static void Assetbundle_Android() { IniAssetbundleName(); IEditorPackage android = new EditorPackage_Android(); android.Package(); }
static void Assetbundle_Win() { IniAssetbundleName(); IEditorPackage win = new EditorPackage_Android(); win.Package(); }
public static void Assetbundle_All() { IniAssetbundleName(); //IEditorPackage win = new EditorPackage_Win(); //win.Package(); IEditorPackage ios = new EditorPackage_IOS(); ios.Package(); IEditorPackage android = new EditorPackage_Android(); android.Package(); }