetDirty(asset); } } EditorGUI.indentLevel--; } } }