private IEnumerator temploop() { while (true) { societyManager = GameObject.Find("SocietyManager").GetComponent <SocietyManager>(); societyManager.OccurSociety(); societyManager.PopupSociety(); cardManager.UpdateCardsPrice(economyManager.CalculateCurrentPrice()); cardManager.ActivateCards(); yield return(new WaitForSeconds(1)); } }