public void OnCritDamage() { if (ETC.GetCoin(PlayerStats.instance.stats.critDamageLv) <= PlayerStats.instance.stats.playerCoin && PlayerStats.instance.stats.critDamageLv < 50) { PlayerStats.instance.stats.playerCoin -= (int)ETC.GetCoin(PlayerStats.instance.stats.critDamageLv); PlayerStats.instance.stats.critDamageLv++; PlayerStats.instance.stats.critDamage += ETC.GetCritHit(PlayerStats.instance.stats.critDamageLv); ResetStatsView(); } }
private async Task DownloadCartoon(string category, int itemIndex) { var ad = new AndroidX.AppCompat.App.AlertDialog.Builder(Activity, ETC.dialogBGDownload); ad.SetTitle(Resource.String.Cartoon_DownloadCartoonTitle); ad.SetMessage(Resource.String.Cartoon_DownloadCartoonMessage); ad.SetCancelable(false); ad.SetView(Resource.Layout.SpinnerProgressDialogLayout); var dialog = ad.Show(); try { string serverItemPath = Path.Combine(ETC.server, "Data", "Images", "Cartoon", "ko", category, selectedItemList[itemIndex]); count = 1; while (true) { string contentPath = Path.Combine(serverItemPath, $"{count}.png"); string localContentPath = Path.Combine(cartoonTopPath, category, itemIndex.ToString(), $"{count}.gfdcache"); Uri.TryCreate(contentPath, UriKind.RelativeOrAbsolute, out Uri uri); var request = WebRequest.Create(uri); using (var response = await request.GetResponseAsync().ConfigureAwait(false)) { if (response.ContentType != "image/png") { break; } } using (var wc = new WebClient()) { wc.DownloadProgressChanged += (sender, e) => { string message = Resources.GetString(Resource.String.Cartoon_DownloadCartoonMessage); Activity.RunOnUiThread(() => { ad.SetMessage($"{message}{count}({e.BytesReceived / 1024}KB)"); }); }; await wc.DownloadFileTaskAsync(contentPath, localContentPath); } count += 1; } } catch (Exception ex) { ETC.LogError(ex, Activity); } finally { dialog.Dismiss(); } }
void ResetStatsView() { int price = 0; if (PlayerStats.instance.stats.critPercentLv < 50) { crit1Lv.text = PlayerStats.instance.stats.critPercentLv.ToString(); crit1NextLv.text = (PlayerStats.instance.stats.critPercentLv + 1).ToString(); crit1Percent.text = ETC.GetCritHit(PlayerStats.instance.stats.critPercentLv).ToString() + "%"; price = (int)ETC.GetCoin(PlayerStats.instance.stats.critPercentLv); crit1Price = ETC.Calculation(crit1Price, price); } else { crit1Lv.text = "MAX Level"; crit1NextLv.text = "MAX"; crit1Percent.text = ETC.GetCritHit(PlayerStats.instance.stats.critPercentLv).ToString() + "%"; crit1Price.text = "NONE"; } if (PlayerStats.instance.stats.critDamageLv < 50) { crit2Lv.text = PlayerStats.instance.stats.critDamageLv.ToString(); crit2NextLv.text = (PlayerStats.instance.stats.critDamageLv + 1).ToString(); crit2Damage.text = ETC.GetCritDmg(PlayerStats.instance.stats.critDamageLv).ToString() + "%"; price = (int)ETC.GetCoin(PlayerStats.instance.stats.critDamageLv); crit2Price = ETC.Calculation(crit2Price, price); } else { crit2Lv.text = "MAX Level"; crit2NextLv.text = "MAX"; crit2Damage.text = ETC.GetCritHit(PlayerStats.instance.stats.critPercentLv).ToString() + "%"; crit2Price.text = "NONE"; } if (PlayerStats.instance.stats.coinPercentLv < 100) { coinLv.text = PlayerStats.instance.stats.coinPercentLv.ToString(); coinNextLv.text = (PlayerStats.instance.stats.coinPercentLv + 1).ToString(); coinPercent.text = PlayerStats.instance.stats.coinPercentLv.ToString() + "%"; price = (int)ETC.GetCoin(PlayerStats.instance.stats.coinPercentLv); coinPrice = ETC.Calculation(coinPrice, price); } else { coinLv.text = "MAX Level"; coinNextLv.text = "MAX"; coinPercent.text = ETC.GetCritHit(PlayerStats.instance.stats.critPercentLv).ToString() + "%"; coinPrice.text = "NONE"; } GameLogic.instance.Save(); }
