/// <summary> /// 获取指定索引处的地图 /// </summary> /// <param name="index">地图索引</param> /// <returns>地图</returns> public EarthView.World.Spatial2D.Atlas.Map GetMap(uint index) { IntPtr __ptr = EarthView_World_Spatial2D_Atlas_CMapSet_getMap_CMap_ev_uint32(this.NativeObject, index); if (__ptr == IntPtr.Zero) { return(null); } EarthView.World.Spatial2D.Atlas.Map csObj = new EarthView.World.Spatial2D.Atlas.Map(CreatedWhenConstruct.CWC_NotToCreate); csObj.BindNativeObject(__ptr, "CMap"); csObj.Delegate = true; IClassFactory csObjClassFactory = GlobalClassFactoryMap.Get(csObj.GetCppInstanceTypeName()); if (csObjClassFactory != null) { csObj.Delegate = true; csObj = csObjClassFactory.Create() as EarthView.World.Spatial2D.Atlas.Map; csObj.BindNativeObject(__ptr, "CMap"); csObj.Delegate = true; } return(csObj); }
/// <summary> /// 添加一个地图 /// </summary> /// <param name="index">插入的位置</param> /// <param name="map">待插入的地图</param> /// <returns>如果插入成功则返回true,反之则否</returns> public bool Insert(uint index, EarthView.World.Spatial2D.Atlas.Map ref_map) { byte ret = EarthView_World_Spatial2D_Atlas_CMapSet_insert_ev_bool_ev_uint32_CMap(this.NativeObject, index, object.Equals(ref_map, null) ? IntPtr.Zero : ref_map.NativeObject); return(Convert.ToBoolean(ret)); }
/// <summary> /// 把地图添加到地图集合中 /// </summary> /// <param name="map">待添加的地图指针</param> /// <returns>如果添加成功则返回true,反之则否</returns> public bool Add(EarthView.World.Spatial2D.Atlas.Map ref_map) { byte ret = EarthView_World_Spatial2D_Atlas_CMapSet_add_ev_bool_CMap(this.NativeObject, object.Equals(ref_map, null) ? IntPtr.Zero : ref_map.NativeObject); return(Convert.ToBoolean(ret)); }