public CMsgShopSystemGC2GMReqShopBuy(EShopType type, UInt32 id, UInt32 num) : base(CServerType.SRVTYPE_GAMESERVER, CFuncType.EFUNCTYPE_SHOPSYSTEM, CShopSystemMsgNumID.EMSGID_SHOPSYSTEM_GC2GM_REQ_SHOP_BUY) { m_type = type; m_id = id; m_num = num; }
public async Task <Shop> CreateAsync(string name, EShopType shopType, string postCode, string city) { var shop = new Shop(name, shopType, postCode, city); var resultShop = await _shopRepository.FindAsync(shop) ?? shop; return(resultShop); }
public override void OnActivate(int pinID) { if (pinID != 0 || ((Behaviour)this).get_enabled()) { return; } string gname; switch (GlobalVars.ShopType) { case EShopType.Event: gname = GlobalVars.EventShopItem.shops.gname; break; case EShopType.Limited: gname = GlobalVars.LimitedShopItem.shops.gname; break; default: this.mShopType = GlobalVars.ShopType; gname = this.mShopType.ToString(); break; } this.ExecRequest((WebAPI) new ReqShopLineup(gname, new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); ((Behaviour)this).set_enabled(true); }
public bool SendMsgShopSystemGC2GMReqShopOpen(EShopType type, CBMsgShopSystemGM2GCAckShopOpen cb) { CMsgShopSystemGC2GMReqShopOpen req = new CMsgShopSystemGC2GMReqShopOpen(type); CMsgShopSystemGM2GCAckShopOpen.cb = cb; return(CGameClient.Singleton.SendMsg(req)); }
public bool SendMsgShopSystemGC2GMReqShopBuy(EShopType type, UInt32 id, UInt32 num, CBMsgShopSystemGM2GCAckShopBuy cb) { CMsgShopSystemGC2GMReqShopBuy req = new CMsgShopSystemGC2GMReqShopBuy(type, id, num); CMsgShopSystemGM2GCAckShopBuy.cb = cb; return(CGameClient.Singleton.SendMsg(req)); }
public Shop(string name, EShopType shopType, string postCode, string city) { Name = name; Type = shopType; PostCode = postCode; City = city; }
private async Task ProcessAsync(EShopType shopType) { var bufferedData = await _bufferService.GetBufferAsync(shopType); await _bufferService.ClearBufferAsync(shopType); if (bufferedData.Count == 0) { return; } var transaction = await _transactionFactory.CreateAsync(bufferedData[0].ClientCity, bufferedData[0].TransactionDateTime, bufferedData[0].PaymentType, bufferedData[0].ClientPostCode); var shop = await _shopFactory.CreateAsync(bufferedData[0].ShopName, bufferedData[0].ShopType, bufferedData[0].ShopPostCode, bufferedData[0].ShopCity); shop.Transactions.Add(transaction); transaction.Shop = shop; foreach (var rawData in bufferedData) { var product = await _productFactory.CreateAsync(rawData.Price, rawData.Product, rawData.Quantity); var transactionProduct = await _transactionProductFactory.CreateAsync(product, transaction); transaction.TransactionProducts.Add(transactionProduct); product.TransactionProducts.Add(transactionProduct); await _productRepository.AddAsync(product); await _transactionProductRepository.AddAsync(transactionProduct); } await _transactionRepository.AddAsync(transaction); await _shopRepository.AddAsync(shop); await _unitOfWork.SaveAsync(); }
private void Awake() { List <EShopType> eshopTypeList = new List <EShopType>(); for (int index = 0; index < this.ShopLevelLock.Length; ++index) { if (MonoSingleton <GameManager> .Instance.Player.CheckUnlock(this.ShopLevelLock[index].Condition)) { switch (this.ShopLevelLock[index].Condition) { case UnlockTargets.Shop: eshopTypeList.Add(EShopType.Normal); continue; case UnlockTargets.ShopTabi: eshopTypeList.Add(EShopType.Tabi); continue; case UnlockTargets.ShopKimagure: eshopTypeList.Add(EShopType.Kimagure); continue; default: continue; } } } this.NpcRandArray = eshopTypeList.ToArray(); if (UnityEngine.Object.op_Inequality((UnityEngine.Object) this.ImgNPC, (UnityEngine.Object)null)) { EShopType npcRand = this.NpcRandArray[Random.Range(0, this.NpcRandArray.Length)]; this.ImgNPC.set_texture((Texture)AssetManager.Load <Texture2D>(ShopWindow.ImgPathPrefix + (object)npcRand)); } MonoSingleton <GameManager> .Instance.OnSceneChange += new GameManager.SceneChangeEvent(this.OnGoOutShop); }
public static UnlockTargets ToUnlockTargets(this EShopType type) { switch (type) { case EShopType.Normal: return(UnlockTargets.Shop); case EShopType.Tabi: return(UnlockTargets.ShopTabi); case EShopType.Kimagure: return(UnlockTargets.ShopKimagure); case EShopType.Monozuki: return(UnlockTargets.ShopMonozuki); case EShopType.Tour: return(UnlockTargets.Tour); case EShopType.Arena: return(UnlockTargets.Arena); case EShopType.Multi: return(UnlockTargets.MultiPlay); case EShopType.AwakePiece: return(UnlockTargets.ShopAwakePiece); case EShopType.Artifact: return(UnlockTargets.Artifact); default: return((UnlockTargets)0); } }
