private void RenderList() { EditorGUILayoutX.BeginVertical(); treeView.OnGUILayout(); InfamyGUI.Button("Save", saveCallback); EditorGUILayoutX.EndVertical(); }
private void RenderEntityInspector() { EditorGUILayoutX.BeginVertical(); if (reflectedSelection != null) { EditorGUILayoutX.PropertyField(reflectedSelection); } EditorGUILayoutX.EndVertical(); }
private void RenderList() { EditorGUILayoutX.BeginVertical(); treeView.OnGUILayout(); EditorGUILayoutX.EndVertical(); }