/// <summary> /// Send action to remote host. Then wait and return the reply /// </summary> /// <param name="client"></param> /// <param name="action">action code</param> /// <param name="data">data to send to remote host</param> /// <param name="timeout">maximum time to wait for a reply, return null when time expires</param> /// <param name="compression">compress data using deflate if set to true</param> /// <returns>received reply</returns> public static async Task <Message> SendActionAndGetReplyAsync(this EasyTcpClient client, int action, byte[] data = null, TimeSpan?timeout = null, bool compression = false) { if (compression && data != null) { data = CompressionUtil.Compress(data); } return(await client.SendAndGetReplyAsync(timeout, BitConverter.GetBytes(action), data)); }
/// <summary> /// Send data (byte[]) to remote host. Then wait and return the reply /// </summary> /// <param name="client"></param> /// <param name="data">data to send to remote host</param> /// <param name="timeout">maximum time to wait for a reply, if time expired this function returns null</param> /// <param name="compression">compress data using GZIP if set to true</param> /// <returns>received reply</returns> public static async Task <Message> SendAndGetReplyAsync(this EasyTcpClient client, byte[] data, TimeSpan?timeout = null, bool compression = false) { if (compression) { data = CompressionUtil.Compress(data); } return(await client.SendAndGetReplyAsync(timeout, data)); }
public async Task SendAndGetReplyUShort() { using var client = new EasyTcpClient(); Assert.IsTrue(client.Connect(IPAddress.Any, _port)); ushort data = 123; var m = await client.SendAndGetReplyAsync(data, _timeout); Assert.AreEqual(data, m.ToUShort()); }
public async Task SendAndGetReplyArray() { using var client = new EasyTcpClient(); Assert.IsTrue(client.Connect(IPAddress.Any, _port)); byte[] data = new byte[100]; var m = await client.SendAndGetReplyAsync(data, _timeout); Assert.IsTrue(data.SequenceEqual(m.Data)); }
public async Task SendAndGetReplyBool() { using var client = new EasyTcpClient(); Assert.IsTrue(client.Connect(IPAddress.Any, _port)); bool data = true; // ReSharper disable once ConditionIsAlwaysTrueOrFalse var m = await client.SendAndGetReplyAsync(data, _timeout); Assert.AreEqual(true, m.ToBool()); }
public async Task SendAndGetReplyTriggerOnDataReceive() { using var client = new EasyTcpClient(); Assert.IsTrue(client.Connect(IPAddress.Any, _port)); bool triggered = false; client.OnDataReceive += (sender, message) => triggered = true; byte[] data = new byte[100]; var m = await client.SendAndGetReplyAsync(data); Assert.IsTrue(data.SequenceEqual(m.Data)); Assert.IsFalse(triggered); }
/// <summary> /// Send data (int) to remote host. Then wait and return the reply /// </summary> /// <param name="client"></param> /// <param name="data">data to send to remote host</param> /// <param name="timeout">maximum time to wait for a reply, if time expired this function returns null</param> /// <returns>received reply</returns> public static async Task <Message> SendAndGetReplyAsync(this EasyTcpClient client, int data, TimeSpan?timeout = null) => await client.SendAndGetReplyAsync(BitConverter.GetBytes(data), timeout);
/// <summary> /// Send data (IEasyTcpPacket) to remote host. Then wait and return the reply /// </summary> /// <param name="client"></param> /// <param name="data">data to send to remote host</param> /// <param name="timeout">maximum time to wait for a reply, if time expired this function returns null</param> /// <param name="compression">compress data using GZIP if set to true</param> /// <returns>received data or null</returns> public static async Task <Message> SendAndGetReplyAsync(this EasyTcpClient client, object data, TimeSpan?timeout = null, bool compression = false) => await client.SendAndGetReplyAsync(client?.Serialize(data), timeout, compression);
/// <summary> /// Send data (IEasyTcpPacket) to remote host. Then wait and return the reply /// </summary> /// <param name="client"></param> /// <param name="data">data to send to remote host</param> /// <param name="timeout">maximum time to wait for a reply, if time expired this function returns null</param> /// <param name="compression">compress data using GZIP if set to true</param> /// <returns>received data or null</returns> public static async Task <Message> SendAndGetReplyAsync(this EasyTcpClient client, IEasyTcpPacket data, TimeSpan?timeout = null, bool compression = false) => await client.SendAndGetReplyAsync(data.Data, timeout, compression);
/// <summary> /// Send data (string) to remote host. Then wait and return the reply /// </summary> /// <param name="client"></param> /// <param name="data">data to send to remote host</param> /// <param name="timeout">maximum time to wait for a reply, if time expired this function returns null</param> /// <param name="encoding">encoding type (Default: UTF8)</param> /// <param name="compression">compress data using GZIP if set to true</param> /// <returns>received data or null</returns> public static async Task <Message> SendAndGetReplyAsync(this EasyTcpClient client, string data, TimeSpan?timeout = null, Encoding encoding = null, bool compression = false) => await client.SendAndGetReplyAsync((encoding ?? Encoding.UTF8).GetBytes(data), timeout, compression);
public static async Task Connect() { using var client = new EasyTcpClient(); var socket = client.BaseSocket; // Get baseSocket, null when client is disposed/disconnected // Connect to remote host with IP and Port if (!client.Connect("127.0.0.1", Port)) { return; } if (!client.Connect(IPAddress.Loopback, Port)) { return; } // Connect to remote host with IP, Port and timeout (Default: 5 seconds) if (!client.Connect("127.0.0.1", Port, TimeSpan.FromSeconds(10))) { return; } // Async connect to remote host with IP and Port if (!await client.ConnectAsync("127.0.0.1", Port)) { return; } // Async send data to server client.Send("Hello server!"); client.Send(1); client.Send(1.000); client.Send(true); client.Send("Hello server!", true); // Async send compressed data /* Send data to server and get reply * OnDataReceive is not triggered when receiving a reply * * ! SendAndGetReply does not work in OnDataReceive * ! first call client.Protocol.EnsureDataReceiverIsRunning(client) when using in OnDataReceive */ var reply = client.SendAndGetReply("data"); // Send data to server and get reply with a specified timeout (Default: 5 seconds) // SendAndGetReply returns null when no message is received within given time frame var replyWithTimeout = client.SendAndGetReply("data", TimeSpan.FromSeconds(5)); // Send data to server and get reply async var reply2 = await client.SendAndGetReplyAsync("data"); /* Get next received data as variable * OnDataReceive is not triggered */ var receivedData = await client.ReceiveAsync(); // Use timeout (Default: infinite) // Returns null when no message is received within given time frame var receivedDataWithTimeout = await client.ReceiveAsync(TimeSpan.FromSeconds(5)); // Determines whether client is still connected bool isConnected = client.IsConnected(); bool isConnectedWithPoll = client.IsConnected(true); // Use poll for a more accurate (but slower) result }
SendAndGetReplyAsync(this EasyTcpClient client, short data, TimeSpan?timeout = null) => await client.SendAndGetReplyAsync(BitConverter.GetBytes(data), timeout);