public RTShopGridData(EShopType shopType, ShopItemData data, RTShopGridData.ShopItemCallback buyCallback, RTShopGridData.ShopItemCallback showCallback) { this.ShopType = shopType; this.shopData = data; this.AVData = Globals.Instance.Player.ActivitySystem.GetValueMod(7); if (this.shopData.InfoType == 1) { this.itemInfo = Globals.Instance.AttDB.ItemDict.GetInfo(this.shopData.InfoID); if (this.itemInfo.Type == 3 && this.itemInfo.SubType == 0) { this.petInfo = Globals.Instance.AttDB.PetDict.GetInfo(this.itemInfo.Value2); } else if (this.itemInfo.Type == 3 && this.itemInfo.SubType == 3) { this.lopetInfo = Globals.Instance.AttDB.LopetDict.GetInfo(this.itemInfo.Value2); } } else if (this.shopData.InfoType == 2) { this.petInfo = Globals.Instance.AttDB.PetDict.GetInfo(this.shopData.InfoID); } else if (this.shopData.InfoType == 3) { this.lopetInfo = Globals.Instance.AttDB.LopetDict.GetInfo(this.shopData.InfoID); } this.BuyShopItemEvent = buyCallback; this.ShowShopItemEvent = showCallback; }
public bool SendMsgShopSystemGC2GMReqShopPaidRefresh(EShopType type, CBMsgShopSystemGM2GCAckShopPaidRefresh cb) { CMsgShopSystemGC2GMReqShopPaidRefresh req = new CMsgShopSystemGC2GMReqShopPaidRefresh(type); CMsgShopSystemGM2GCAckShopPaidRefresh.cb = cb; return(CGameClient.Singleton.SendMsg(req)); }
public override void OnActivate(int pinID) { if (pinID != 0 || ((Behaviour)this).get_enabled()) { return; } if (Network.Mode == Network.EConnectMode.Online) { this.mShopType = GlobalVars.ShopType; string str = this.mShopType.ToString(); if (this.mShopType == EShopType.Guerrilla) { this.ExecRequest((WebAPI) new ReqItemGuerrillaShop(str, new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); } else { this.ExecRequest((WebAPI) new ReqItemShop(str, new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); } ((Behaviour)this).set_enabled(true); } else { this.Success(); } }
public CShopData() { this.displaySprite = string.Empty; this.price = 100; this.type = EShopType.NONE; this.value = 0; this.isUsing = false; }
public Task ClearBufferAsync(EShopType shopType) { var key = "BufferedData" + shopType; return(Task.Factory.StartNew(() => { _memoryCache.Remove(key); })); }
private void Start() { if (MonoSingleton <GameManager> .Instance.Player.CheckEnableConvertGold()) { FlowNode_GameObject.ActivateOutputLinks((Component)this, 10); } if (Object.op_Inequality((Object)this.ImgNPC, (Object)null)) { EShopType npcRand = this.NpcRandArray[Random.Range(0, this.NpcRandArray.Length)]; this.ImgNPC.set_texture((Texture)AssetManager.Load <Texture2D>(ShopWindow.ImgPathPrefix + (object)npcRand)); } MonoSingleton <GameManager> .Instance.OnSceneChange += new GameManager.SceneChangeEvent(this.OnGoOutShop); }
public ShopGridData(EShopType shopType, ShopInfo info, ShopGridData.ShopItemCallback buyCallback, ShopGridData.ShopItemCallback showCallback) { this.ShopType = shopType; this.shopInfo = info; if (info.IsFashion != 0) { this.fashionInfo = Globals.Instance.AttDB.FashionDict.GetInfo(this.shopInfo.InfoID); } else { this.itemInfo = Globals.Instance.AttDB.ItemDict.GetInfo(this.shopInfo.InfoID); } this.BuyShopItemEvent = buyCallback; this.ShowShopItemEvent = showCallback; }
public Task AddToBufferAsync(transaction transaction, EShopType shopType) { return(Task.Factory.StartNew(() => { var key = "BufferedData" + shopType; if (!_memoryCache.TryGetValue(key, out List <transaction> currentBuffer)) { var newList = new List <transaction>(); newList.Add(transaction); _memoryCache.Set(key, newList); } else { currentBuffer.Add(transaction); _memoryCache.Set(key, currentBuffer, TimeSpan.FromMinutes(5)); } })); }