public static void Run() { while (true) { try { //BTC.Do(); BCH.Do(); ETH.Do(); ETC.Do(); LTC.Do(); EOS.Do(); XRP.Do(); OMG.Do(); DASH.Do(); ZEC.Do(); Thread.Sleep(1000 * 5); // 创新 ITC.Do(); NAS.Do(); RUFF.Do(); ZIL.Do(); DTA.Do(); Thread.Sleep(1000 * 5); LET.Do(); HT.Do(); THETA.Do(); HSR.Do(); QTUM.Do(); Thread.Sleep(1000 * 5); SNT.Do(); IOST.Do(); NEO.Do(); STORJ.Do(); GNT.Do(); Thread.Sleep(1000 * 5); CVC.Do(); SMT.Do(); VEN.Do(); ELF.Do(); XEM.Do(); Thread.Sleep(1000 * 5); } catch (Exception ex) { Console.WriteLine(ex.Message); } } }
internal async Task LoadProcessWeb(string category, int categoryIndex, int itemIndex, bool IsRefresh = false) { cartoonType = CartoonType.Web; nowItemIndex = itemIndex; nowCategoryIndex = categoryIndex; nowCategory = category; try { loadProgress.Visibility = ViewStates.Visible; (Activity as CartoonActivity).mainDrawerLayout.Enabled = false; selectedItemList.Clear(); selectedItemURLList.Clear(); webViewLayout.RemoveAllViews(); copyrightLayout.RemoveAllViews(); await Task.Delay(100); (Activity as CartoonActivity).ListItems(categoryIndex, selectedItemList); ListItemURLs(categoryIndex, ref selectedItemURLList); selectedItemList.TrimExcess(); selectedItemURLList.TrimExcess(); var webview = new WebView(Activity); webview.SetWebViewClient(new WebBrowserWebClient()); webview.Settings.BuiltInZoomControls = true; webview.Settings.AllowContentAccess = true; webview.Settings.BlockNetworkImage = false; webview.Settings.BlockNetworkLoads = false; webview.Settings.LoadsImagesAutomatically = true; webview.Settings.DomStorageEnabled = true; webview.Settings.MixedContentMode = MixedContentHandling.AlwaysAllow; webview.Settings.SetAppCacheEnabled(true); webview.Settings.JavaScriptEnabled = true; webViewLayout.AddView(webview); webview.LoadUrl(selectedItemURLList[nowItemIndex]); loadProgress.Visibility = ViewStates.Invisible; } catch (Exception ex) { ETC.LogError(ex, Activity); } finally { (Activity as CartoonActivity).mainDrawerLayout.Enabled = false; toolbarTitle.Text = selectedItemList[itemIndex]; mainRecyclerView.Visibility = ViewStates.Gone; webViewLayout.Visibility = ViewStates.Visible; } }
static void Main(string[] args) { int x = 1; while (x++ < 1500) { GameTools.WriteColoredParagraph(" ", ConsoleColor.White, ConsoleColor.White); GameTools.WriteColoredParagraph(" ", ConsoleColor.Blue, ConsoleColor.Blue); while (x++ > 1100 && x++ < 1500) { GameTools.WriteColoredParagraph(" ", ConsoleColor.Black, ConsoleColor.Black); } } ETC s = new ETC(); GameTools.WriteColoredParagraph("", ConsoleColor.Cyan, ConsoleColor.DarkBlue); s.sp(); GameTools.WriteColoredParagraph("", ConsoleColor.Cyan, ConsoleColor.DarkBlue); s.sp(); GameTools.WriteColoredParagraph("", ConsoleColor.Cyan, ConsoleColor.DarkBlue); s.sp(); GameTools.WriteColoredParagraph("_________________________TELEMARKETER SIMULATOR______________________________", ConsoleColor.Cyan, ConsoleColor.DarkBlue); s.sp(); GameTools.WriteColoredParagraph("_________________________Made by: Aaron Prather_________________________", ConsoleColor.Cyan, ConsoleColor.DarkBlue); s.sp(); GameTools.WriteColoredParagraph(@"_________________________A C# Production!