/// <summary> /// InitPluginModule : called at plugin initialization time: Add the relevant shape creators here /// </summary> public override bool InitPluginModule() { EDITOR_PLUGIN_INFO.NativePluginNames = new string[] { "Fmod" }; FmodManaged.ManagedModule.InitManagedModule(); creators = new IShapeCreatorPlugin[] { new FmodSoundShapeCreator(), new FmodEventShapeCreator(), new FmodCollisionMeshShapeCreator(), new FmodReverbShapeCreator() }; // add them to the editor foreach (IShapeCreatorPlugin plugin in creators) { EditorManager.ShapeCreatorPlugins.Add(plugin); } EditorManager.SceneChanged += new SceneChangedEventHandler(EditorManager_SceneChanged); IScene.EngineInstancesChanged += new EngineInstancesChangedEventHandler(IScene_EngineInstancesChanged); _launchDesignerPlugin = new LaunchDesignerPlugin(); EditorManager.AddMenuItemPlugin(_launchDesignerPlugin); return(true); }
public override bool InitPluginModule() { // register our plugin EditorManager.AddMenuItemPlugin(_menuItemPlugin); return(true); }
/// <summary> /// Overridden function that gets called when the plugin is loaded. Registers all creator plugins /// </summary> /// <returns></returns> public override bool InitPluginModule() { VisionManaged.ManagedModule.InitManagedModule(); EDITOR_PLUGIN_INFO.NativePluginNames = new string[] { "VisionEnginePlugin" }; // listen to the following events IProject.NewProjectLoaded += new EventHandler(IProject_NewProjectLoaded); IProject.ProjectUnloaded += new EventHandler(IProject_ProjectUnloaded); EditorManager.SceneChanged += new SceneChangedEventHandler(EditorManager_SceneChanged); EditorManager.SceneEvent += new SceneEventHandler(EditorManager_SceneEvent); EditorManager.ProcessExternalFileDrop += new ExternalFileDropHandler(EditorManager_ProcessExternalFileDrop); EditorManager.QueryDragDropContext += new QueryDragDropContextEventHandler(EditorManager_QueryDragDropContext); // make this globally available PrefabDesc.PrefabInstanceCreator = new PrefabShapeCreator(); // register shape classes creators = new IShapeCreatorPlugin[] { new EntityCreator(), new OmniLightCreator(false), new SpotLightCreator(false), new DirectionalLightCreator(false), new OmniLightCreator(true), new SpotLightCreator(true), new DirectionalLightCreator(true), new TimeOfDaySunCreator(), new ParticleSystemCreator(), new ConstraintCreator(EngineInstanceConstraint.ConstraintType_e.GroundPlane), new ConstraintCreator(EngineInstanceConstraint.ConstraintType_e.Plane), new ConstraintCreator(EngineInstanceConstraint.ConstraintType_e.Sphere), new ConstraintCreator(EngineInstanceConstraint.ConstraintType_e.AABox), new ConstraintCreator(EngineInstanceConstraint.ConstraintType_e.XAxis), new ConstraintCreator(EngineInstanceConstraint.ConstraintType_e.YAxis), new ConstraintCreator(EngineInstanceConstraint.ConstraintType_e.ZAxis), new ConstraintCreator(EngineInstanceConstraint.ConstraintType_e.Fan), new ConstraintCreator(EngineInstanceConstraint.ConstraintType_e.Cyclone), new ConstraintCreator(EngineInstanceConstraint.ConstraintType_e.Point), new ConstraintCreator(EngineInstanceConstraint.ConstraintType_e.GravityPoint), new ConstraintCreator(EngineInstanceConstraint.ConstraintType_e.Terrain), new ConstraintCreator(EngineInstanceConstraint.ConstraintType_e.CameraBox), new ProjectorShapeCreator(), new ClothObjectCreator(), new MirrorCreator(), new VisibilityObjectCreator(), new LightGridBoxCreator(), new LightGridDetailBoxCreator(), new LightGridIndicatorCreator(), new PathShapeCreator(), new CircleShapeCreator(), new PathCameraShapeCreator(), new CameraPositionShapeCreator(), //new RenderTargetShapeCreator(), // still port engine instance new CubemapShapeCreator(), //new PostProcessingShapeCreator(), PrefabDesc.PrefabInstanceCreator, new StaticMeshShapeCreator(), new StaticMeshGroupShapeCreator(), new TriggerBoxShapeCreator(), new BillboardGroupShapeCreator(), new CustomVolumeShapeCreator(), #if !HK_ANARCHY new CloudLayerCreator(), new DecorationGroupCreator(), new WaterCreator(), new SunglareCreator(), new VolumetricConeCreator(), new FogObjectCreator(), new ProjectedDecalCreator(), #endif }; foreach (IShapeCreatorPlugin plugin in creators) { EditorManager.ShapeCreatorPlugins.Add(plugin); } // Add lightmap tweaking menu item // this is not supported ATM, because lightmaps are not in a central place anymore //lightmapMenuItemPlugin = new LightmapMenuItemPlugin(); //EditorManager.AddMenuItemPlugin(lightmapMenuItemPlugin); _colorGradingTool = new ColorGradingToolPlugin(); EditorManager.AddMenuItemPlugin(_colorGradingTool); PrefabManager.BINARY_SAVER = new VisionPrefabBinarySaver(); VisionEngineManager.EntityClassManagerType = typeof(EntityClassManager); // register tests TestSuiteBuilder testBuilder = new TestSuiteBuilder(); TestSuite testSuite = testBuilder.Build(typeof(EditorPlugin).Assembly.FullName); TestManager.AddTestSuite(testSuite); return(true); }