public void RunGame(EasingFactory factory) { if (_gameScene == null) { _gameScene = new CCScene(_gameView); _gameLayer = new GameLayer(this); _gameScene.AddLayer(_gameLayer); _gameScene.AddLayer(new MenuLayer2(this)); } _gameLayer.SetFactory(factory); _gameLayer.StartGame(); _gameView.RunWithScene(_gameScene); }
public void SetFactory(EasingFactory f) { _factory = f; }