/// <summary> /// 获取一个数据源 /// </summary> /// <returns>返回数据源</returns> public EarthView.World.Spatial3D.Dataset.ModelDataSource GetDatasource() { IntPtr __ptr = EarthView_World_Spatial3D_DataExchange_CDatasourceHelper_getDatasource_CModelDataSource(this.NativeObject); if (__ptr == IntPtr.Zero) { return(null); } EarthView.World.Spatial3D.Dataset.ModelDataSource csObj = new EarthView.World.Spatial3D.Dataset.ModelDataSource(CreatedWhenConstruct.CWC_NotToCreate); csObj.BindNativeObject(__ptr, "CModelDataSource"); csObj.Delegate = true; IClassFactory csObjClassFactory = GlobalClassFactoryMap.Get(csObj.GetCppInstanceTypeName()); if (csObjClassFactory != null) { csObj.Delegate = true; csObj = csObjClassFactory.Create() as EarthView.World.Spatial3D.Dataset.ModelDataSource; csObj.BindNativeObject(__ptr, "CModelDataSource"); csObj.Delegate = true; } return(csObj); }
/// <summary> /// 指定一个数据源 /// </summary> /// <param name="pSource">数据源</param> /// <returns></returns> public void SetDatasource(EarthView.World.Spatial3D.Dataset.ModelDataSource ref_pSource) { EarthView_World_Spatial3D_DataExchange_CDatasourceHelper_setDatasource_void_CModelDataSource(this.NativeObject, object.Equals(ref_pSource, null) ? IntPtr.Zero : ref_pSource.NativeObject); }
/// <summary> /// 构造函数 /// </summary> /// <param name="pSceneManager">场景管理器</param> /// <param name="pModelDataSource">模型数据源,不能为NULL</param> /// <param name="pEffectDataSource">特效数据源</param> /// <returns></returns> public ModelEffectManager(EarthView.World.Graphic.SceneManager ref_pSceneManager, EarthView.World.Spatial3D.Dataset.ModelDataSource ref_pModelDataSource, EarthView.World.Spatial3D.Dataset.EffectDataSource ref_pEffectDataSource) : base(CreatedWhenConstruct.CWC_NotToCreate) { NameValuePairList list = new NameValuePairList(); BasePtr valueref_pSceneManager = new BasePtr(ref_pSceneManager); list.Add("ref_pSceneManager", valueref_pSceneManager.PtrVal); BasePtr valueref_pModelDataSource = new BasePtr(ref_pModelDataSource); list.Add("ref_pModelDataSource", valueref_pModelDataSource.PtrVal); BasePtr valueref_pEffectDataSource = new BasePtr(ref_pEffectDataSource); list.Add("ref_pEffectDataSource", valueref_pEffectDataSource.PtrVal); Create("CModelEffectManager", list); RegisterCallBack(); this.needDispose = true; GlobalTraceInfoMap.Put(this); }