예제 #1
0
    public override void GetProperties()
    {
        GameObject propertiesContainer = GameObject.Find("PropertiesWindowContainer");
        EditObjectProperties script = propertiesContainer.GetComponent<EditObjectProperties>();

        script.AddString("ComponentNameLabel", _name, SetName);
        script.AddBoolean("TurnedOffPropertyLabel", TurnedOff.ToString(), SetTurnedOff);
    }
예제 #2
0
    public override void GetProperties()
    {
        GameObject           propertiesContainer = GameObject.Find("PropertiesWindowContainer");
        EditObjectProperties script = propertiesContainer.GetComponent <EditObjectProperties>();

        script.AddString("ComponentNameLabel", _name, SetName);
        script.AddNumeric("InductancePropertyLabel", Inductance.ToString(), Inductance.GetType().ToString(), SetInductance, false);
        script.AddBoolean("TrapezoidalPropertyLabel", IsTrapezoidal.ToString(), SetTrapezoidal);
        script.AddResult("InductancePropertyLabel", "15.6", "Ohm");
    }