_________________________", ConsoleColor.Cyan, ConsoleColor.DarkBlue); s.sp(); GameTools.WriteColoredParagraph(@"___Think you have what it takes to make it in the telemarketing business?___", ConsoleColor.Cyan, ConsoleColor.DarkBlue); s.sp(); GameTools.WriteColoredParagraph(@"_________________________Are you Ready to begin?_________________________", ConsoleColor.Cyan, ConsoleColor.DarkBlue); s.sp(); GameTools.WriteColoredParagraph("", ConsoleColor.Cyan, ConsoleColor.DarkBlue); s.sp(); GameTools.WriteColoredParagraph("", ConsoleColor.Cyan, ConsoleColor.DarkBlue); s.sp(); GameTools.WriteColoredParagraph("", ConsoleColor.Cyan, ConsoleColor.DarkBlue); s.sp(); string c = GameTools.GetChoice("y", "n"); while (c == "y") { Phone p = new Phone(); s.s(); p.Play(); s.sp(); } }
void FixedUpdate() { transform.position += Vector3.up * Time.deltaTime; damageText.color -= new Color(0, 0, 0, Time.deltaTime); damageText = ETC.Calculation(damageText, getDamage); if (!isCrit) { damageText.fontSize = 45; } else { damageText.fontSize = 90; } }
public void ExportEtcFile(string name, int w, int h, bool hasAlpha) { if (Settings.s.platform == Settings.Platform._3DS) { using (Reader reader = new Reader(FileSystem.GetFileReadStream(gameDataBinFolder + name))) { byte[] textureBytes = reader.ReadBytes((int)reader.BaseStream.Length); if (!File.Exists(gameDataBinFolder + "/textures/" + Path.GetDirectoryName(name) + "/" + Path.GetFileNameWithoutExtension(name) + ".png")) { Texture2D tex = new ETC(textureBytes, w, h, hasAlpha).texture; Util.ByteArrayToFile(gameDataBinFolder + "/textures/" + Path.GetDirectoryName(name) + "/" + Path.GetFileNameWithoutExtension(name) + ".png", tex.EncodeToPNG()); } } } }
IEnumerator SendScore() //점수 정보 전송 - SimonOrder code 주석 참고 { ScoreStatisticsDbData data = new ScoreStatisticsDbData(); data.UserID = SceneChangeManager.Patient.UserID; data.Date = System.DateTime.Now.ToString("yy/MM/dd"); data.Game = "도형기억력"; data.Type = "점수"; data.Score = (GameManager.Game.stage - 1) * 10; data.Level = SceneChangeManager.SCENE.Level; ETC etc = new ETC(); if (SceneChangeManager.SCENE.Level == 0) { etc.GameType = "색+모양-" + SceneChangeManager.SCENE.NBack; } else { etc.GameType = "모양조합-" + SceneChangeManager.SCENE.NBack; } etc.PlayTime = _timerText.text; string jsonETC = JsonConvert.SerializeObject(etc); data.etc = jsonETC; string json_key = JsonConvert.SerializeObject(data); byte[] bytes = System.Text.Encoding.UTF8.GetBytes(json_key); using (UnityWebRequest www = new UnityWebRequest(SaveScoreURL, UnityWebRequest.kHttpVerbPOST)) { UploadHandlerRaw uH = new UploadHandlerRaw(bytes); DownloadHandlerBuffer dH = new DownloadHandlerBuffer(); www.uploadHandler = uH; www.downloadHandler = dH; www.SetRequestHeader("Content-Type", "application/json"); yield return(www.SendWebRequest()); if (www.isHttpError || www.isNetworkError) { Debug.Log(www.error); } else { Debug.Log("결과 데이터 전송 완료"); } } }