void setSpriteButton(EShopType type) { foreach (Transform child_1 in this.transform) { if (child_1.name == "Buttons") { foreach (Transform child_2 in child_1.transform) { switch (child_2.name) { case "Buy Tower": if (type == EShopType.TOWER) { child_2.transform.GetChild(0).GetComponent <UISprite>().spriteName = "button-bg-2"; child_2.transform.GetChild(0).GetComponent <UIButton>().normalSprite = "button-bg-2"; } else if (type == EShopType.ITEM) { child_2.transform.GetChild(0).GetComponent <UISprite>().spriteName = "button-bg-1"; child_2.transform.GetChild(0).GetComponent <UIButton>().normalSprite = "button-bg-1"; } break; case "Buy Item": if (type == EShopType.TOWER) { child_2.transform.GetChild(0).GetComponent <UISprite>().spriteName = "button-bg-1"; child_2.transform.GetChild(0).GetComponent <UIButton>().normalSprite = "button-bg-1"; } else if (type == EShopType.ITEM) { child_2.transform.GetChild(0).GetComponent <UISprite>().spriteName = "button-bg-2"; child_2.transform.GetChild(0).GetComponent <UIButton>().normalSprite = "button-bg-2"; } break; } } break; } } }
public override void OnActivate(int pinID) { if (pinID != 0 || ((Behaviour)this).get_enabled()) { return; } string gname; if (GlobalVars.ShopType != EShopType.Event) { this.mShopType = GlobalVars.ShopType; gname = this.mShopType.ToString(); } else { gname = GlobalVars.EventShopItem.shops.gname; } this.ExecRequest((WebAPI) new ReqShopLineup(gname, new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); ((Behaviour)this).set_enabled(true); }
private void InitShopEntryItem(EShopType type, Transform Shop) { if (Shop == null) { return; } GUIShopEntry.ShopItem shopItem = new GUIShopEntry.ShopItem(); this.ShopItems[(int)type] = shopItem; shopItem.shopIcon = Shop.GetComponent<UISprite>(); shopItem.shopTile = Shop.Find("title").GetComponent<UILabel>(); shopItem.newTip = Shop.Find("new"); shopItem.disableMask = Shop.Find("disable"); shopItem.openTip = Shop.Find("tips").GetComponent<UILabel>(); shopItem.shopIcon.spriteName = string.Format("shop{0}", (int)type); shopItem.shopTile.text = Singleton<StringManager>.Instance.GetString(string.Format("ShopN{0}", (int)type)); this.RefreshShopOpenState(type); if (type == EShopType.EShop_Common2) { shopItem.newTip.gameObject.SetActive(Globals.Instance.Player.HasRedFlag(1024)); } else if (type == EShopType.EShop_Awaken) { shopItem.newTip.gameObject.SetActive(Globals.Instance.Player.HasRedFlag(2048)); } else if (type == EShopType.EShop_Lopet) { shopItem.newTip.gameObject.SetActive(Globals.Instance.Player.HasRedFlag(131072)); shopItem.shopIcon2 = Shop.Find("Icon2").GetComponent<UISprite>(); shopItem.shopIcon2.enabled = true; shopItem.shopIcon2.spriteName = string.Format("shop{0}", (int)type); } else { shopItem.newTip.gameObject.SetActive(false); } UIEventListener expr_1A6 = UIEventListener.Get(Shop.gameObject); expr_1A6.onClick = (UIEventListener.VoidDelegate)Delegate.Combine(expr_1A6.onClick, new UIEventListener.VoidDelegate(this.OnShopItemClick)); int num = (int)type; Shop.name = num.ToString(); }
public static bool IsShopOpen(EShopType type) { LocalPlayer player = Globals.Instance.Player; switch (type) { case EShopType.EShop_Common2: return (ulong)player.Data.Level >= (ulong)((long)GameConst.GetInt32(27)); case EShopType.EShop_Awaken: return (ulong)player.Data.Level >= (ulong)((long)GameConst.GetInt32(24)); case EShopType.EShop_Guild: return player.Data.HasGuild == 1; case EShopType.EShop_Trial: return (ulong)player.Data.Level >= (ulong)((long)GameConst.GetInt32(5)); case EShopType.EShop_KR: return (ulong)player.Data.Level >= (ulong)((long)GameConst.GetInt32(2)); case EShopType.EShop_Pvp: return (ulong)player.Data.Level >= (ulong)((long)GameConst.GetInt32(6)); case EShopType.EShop_Lopet: return (ulong)player.Data.Level >= (ulong)((long)GameConst.GetInt32(201)); } return true; }
public Task <List <transaction> > GetBufferAsync(EShopType shopType) { var key = "BufferedData" + shopType; return(Task.Factory.StartNew <List <transaction> >(() => _memoryCache.Get <List <transaction> >(key))); }
