public void Awake() { LoggerMenu = new ETGModDebugLogMenu(); LoaderMenu = new ETGModLoaderMenu(); ConsoleMenu = new ETGModConsole(); InspectorMenu = new ETGModInspector(); ETGDamageIndicatorGUI.Create(); }
public void Awake() { BoxTexture = new Texture2D(1, 1); BoxTexture.SetPixel(0, 0, Color.white); BoxTexture.Apply(); loggerMenu = new ETGModDebugLogMenu(); loggerMenu.Start(); loaderMenu = new ETGModLoaderMenu(); loaderMenu.Start(); consoleMenu = new ETGModConsole(); consoleMenu.Start(); inspectorMenu = new ETGModInspector(); inspectorMenu.Start(); ETGDamageIndicatorGUI.Create(); StartCoroutine(ListAllItemsAndGuns()); }
public ETGModDebugLogMenu() { Instance = this; }