예제 #1
0
파일: ItemGrid.cs 프로젝트: nasr250/Valkan
    public override void HandleInput(InputHelper inputHelper)
    {
        List <string> entities = ActiveEntites();

        for (int i = 0; i < entities.Count; i++)
        {
            EditorEntity entity = GameWorld.GetObject(entities[i]) as EditorEntity;
            entity.HandleInput(inputHelper);
        }
    }