private void RefreshShopOpenState(EShopType type) { GUIShopEntry.ShopItem shopItem = this.ShopItems[(int)type]; if (shopItem == null) { return; } shopItem.shopIcon.gameObject.SetActive(true); if (GUIShopScene.IsShopOpen(type)) { shopItem.disableMask.gameObject.SetActive(false); shopItem.openTip.gameObject.SetActive(false); } else if (type == EShopType.EShop_Guild) { shopItem.openTip.text = Singleton<StringManager>.Instance.GetString("ShopD2"); shopItem.openTip.gameObject.SetActive(true); shopItem.disableMask.gameObject.SetActive(true); } else if (type == EShopType.EShop_KR) { shopItem.openTip.text = string.Format(Singleton<StringManager>.Instance.GetString(string.Format("ShopD{0}", (int)type)), GameConst.GetInt32(2)); shopItem.openTip.gameObject.SetActive(true); shopItem.disableMask.gameObject.SetActive(true); } else if (type == EShopType.EShop_Trial) { shopItem.openTip.text = string.Format(Singleton<StringManager>.Instance.GetString(string.Format("ShopD{0}", (int)type)), GameConst.GetInt32(5)); shopItem.openTip.gameObject.SetActive(true); shopItem.disableMask.gameObject.SetActive(true); } else if (type == EShopType.EShop_Pvp) { shopItem.openTip.text = string.Format(Singleton<StringManager>.Instance.GetString(string.Format("ShopD{0}", (int)type)), GameConst.GetInt32(6)); shopItem.openTip.gameObject.SetActive(true); shopItem.disableMask.gameObject.SetActive(true); } else if (type == EShopType.EShop_Common2) { shopItem.openTip.text = string.Format(Singleton<StringManager>.Instance.GetString(string.Format("ShopD{0}", (int)type)), GameConst.GetInt32(27)); shopItem.openTip.gameObject.SetActive(true); shopItem.disableMask.gameObject.SetActive(true); } else if (type == EShopType.EShop_Awaken) { if ((ulong)Globals.Instance.Player.Data.Level < (ulong)((long)GameConst.GetInt32(26))) { shopItem.shopIcon.gameObject.SetActive(false); } else { shopItem.openTip.text = string.Format(Singleton<StringManager>.Instance.GetString(string.Format("ShopD{0}", (int)type)), GameConst.GetInt32(24)); shopItem.openTip.gameObject.SetActive(true); shopItem.disableMask.gameObject.SetActive(true); } } else if (type == EShopType.EShop_Lopet) { if ((ulong)Globals.Instance.Player.Data.Level < (ulong)((long)GameConst.GetInt32(209))) { shopItem.shopIcon.gameObject.SetActive(false); } else { shopItem.openTip.text = string.Format(Singleton<StringManager>.Instance.GetString(string.Format("ShopD{0}", (int)type)), GameConst.GetInt32(201)); shopItem.openTip.gameObject.SetActive(true); shopItem.disableMask.gameObject.SetActive(true); } } else { shopItem.openTip.gameObject.SetActive(false); shopItem.disableMask.gameObject.SetActive(false); } }
public static void TryOpen(EShopType type) { if (type == EShopType.EShop_Max) { return; } if (!GUIShopScene.IsShopOpen(type)) { switch (type) { case EShopType.EShop_Common2: GameUIManager.mInstance.ShowMessageTip(Singleton<StringManager>.Instance.GetString("ShopD0", new object[] { GameConst.GetInt32(27) }), 0f, 0f); break; case EShopType.EShop_Awaken: GameUIManager.mInstance.ShowMessageTip(Singleton<StringManager>.Instance.GetString("ShopD1", new object[] { GameConst.GetInt32(24) }), 0f, 0f); break; case EShopType.EShop_Guild: GameUIManager.mInstance.ShowMessageTipByKey("ShopD2", 0f, 0f); break; case EShopType.EShop_Trial: GameUIManager.mInstance.ShowMessageTip(Singleton<StringManager>.Instance.GetString("ShopD4", new object[] { GameConst.GetInt32(5) }), 0f, 0f); break; case EShopType.EShop_KR: GameUIManager.mInstance.ShowMessageTip(Singleton<StringManager>.Instance.GetString("ShopD5", new object[] { GameConst.GetInt32(2) }), 0f, 0f); break; case EShopType.EShop_Pvp: GameUIManager.mInstance.ShowMessageTip(Singleton<StringManager>.Instance.GetString("ShopD8", new object[] { GameConst.GetInt32(6) }), 0f, 0f); break; case EShopType.EShop_Lopet: GameUIManager.mInstance.ShowMessageTip(Singleton<StringManager>.Instance.GetString("ShopD9", new object[] { GameConst.GetInt32(201) }), 0f, 0f); break; } return; } GUIShopScene.PendingOpenShopType = type; GUIShopScene gUIShopScene = GameUIManager.mInstance.CurUISession as GUIShopScene; if (gUIShopScene == null) { GameUIManager.mInstance.ChangeSession<GUIShopScene>(null, false, true); } else if (gUIShopScene.ShopType != type) { gUIShopScene.OpenPendingShop(); } }
