void OnEnable() { EasyWiFiController.On_ConnectionsChanged += checkForNewConnections; //do one check at the beginning just in case we're being spawned after startup and after the callbacks //have already been called if (doubleController[0] == null && EasyWiFiController.lastConnectedPlayerNumber >= 0) { EasyWiFiUtilities.checkForClient(control, (int)player, ref doubleController, ref currentNumberControllers); } }
public void checkForNewConnections(bool isConnect, int playerNumber) { //check for client on all 3 UI navigation items EasyWiFiUtilities.checkForClient(submitControlName, (int)player, ref submitButton, ref submitCurrentNumberControllers); EasyWiFiUtilities.checkForClient(cancelControlName, (int)player, ref cancelButton, ref cancelCurrentNumberControllers); if (navigationControlType == EasyWiFiConstants.UNITY_UI_INPUT_TYPE.Dpad) { EasyWiFiUtilities.checkForClient(navigationControlName, (int)player, ref dpad, ref dpadCurrentNumberControllers); } else { EasyWiFiUtilities.checkForClient(navigationControlName, (int)player, ref joystick, ref joystickCurrentNumberControllers); } }
protected override void OnEnable() { base.OnEnable(); EasyWiFiController.On_ConnectionsChanged += checkForNewConnections; //do one check at the beginning just in case we're being spawned after startup and after the callbacks //have already been called if (submitButton[0] == null && EasyWiFiController.lastConnectedPlayerNumber >= 0) { //check for client on all 3 UI navigation items EasyWiFiUtilities.checkForClient(submitControlName, (int)player, ref submitButton, ref submitCurrentNumberControllers); EasyWiFiUtilities.checkForClient(cancelControlName, (int)player, ref cancelButton, ref cancelCurrentNumberControllers); if (navigationControlType == EasyWiFiConstants.UNITY_UI_INPUT_TYPE.Dpad) { EasyWiFiUtilities.checkForClient(navigationControlName, (int)player, ref dpad, ref dpadCurrentNumberControllers); } else { EasyWiFiUtilities.checkForClient(navigationControlName, (int)player, ref joystick, ref joystickCurrentNumberControllers); } } }
void OnEnable() { vectref[0] = 0; vectref[1] = 0; vectref[2] = -1; vectrefup[0] = 0; vectrefup[1] = 1; vectrefup[2] = 0; vectrefcross = Vector3.Cross(vectref, vectrefup); angleref = 60; EasyWiFiController.On_ConnectionsChanged += checkForNewConnections; //do one check at the beginning just in case we're being spawned after startup and after the callbacks //have already been called if (gyro[0] == null && EasyWiFiController.lastConnectedPlayerNumber >= 0) { EasyWiFiUtilities.checkForClient(control, (int)player, ref gyro, ref currentNumberControllers); } }
public void checkForNewConnections(bool isConnect, int playerNumber) { EasyWiFiUtilities.checkForClient(control, (int)player, ref doubleController, ref currentNumberControllers); }