private static extern void EarthView_World_Graphic_RTShaderSystem_CSGMaterialSerializerListener_materialEventRaised_void_CMaterialSerializer_SerializeEvent_ev_bool_CMaterial(IntPtr pNativeObject, IntPtr ser, EarthView.World.Graphic.MaterialSerializer.SERIALIZEEVENT EVevent, ref bool skip, IntPtr mat);
public override void MaterialEventRaised(EarthView.World.Graphic.MaterialSerializer ser, EarthView.World.Graphic.MaterialSerializer.SERIALIZEEVENT EVevent, ref bool skip, EarthView.World.Graphic.Material mat) { EarthView_World_Graphic_RTShaderSystem_CSGMaterialSerializerListener_materialEventRaised_void_CMaterialSerializer_SerializeEvent_ev_bool_CMaterial(this.NativeObject, object.Equals(ser, null) ? IntPtr.Zero : ser.NativeObject, EVevent, ref skip, object.Equals(mat, null) ? IntPtr.Zero : mat.NativeObject); }
public new void TextureUnitStateEventRaised_NoVirtual(EarthView.World.Graphic.MaterialSerializer ser, EarthView.World.Graphic.MaterialSerializer.SERIALIZEEVENT EVevent, ref bool skip, EarthView.World.Graphic.TextureUnitState textureUnit) { EarthView_World_Graphic_RTShaderSystem_CSGMaterialSerializerListener_textureUnitStateEventRaised_void_CMaterialSerializer_SerializeEvent_ev_bool_CTextureUnitState_NoVirtual(this.NativeObject, object.Equals(ser, null) ? IntPtr.Zero : ser.NativeObject, EVevent, ref skip, object.Equals(textureUnit, null) ? IntPtr.Zero : textureUnit.NativeObject); }