private void GotoShop(TrophyParam trophy) { PlayerData player = MonoSingleton <GameManager> .Instance.Player; EShopType type = EShopType.Normal; if (!string.IsNullOrEmpty(trophy.Objectives[0].sval)) { char[] chArray = new char[1] { ',' }; string[] strArray = trophy.Objectives[0].sval.Split(chArray); type = !string.IsNullOrEmpty(strArray[0]) ? (EShopType)MonoSingleton <GameManager> .Instance.MasterParam.GetShopType(strArray[0]) : EShopType.Normal; } if (type >= EShopType.Normal && player.CheckUnlockShopType(type)) { switch (type) { case EShopType.Normal: FlowNode_GameObject.ActivateOutputLinks((Component)this, 1013); break; case EShopType.Tabi: FlowNode_GameObject.ActivateOutputLinks((Component)this, 1014); break; case EShopType.Kimagure: FlowNode_GameObject.ActivateOutputLinks((Component)this, 1015); break; case EShopType.Monozuki: FlowNode_GameObject.ActivateOutputLinks((Component)this, 1016); break; case EShopType.Tour: FlowNode_GameObject.ActivateOutputLinks((Component)this, 1017); break; case EShopType.Arena: FlowNode_GameObject.ActivateOutputLinks((Component)this, 1018); break; case EShopType.Multi: FlowNode_GameObject.ActivateOutputLinks((Component)this, 1019); break; case EShopType.AwakePiece: FlowNode_GameObject.ActivateOutputLinks((Component)this, 1020); break; case EShopType.Artifact: FlowNode_GameObject.ActivateOutputLinks((Component)this, 1021); break; } } if (type < EShopType.Normal) { return; } if (MonoSingleton <GameManager> .Instance.Player.CheckUnlockShopType(type)) { return; } try { UnlockTargets unlockTargets = type.ToUnlockTargets(); LevelLock.ShowLockMessage(player.Lv, player.VipRank, unlockTargets); } catch (Exception ex) { } }
public override void OnActivate(int pinID) { if (pinID != 1) { return; } PlayerData player = MonoSingleton <GameManager> .Instance.Player; ((Behaviour)this).set_enabled(false); EventShopData eventShopData = player.GetEventShopData(); if (eventShopData == null) { this.ActivateOutputLinks(104); } else { EventShopItem shopitem = eventShopData.items.FirstOrDefault <EventShopItem>((Func <EventShopItem, bool>)(item => item.id == GlobalVars.ShopBuyIndex)); if (shopitem.is_soldout) { this.ActivateOutputLinks(105); } else { int buy = 0; if (shopitem.IsArtifact) { buy = MonoSingleton <GameManager> .Instance.MasterParam.GetArtifactParam(shopitem.iname).GetBuyNum(shopitem.saleType); } else if (shopitem.IsConceptCard) { if (!MonoSingleton <GameManager> .Instance.Player.CheckConceptCardCapacity(shopitem.num * GlobalVars.ShopBuyAmount)) { ConceptCardParam conceptCardParam = MonoSingleton <GameManager> .Instance.MasterParam.GetConceptCardParam(shopitem.iname); if (conceptCardParam != null && conceptCardParam.type == eCardType.Equipment) { this.ActivateOutputLinks(106); return; } } } else { ItemParam itemParam = MonoSingleton <GameManager> .Instance.GetItemParam(shopitem.iname); if (!shopitem.IsSet && !player.CheckItemCapacity(itemParam, shopitem.num * GlobalVars.ShopBuyAmount)) { this.ActivateOutputLinks(106); return; } } switch (shopitem.saleType) { case ESaleType.Gold: if (!this.CheckCanBuy(shopitem, buy, player.Gold, 107)) { return; } break; case ESaleType.Coin: if (!this.CheckCanBuy(shopitem, buy, player.Coin, 108)) { return; } break; case ESaleType.TourCoin: if (!this.CheckCanBuy(shopitem, buy, player.TourCoin, 109)) { return; } break; case ESaleType.ArenaCoin: if (!this.CheckCanBuy(shopitem, buy, player.ArenaCoin, 110)) { return; } break; case ESaleType.PiecePoint: if (!this.CheckCanBuy(shopitem, buy, player.PiecePoint, 111)) { return; } break; case ESaleType.MultiCoin: if (!this.CheckCanBuy(shopitem, buy, player.MultiCoin, 112)) { return; } break; case ESaleType.EventCoin: if (shopitem.isSetSaleValue) { int saleValue = shopitem.saleValue; if (player.EventCoinNum(shopitem.cost_iname) < saleValue) { this.ActivateOutputLinks(114); return; } break; } break; case ESaleType.Coin_P: if (!this.CheckCanBuy(shopitem, buy, player.PaidCoin, 113)) { return; } break; } if (Network.Mode == Network.EConnectMode.Offline) { player.DEBUG_BUY_ITEM(GlobalVars.ShopType, GlobalVars.ShopBuyIndex); this.Success(); } else { this.mShopType = GlobalVars.ShopType; this.ExecRequest((WebAPI) new ReqItemEventShopBuypaid(GlobalVars.EventShopItem.shops.gname, GlobalVars.ShopBuyIndex, GlobalVars.ShopBuyAmount, new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); ((Behaviour)this).set_enabled(true); } } } }
private void Change2Shop(EShopType type) { GUIShopScene.TryOpen(type); }
