// Use this for initialization void Start() { Install(); _server.DataReceived += UpdateDataText; _server.StartServer(); MessageText.text = "Not received"; }
public IEnumerator ServerShouldBroadcastIpAndPortAfterStart() { var testReceiver = new UdpBroadcastReceiver(15000); testReceiver.StartReceiveBroadcast(); _testServer.StartServer(); var called = false; testReceiver.BroadcastDataReceived += data => { called = true; Assert.AreEqual(_utility.GetLocalIPAddress() + ":8080", data); }; _testScheduler.Tick(); yield return(new WaitForSeconds(0.5f)); Assert.IsTrue(called); testReceiver.StopReceiveBroadcast(); }
// Use this for initialization void Start() { _server = new EditorConnectionServer(8080, 15000); _server.DataReceived += SendCommandToLittleGuy; _server.StartServer(); }