private void btnOkay_Click(object sender, EventArgs e) { //if (_enabled[0]) if (_entries != null) { editAllCHR0Editor1.Apply(_entries); } else { editAllCHR0Editor1.Apply(_nodes); } DialogResult = DialogResult.OK; Close(); }
private void btnOkay_Click(object sender, EventArgs e) { //if (_enabled[0]) editAllCHR0Editor1.Apply(_node); DialogResult = DialogResult.OK; Close(); }