public override void OnActivate(int pinID) { if (pinID != 1) { return; } PlayerData player = MonoSingleton <GameManager> .Instance.Player; ((Behaviour)this).set_enabled(false); LimitedShopData limitedShopData = player.GetLimitedShopData(); if (limitedShopData == null) { this.ActivateOutputLinks(104); } else { LimitedShopItem limitedShopItem = limitedShopData.items[GlobalVars.ShopBuyIndex]; if (limitedShopItem.is_soldout) { this.ActivateOutputLinks(105); } else { ItemParam itemParam = MonoSingleton <GameManager> .Instance.GetItemParam(limitedShopItem.iname); if (!limitedShopItem.IsSet && !player.CheckItemCapacity(itemParam, limitedShopItem.num)) { this.ActivateOutputLinks(106); } else { switch (limitedShopItem.saleType) { case ESaleType.Gold: int num1 = !limitedShopItem.isSetSaleValue ? (int)itemParam.buy * limitedShopItem.num : limitedShopItem.saleValue; if (player.Gold < num1) { this.ActivateOutputLinks(107); return; } break; case ESaleType.Coin: int num2 = !limitedShopItem.isSetSaleValue ? (int)itemParam.coin * limitedShopItem.num : limitedShopItem.saleValue; if (player.Coin < num2) { this.ActivateOutputLinks(108); return; } break; case ESaleType.TourCoin: int num3 = !limitedShopItem.isSetSaleValue ? (int)itemParam.tour_coin * limitedShopItem.num : limitedShopItem.saleValue; if (player.TourCoin < num3) { this.ActivateOutputLinks(109); return; } break; case ESaleType.ArenaCoin: int num4 = !limitedShopItem.isSetSaleValue ? (int)itemParam.arena_coin * limitedShopItem.num : limitedShopItem.saleValue; if (player.ArenaCoin < num4) { this.ActivateOutputLinks(110); return; } break; case ESaleType.PiecePoint: int num5 = !limitedShopItem.isSetSaleValue ? (int)itemParam.piece_point * limitedShopItem.num : limitedShopItem.saleValue; if (player.PiecePoint < num5) { this.ActivateOutputLinks(111); return; } break; case ESaleType.MultiCoin: int num6 = !limitedShopItem.isSetSaleValue ? (int)itemParam.multi_coin * limitedShopItem.num : limitedShopItem.saleValue; if (player.MultiCoin < num6) { this.ActivateOutputLinks(112); return; } break; case ESaleType.EventCoin: this.ActivateOutputLinks(113); return; case ESaleType.Coin_P: int num7 = !limitedShopItem.isSetSaleValue ? (int)itemParam.coin * limitedShopItem.num : limitedShopItem.saleValue; if (player.PaidCoin < num7) { this.ActivateOutputLinks(113); return; } break; } if (Network.Mode == Network.EConnectMode.Offline) { player.DEBUG_BUY_ITEM(GlobalVars.ShopType, GlobalVars.ShopBuyIndex); this.Success(); } else { this.mShopType = GlobalVars.ShopType; this.ExecRequest((WebAPI) new ReqItemLimitedShopBuypaid(GlobalVars.LimitedShopItem.shops.gname, GlobalVars.ShopBuyIndex, 1, new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); ((Behaviour)this).set_enabled(true); } } } } }
public override void OnActivate(int pinID) { if (pinID != 1 || ((Behaviour)this).get_enabled()) { return; } this.mShopType = GlobalVars.ShopType; ShopData shopData = MonoSingleton <GameManager> .Instance.Player.GetShopData(this.mShopType); ShopParam shopParam = MonoSingleton <GameManager> .Instance.MasterParam.GetShopParam(this.mShopType); ((Behaviour)this).set_enabled(false); if (shopData == null || shopParam == null) { this.ActivateOutputLinks(101); } else { PlayerData player = MonoSingleton <GameManager> .Instance.Player; int shopUpdateCost = player.GetShopUpdateCost(this.mShopType, false); switch (shopParam.UpdateCostType) { case ESaleType.Gold: if (player.Gold < shopUpdateCost) { this.ActivateOutputLinks(103); return; } break; case ESaleType.Coin: if (player.Coin < shopUpdateCost) { this.ActivateOutputLinks(104); return; } break; case ESaleType.TourCoin: if (player.TourCoin < shopUpdateCost) { this.ActivateOutputLinks(105); return; } break; case ESaleType.ArenaCoin: if (player.ArenaCoin < shopUpdateCost) { this.ActivateOutputLinks(106); return; } break; case ESaleType.PiecePoint: if (player.PiecePoint < shopUpdateCost) { this.ActivateOutputLinks(107); return; } break; case ESaleType.MultiCoin: if (player.MultiCoin < shopUpdateCost) { this.ActivateOutputLinks(108); return; } break; case ESaleType.EventCoin: if (player.EventCoinNum(GlobalVars.EventShopItem.shop_cost_iname) < shopUpdateCost) { this.ActivateOutputLinks(109); return; } break; } if (Network.Mode == Network.EConnectMode.Online) { if (this.mShopType != EShopType.Event) { this.ExecRequest((WebAPI) new ReqItemShopUpdate(this.mShopType.ToString(), new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); } else { this.ExecRequest((WebAPI) new ReqItemEventShopUpdate(GlobalVars.EventShopItem.shops.gname, GlobalVars.EventShopItem.shop_cost_iname, new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); } ((Behaviour)this).set_enabled(true); } else if (!player.CheckShopUpdateCost(GlobalVars.ShopType)) { this.ActivateOutputLinks(104); } else { this.Success(); } } }
