예제 #1
0
    //int idleHash = anim.StringToHash("walkToIdle");


    // Use this for initialization
    void Start()
    {
        effectted = FindObjectOfType(typeof(EffectInstantiate)) as EffectInstantiate;
        Vector3    direction = target[current].position - transform.position;
        Quaternion rotation  = Quaternion.LookRotation(direction);

        GetComponent <Rigidbody> ().MoveRotation(rotation);
        anim = GetComponent <Animator> ();
    }
 void Start()
 {
     effect          = FindObjectOfType(typeof(EffectInstantiate)) as EffectInstantiate;
     countryLocation = "UKXX0085";
     StartCoroutine(GetText(countryLocation));
 }