IEnumerator SendScore() //점수 정보 전송 { //data 값 ScoreStatisticsDbData data = new ScoreStatisticsDbData(); data.UserID = SceneChangeManager.Patient.UserID; data.Date = DateTime.Now.ToString("yy/MM/dd"); data.Game = "SimonColor"; data.Type = "Score"; data.Score = int.Parse(ResultScore.text); data.Level = GameManager.Game.stage - 1; ETC etc = new ETC { RestTime = ResultTime.text, Wrong = 2 - GameManager.Game.life }; //Object를 Json String으로 변환 string jsonETC = JsonConvert.SerializeObject(etc); data.etc = jsonETC; string json_key = JsonConvert.SerializeObject(data); //string을 byte[] 배열로 변환 byte[] bytes = System.Text.Encoding.UTF8.GetBytes(json_key); using (UnityWebRequest www = new UnityWebRequest(SaveScoreURL, UnityWebRequest.kHttpVerbPOST)) //HTTP POST 요청 { UploadHandlerRaw uH = new UploadHandlerRaw(bytes); //HTTP 요청 중 본문 데이터의 버퍼링 및 전송 관리 DownloadHandlerBuffer dH = new DownloadHandlerBuffer(); //원격 서버로부터 수신 된 바디 데이터를 관리 www.uploadHandler = uH; www.downloadHandler = dH; www.SetRequestHeader("Content-Type", "application/json"); //HTTP 요청 헤더 값 설정 yield return(www.SendWebRequest()); if (www.isHttpError || www.isNetworkError) //에러 발생 시 { Debug.Log(www.error); } else { Debug.Log("결과 데이터 전송 완료"); } } }
void Update() { if (PlayerStats.instance.stats.playerCoin >= 0) { MyCoin = ETC.Calculation(MyCoin, PlayerStats.instance.stats.playerCoin); } else if (PlayerStats.instance.stats.playerCoin < 0) { MyCoin.text = "0"; } if (PlayerStats.instance.stats.playerSpecialCoin >= 0) { MySpecialCoin = ETC.Calculation(MySpecialCoin, PlayerStats.instance.stats.playerSpecialCoin); } else if (PlayerStats.instance.stats.playerSpecialCoin < 0) { MySpecialCoin.text = "0"; } }
protected override void ReadInternal(Reader reader) { R2ROMLoader l = MapLoader.Loader as R2ROMLoader; if (Settings.s.platform == Settings.Platform._3DS) { wExponent = reader.ReadByte(); hExponent = reader.ReadByte(); flags = reader.ReadUInt16(); flags2 = reader.ReadUInt16(); color_size = reader.ReadUInt16(); bpp = reader.ReadUInt16(); name = reader.ReadString(200); off_texture = Pointer.Current(reader); textureBytes = reader.ReadBytes(color_size); // max size: 0x10000 Texture2D rawTex = new ETC(textureBytes, 1 << wExponent, 1 << hExponent, bpp == 32).texture; if (l.exportTextures) { if (!File.Exists(l.gameDataBinFolder + "/textures/" + Path.GetDirectoryName(name) + "/" + Path.GetFileNameWithoutExtension(name) + ".png")) { Util.ByteArrayToFile(l.gameDataBinFolder + "/textures/" + Path.GetDirectoryName(name) + "/" + Path.GetFileNameWithoutExtension(name) + ".png", rawTex.EncodeToPNG()); } } Texture = rawTex; } else if (Settings.s.platform == Settings.Platform.DS || Settings.s.platform == Settings.Platform.N64) { texture_index = reader.ReadUInt16(); palette_index = reader.ReadUInt16(); alpha_index = reader.ReadUInt16(); wExponent = reader.ReadByte(); hExponent = reader.ReadByte(); flags = reader.ReadUInt16(); color_size = reader.ReadUInt16(); if (Settings.s.platform == Settings.Platform.DS) { palette_num_colors = reader.ReadUInt16(); } else { palette_num_colors = 16; } ushort ind_texture = 0xFFFF; bool rgba16 = alpha_index != 0xFFFF && texture_index != 0xFFFF; GF64.Format format = GF64.Format.I4; if ((flags & 1) != 0) { ind_texture = (ushort)((texture_index + l.ind_textureTable_i4) & 0xFFFF); } else if ((flags & 2) != 0) { format = GF64.Format.I8; ind_texture = (ushort)((texture_index + l.ind_textureTable_i8) & 0xFFFF); if (Settings.s.platform == Settings.Platform.N64) { palette_num_colors = 256; } } else if ((flags & 4) != 0) { format = GF64.Format.RGBA; ind_texture = (ushort)((texture_index + l.ind_textureTable_rgba) & 0xFFFF); } if (ind_texture != 0xFFFF) { off_texture = l.texturesTable[ind_texture]; if (l.texturesTableSeen != null) { l.texturesTableSeen[ind_texture] = true; } } if (alpha_index != 0xFFFF) { off_alpha = l.texturesTable[alpha_index]; if (l.texturesTableSeen != null) { l.texturesTableSeen[alpha_index] = true; } } off_palette = null; /*if (Settings.s.platform == Settings.Platform.DS) { * format = rgba16 ? GF64.Format.RGBA : (palette_num_colors == 16 ? GF64.Format.I4 : GF64.Format.I8); * }*/ if (palette_index != 0xFFFF) { if (Settings.s.platform == Settings.Platform.DS) { off_palette = l.palettesTable[palette_index & 0x7FFF]; if (l.palettesTableSeen != null) { l.palettesTableSeen[palette_index & 0x7FFF] = true; } } else { off_palette = l.GetStructPtr(FATEntry.Type.Palette, palette_index, global: true); } } /*l.print(((1 << hExponent) * (1 << wExponent)) + "\t" + (1 << wExponent) + "\t" + (1 << hExponent) + "\t" + (texture_index == 0xFFFF ? "-" : texture_index.ToString()) + "\t" + (alpha_index == 0xFFFF ? "-" : alpha_index.ToString()) + "\t" + (palette_index == 0xFFFF ? "-" : (palette_index & 0x7FFF).ToString()) + "\t" + String.Format("{0:X4}", flags) + "\t" + color_size + "\t" + palette_num_colors + "\t" + off_texture + "\t" + off_alpha + "\t" + off_palette + "\t");*/ if (off_texture != null) { mainTex = new GF64(reader, off_texture, (1 << wExponent), (1 << hExponent), format, off_palette, palette_num_colors); } if (off_alpha != null) { alphaTex = new GF64(reader, off_alpha, (1 << wExponent), (1 << hExponent), GF64.Format.I4Alpha, null, palette_num_colors); if (mainTex != null) { mainTex.LoadAlphaTexture(alphaTex); } } Texture2D rawTex = mainTex != null ? mainTex.texture : alphaTex?.texture; if (l.exportTextures) { if (rawTex != null) { string palette = (palette_index != 0xFFFF ? "_P" + (palette_index & 0x7FFF) : ""); string alpha = (alpha_index != 0xFFFF ? "_A" + (alpha_index & 0x7FFF) : ""); string main = (texture_index != 0xFFFF ? "_T" + (texture_index & 0x7FFF) : ""); if (!File.Exists(l.gameDataBinFolder + "/textures/" + format + main + alpha + palette + ".png")) { Util.ByteArrayToFile(l.gameDataBinFolder + "/textures/" + format + main + alpha + palette + ".png", rawTex.EncodeToPNG()); } } else { Debug.LogWarning("No mainTex or alphaTex for tex " + Offset); } } Texture = rawTex; } }
void OnCollisionEnter2D(Collision2D other) { if (other.transform.tag == "Knife") { SoundManager.instance.PlaySound("몬스터 타격음"); double damage = 0f; DamageEffect obj = Ingame.instance.poolDamageEffect.Spawn(transform.position); // 검 능력 if (PlayerStats.instance.stats.knifeLv / 10 == 1 && Random.Range(1, 100) <= 30f) { Debug.Log("검 능력 발동"); obj.GetComponent <DamageEffect>().isCrit = true; damage = (PlayerStats.instance.stats.knifeDamage + (PlayerStats.instance.stats.knifeDamage * 2f) * PlayerStats.instance.stats.moreDamage / PlayerStats.instance.stats.knifeDamage) + (PlayerStats.instance.stats.knifeDamage * PlayerStats.instance.stats.critDamageLv / PlayerStats.instance.stats.knifeDamage); } // 검 능력 // 암살자의 검 능력 else if (PlayerStats.instance.stats.knifeLv / 10 == 2 && Random.Range(1, 100) <= 30f) { Debug.Log("암살자 능력 발동"); obj.GetComponent <DamageEffect>().isCrit = false; damage = (PlayerStats.instance.stats.knifeDamage + (PlayerStats.instance.stats.knifeDamage * PlayerStats.instance.stats.moreDamage / PlayerStats.instance.stats.knifeDamage)) * 2; Ingame.instance.poolHitEffect.Spawn(transform.position, new Quaternion(0, 0, 0.25f, 0.25f)); } // 암살자의 검 능력 // 기사의 검 else if (PlayerStats.instance.stats.knifeLv / 10 == 3 && Random.Range(1, 100) <= 50f) { Debug.Log("기사 능력 발동"); obj.GetComponent <DamageEffect>().isCrit = true; damage = (PlayerStats.instance.stats.knifeDamage + (PlayerStats.instance.stats.knifeDamage * 2f) * PlayerStats.instance.stats.moreDamage / PlayerStats.instance.stats.knifeDamage) + (PlayerStats.instance.stats.knifeDamage * PlayerStats.instance.stats.critDamageLv / PlayerStats.instance.stats.knifeDamage); Ingame.instance.poolHitEffect.Spawn(transform.position, new Quaternion(0, 0, 0.25f, 0.25f)); Ingame.instance.poolHitEffect.Spawn(transform.position, new Quaternion(0, 0, 0.25f, 0.25f)); } // 기사의 검 // 블래스트 능력 else if (PlayerStats.instance.stats.knifeLv / 10 == 5 && Random.Range(1, 100) <= 10f) { // 폭발 이펙트 obj.GetComponent <DamageEffect>().isCrit = true; damage = (PlayerStats.instance.stats.knifeDamage + (PlayerStats.instance.stats.knifeDamage * PlayerStats.instance.stats.moreDamage / PlayerStats.instance.stats.knifeDamage)) * 3; Instantiate(explosionEffect, transform.position, transform.rotation); } else if (Random.Range(1, 100) <= PlayerStats.instance.stats.critPercent) { print("Crit"); obj.GetComponent <DamageEffect>().isCrit = true; damage = (PlayerStats.instance.stats.knifeDamage + (PlayerStats.instance.stats.knifeDamage * PlayerStats.instance.stats.moreDamage / PlayerStats.instance.stats.knifeDamage) * 2) + (PlayerStats.instance.stats.knifeDamage * ETC.GetCritDmg(PlayerStats.instance.stats.critDamageLv) / PlayerStats.instance.stats.knifeDamage); } else { obj.GetComponent <DamageEffect>().isCrit = false; damage = PlayerStats.instance.stats.knifeDamage + (PlayerStats.instance.stats.knifeDamage * PlayerStats.instance.stats.moreDamage / PlayerStats.instance.stats.knifeDamage); } // 화염장미 검 능력 if (PlayerStats.instance.stats.knifeLv / 10 == 4) { if (!isFire) { StartCoroutine(Fire()); } } // 화염장미 검 능력 // 메카기어드 능력 else if (PlayerStats.instance.stats.knifeLv / 10 == 7 && Random.Range(1, 100) <= 30f) { int n = Random.Range(1, 3); for (int i = 0; i <= n; i++) { Ingame.instance.poolMekaGearEffect.Spawn(transform.position); } } // 메카기어드 능력 // 인도자 능력 else if (PlayerStats.instance.stats.knifeLv / 10 == 8) { Ingame.instance.poolSwordOraEffect.Spawn(transform.position); } // 인도자 능력 obj.GetComponent <DamageEffect>().getDamage = (float)damage; enemyHP -= (float)damage; Ingame.instance.poolHitEffect.Spawn(transform.position); } // 블래스트 능력 if (other.transform.tag == "Explosion") { if (!isFire) { StartCoroutine(Fire()); } } // 블래스트 능력 // 은하계 능력 if (other.transform.tag == "BlackHole") { enemyHP = 0f; Ingame.instance.poolHitEffect.Spawn(transform.position); } // 은하계 능력 // 메카기어드 능력 if (other.transform.tag == "MekaGear") { DamageEffect obj = Ingame.instance.poolDamageEffect.Spawn(transform.position); obj.GetComponent <DamageEffect>().isCrit = true; // 폭발 이펙트 double damage = (PlayerStats.instance.stats.knifeDamage + (PlayerStats.instance.stats.knifeDamage * PlayerStats.instance.stats.moreDamage / PlayerStats.instance.stats.knifeDamage)) * 3; Instantiate(explosionEffect, transform.position, transform.rotation); obj.GetComponent <DamageEffect>().getDamage = (float)damage; enemyHP -= (float)damage; Ingame.instance.poolHitEffect.Spawn(transform.position); } // 메카기어드 능력 // 인도자 능력 if (other.transform.tag == "SwordOra") { DamageEffect obj = Ingame.instance.poolDamageEffect.Spawn(transform.position); obj.GetComponent <DamageEffect>().isCrit = true; double damage = (PlayerStats.instance.stats.knifeDamage + PlayerStats.instance.stats.knifeDamage * PlayerStats.instance.stats.moreDamage / PlayerStats.instance.stats.knifeDamage) + (PlayerStats.instance.stats.knifeDamage * PlayerStats.instance.stats.critDamageLv / PlayerStats.instance.stats.knifeDamage); obj.GetComponent <DamageEffect>().getDamage = (float)damage; enemyHP -= (float)damage; Ingame.instance.poolHitEffect.Spawn(transform.position); } // 인도자 능력 }