public static void RequestShopBuyRTItem(RTShopGridData data, EShopType shopType) { if (data == null || data.shopData == null) { return; } if (data.shopData.BuyCount != 0u) { GameUIManager.mInstance.ShowMessageTip(Singleton<StringManager>.Instance.GetString("ShopT3"), 0f, 0f); return; } int num = data.GetPrice(); if (Tools.GetCurrencyMoney((ECurrencyType)data.shopData.Type, 0) < num) { Tools.MoneyNotEnough((ECurrencyType)data.shopData.Type, num, 0); return; } MC2S_ShopBuyItem mC2S_ShopBuyItem = new MC2S_ShopBuyItem(); mC2S_ShopBuyItem.ID = data.shopData.ID; mC2S_ShopBuyItem.Price = (uint)num; mC2S_ShopBuyItem.ShopType = (int)shopType; mC2S_ShopBuyItem.Count = 1; Globals.Instance.CliSession.Send(514, mC2S_ShopBuyItem); }
private void OpenShopData() { this.mTargetTable.ClearData(); this.mTargetTable.ShopType = this.ShopType; this.mTargetTable.cellWidth = 448f; this.mTargetTable.cellHeight = 114f; this.mTargetTable.ClearGridItem(); this.mTargetTable.SetDragAmount(0f, 0f); this.mBG.height = 512; this.Currency2.gameObject.SetActive(false); if (this.ShopType == EShopType.EShop_Common2) { List<ShopItemData> petShopData = Globals.Instance.Player.PetShopData; for (int i = 0; i < petShopData.Count; i++) { this.mTargetTable.AddData(new RTShopGridData(this.ShopType, petShopData[i], new RTShopGridData.ShopItemCallback(this.OnOpenRTShopBuyCheckDialog), new RTShopGridData.ShopItemCallback(this.OnOpenShowRTShopItemDialog))); } if (petShopData.Count > 6) { this.mBG.height = 576; } } else if (this.ShopType == EShopType.EShop_Awaken) { List<ShopItemData> awakeShopData = Globals.Instance.Player.AwakeShopData; for (int j = 0; j < awakeShopData.Count; j++) { this.mTargetTable.AddData(new RTShopGridData(this.ShopType, awakeShopData[j], new RTShopGridData.ShopItemCallback(this.OnOpenRTShopBuyCheckDialog), new RTShopGridData.ShopItemCallback(this.OnOpenShowRTShopItemDialog))); } } else if (this.ShopType == EShopType.EShop_Lopet) { List<ShopItemData> lopetShopData = Globals.Instance.Player.LopetShopData; for (int k = 0; k < lopetShopData.Count; k++) { this.mTargetTable.AddData(new RTShopGridData(this.ShopType, lopetShopData[k], new RTShopGridData.ShopItemCallback(this.OnOpenRTShopBuyCheckDialog), new RTShopGridData.ShopItemCallback(this.OnOpenShowRTShopItemDialog))); } } else { this.RefreshCurrency2(); LocalPlayer player = Globals.Instance.Player; foreach (ShopInfo current in Globals.Instance.AttDB.ShopDict.Values) { if ((ulong)player.Data.Level >= (ulong)((long)current.Level)) { EShopType shopType = (EShopType)current.ShopType; if (shopType == this.ShopType) { bool flag = true; if (current.ResetType == 1 && player.GetBuyCount(current) >= current.Times) { flag = false; } else if (current.IsFashion != 0) { FashionInfo info = Globals.Instance.AttDB.FashionDict.GetInfo(current.InfoID); if (info == null || info.Gender != player.Data.Gender + 1 || player.ItemSystem.HasFashion(info.ID)) { flag = false; } } else if (this.ShopType == EShopType.EShop_Trial) { switch (this.curEquipTab) { case 1: { ItemInfo info2 = Globals.Instance.AttDB.ItemDict.GetInfo(current.InfoID); flag = (info2 != null && (info2.Type == 0 || info2.Type == 3) && info2.Quality == 2); break; } case 2: { ItemInfo info3 = Globals.Instance.AttDB.ItemDict.GetInfo(current.InfoID); flag = (info3 != null && (info3.Type == 0 || info3.Type == 3) && info3.Quality == 3); break; } case 3: { ItemInfo info4 = Globals.Instance.AttDB.ItemDict.GetInfo(current.InfoID); flag = (info4 != null && (info4.Type == 0 || info4.Type == 3) && info4.Quality == 4); break; } default: { ItemInfo info5 = Globals.Instance.AttDB.ItemDict.GetInfo(current.InfoID); if (info5 == null) { flag = false; } else if (info5.Type == 0 || info5.Type == 3) { flag = (info5.Quality != 4 && info5.Quality != 3 && info5.Quality != 2); } break; } } } if (flag) { this.mTargetTable.AddData(new ShopGridData(this.ShopType, current, new ShopGridData.ShopItemCallback(this.OnOpenShopBuyCheckDialog), new ShopGridData.ShopItemCallback(this.OnOpenShowShopItemDialog))); } } } } if (this.ShopType == EShopType.EShop_Common) { this.mTargetTable.cellHeight = 143f; } } this.mTargetTable.repositionNow = true; }
