예제 #1
0
 /// <summary>
 /// Gets the first picked user interface element.
 /// </summary>
 /// <returns>The first picked user interface element.</returns>
 public GameObject GetCurrentFirstPickedUIElement(bool isTwoFinger = false)
 {
     return(EasyTouch.GetCurrentPickedUIElement(fingerIndex, isTwoFinger));
 }
예제 #2
0
 /// <summary>
 /// Gets the first picked user interface element.
 /// </summary>
 /// <returns>The first picked user interface element.</returns>
 public GameObject GetCurrentFirstPickedUIElement()
 {
     return(EasyTouch.GetCurrentPickedUIElement(fingerIndex));
 }