internal async Task LoadProcess(string category, int categoryIndex, int itemIndex, bool isRefresh) { cartoonType = CartoonType.Image; nowItemIndex = itemIndex; nowCategoryIndex = categoryIndex; nowCategory = category; await Task.Delay(100); try { loadProgress.Visibility = ViewStates.Visible; (Activity as CartoonActivity).mainDrawerLayout.Enabled = false; selectedItemList.Clear(); copyrightLayout.RemoveAllViews(); await Task.Delay(100); (Activity as CartoonActivity).ListItems(categoryIndex, selectedItemList); selectedItemList.TrimExcess(); string categoryPath = Path.Combine(cartoonTopPath, category); string itemPath = Path.Combine(categoryPath, itemIndex.ToString()); if (isRefresh) { Directory.Delete(itemPath, true); } if (!Directory.Exists(categoryPath)) { Directory.CreateDirectory(categoryPath); } if (!Directory.Exists(itemPath)) { Directory.CreateDirectory(itemPath); await DownloadCartoon(category, itemIndex); } else { if (Directory.GetFiles(itemPath).Length == 0) { await DownloadCartoon(category, itemIndex); } } var layout = new LinearLayout(Activity); var tv1 = new TextView(Activity); var tv2 = new TextView(Activity) { AutoLinkMask = Android.Text.Util.MatchOptions.WebUrls }; switch (categoryIndex) { case 0: tv1.Text = "Creator : 츠보우"; tv2.Text = "http://kazensky.blog.me/221115059226"; break; case 1: case 2: case 3: case 4: tv1.Text = "Creator : 잉여군"; tv2.Text = "https://twitter.com/INGUKOON"; break; case 5: case 6: tv1.Text = "Creator : MADCORE"; tv2.Text = "https://www.pixiv.net/member.php?id=455690"; break; case 9: tv1.Text = "Creator : MMM"; tv2.Text = "https://www.pixiv.net/member.php?id=25683341"; break; case 11: tv1.Text = "Creator : 센롱"; tv2.Text = "https://www.pixiv.net/users/21946119"; break; } layout.Orientation = Orientation.Vertical; tv1.Gravity = GravityFlags.Center; tv2.Gravity = GravityFlags.Center; layout.AddView(tv1); layout.AddView(tv2); copyrightLayout.AddView(layout); var Files = Directory.GetFiles(itemPath).ToList(); Files.TrimExcess(); Files.Sort(SortCartoonList); bitmapList.Clear(); const int imageSize = 500; foreach (string file in Files) { var drawable = Drawable.CreateFromPath(file); var bitmap = (drawable as BitmapDrawable).Bitmap; int height = 0; while (height < bitmap.Height) { int remainHeight = bitmap.Height - height; var bitmapFix = (remainHeight >= imageSize) ? Android.Graphics.Bitmap.CreateBitmap(bitmap, 0, height, bitmap.Width, imageSize) : Android.Graphics.Bitmap.CreateBitmap(bitmap, 0, height, bitmap.Width, remainHeight); height += (remainHeight >= imageSize) ? imageSize : remainHeight; bitmapList.Add(bitmapFix); } await Task.Delay(10); } bitmapList.TrimExcess(); mainRecyclerView.SetAdapter(new CartoonScreenAdapter(bitmapList.ToArray())); GC.Collect(); loadProgress.Visibility = ViewStates.Invisible; } catch (Exception ex) { ETC.LogError(ex, Activity); } finally { (Activity as CartoonActivity).mainDrawerLayout.Enabled = false; toolbarTitle.Text = selectedItemList[itemIndex]; webViewLayout.Visibility = ViewStates.Gone; mainRecyclerView.Visibility = ViewStates.Visible; } }