public override void OnActivate(int pinID) { if (pinID != 1) { return; } PlayerData player = MonoSingleton <GameManager> .Instance.Player; ((Behaviour)this).set_enabled(false); LimitedShopData limitedShopData = player.GetLimitedShopData(); if (limitedShopData == null) { this.ActivateOutputLinks(104); } else { LimitedShopItem shopitem = limitedShopData.items[GlobalVars.ShopBuyIndex]; if (shopitem.is_soldout) { this.ActivateOutputLinks(105); } else { int buyNum; if (shopitem.IsArtifact) { buyNum = MonoSingleton <GameManager> .Instance.MasterParam.GetArtifactParam(shopitem.iname).GetBuyNum(shopitem.saleType); } else { ItemParam itemParam = MonoSingleton <GameManager> .Instance.GetItemParam(shopitem.iname); if (!shopitem.IsSet && !player.CheckItemCapacity(itemParam, shopitem.num)) { this.ActivateOutputLinks(106); return; } buyNum = itemParam.GetBuyNum(shopitem.saleType); } switch (shopitem.saleType) { case ESaleType.Gold: if (!this.CheckCanBuy(shopitem, buyNum, player.Gold, 107)) { return; } break; case ESaleType.Coin: if (!this.CheckCanBuy(shopitem, buyNum, player.Coin, 108)) { return; } break; case ESaleType.TourCoin: if (!this.CheckCanBuy(shopitem, buyNum, player.TourCoin, 109)) { return; } break; case ESaleType.ArenaCoin: if (!this.CheckCanBuy(shopitem, buyNum, player.ArenaCoin, 110)) { return; } break; case ESaleType.PiecePoint: if (!this.CheckCanBuy(shopitem, buyNum, player.PiecePoint, 111)) { return; } break; case ESaleType.MultiCoin: if (!this.CheckCanBuy(shopitem, buyNum, player.MultiCoin, 112)) { return; } break; case ESaleType.EventCoin: this.ActivateOutputLinks(113); return; case ESaleType.Coin_P: if (!this.CheckCanBuy(shopitem, buyNum, player.PaidCoin, 113)) { return; } break; } if (Network.Mode == Network.EConnectMode.Offline) { player.DEBUG_BUY_ITEM(GlobalVars.ShopType, GlobalVars.ShopBuyIndex); this.Success(); } else { this.mShopType = GlobalVars.ShopType; this.ExecRequest((WebAPI) new ReqItemLimitedShopBuypaid(GlobalVars.LimitedShopItem.shops.gname, GlobalVars.ShopBuyIndex, 1, new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); ((Behaviour)this).set_enabled(true); } } } }
public CMsgShopSystemGC2GMReqShopOpen(EShopType type) : base(CServerType.SRVTYPE_GAMESERVER, CFuncType.EFUNCTYPE_SHOPSYSTEM, CShopSystemMsgNumID.EMSGID_SHOPSYSTEM_GC2GM_REQ_SHOP_OPEN) { m_type = type; }
public override void OnActivate(int pinID) { if (pinID != 1) { return; } PlayerData player = MonoSingleton <GameManager> .Instance.Player; ((Behaviour)this).set_enabled(false); ShopData shopData = player.GetShopData(GlobalVars.ShopType); if (shopData == null) { this.ActivateOutputLinks(104); } else { ShopItem shopitem = shopData.items.FirstOrDefault <ShopItem>((Func <ShopItem, bool>)(item => item.id == GlobalVars.ShopBuyIndex)); if (shopitem.is_soldout) { this.ActivateOutputLinks(105); } else { int buy = 0; ItemParam itemParam = (ItemParam)null; if (shopitem.IsArtifact) { buy = MonoSingleton <GameManager> .Instance.MasterParam.GetArtifactParam(shopitem.iname).GetBuyNum(shopitem.saleType); } else if (shopitem.IsConceptCard) { if (!MonoSingleton <GameManager> .Instance.Player.CheckConceptCardCapacity(shopitem.num * GlobalVars.ShopBuyAmount)) { ConceptCardParam conceptCardParam = MonoSingleton <GameManager> .Instance.MasterParam.GetConceptCardParam(shopitem.iname); if (conceptCardParam != null && conceptCardParam.type == eCardType.Equipment) { this.ActivateOutputLinks(106); return; } } } else { itemParam = MonoSingleton <GameManager> .Instance.GetItemParam(shopitem.iname); if (!shopitem.IsSet && !player.CheckItemCapacity(itemParam, shopitem.num * GlobalVars.ShopBuyAmount)) { this.ActivateOutputLinks(106); return; } buy = itemParam.GetBuyNum(shopitem.saleType); } switch (shopitem.saleType) { case ESaleType.Gold: if (!this.CheckCanBuy(shopitem, buy, player.Gold, 107)) { return; } break; case ESaleType.Coin: if (!this.CheckCanBuy(shopitem, buy, player.Coin, 108)) { return; } break; case ESaleType.TourCoin: if (!this.CheckCanBuy(shopitem, buy, player.TourCoin, 109)) { return; } break; case ESaleType.ArenaCoin: if (!this.CheckCanBuy(shopitem, buy, player.ArenaCoin, 110)) { return; } break; case ESaleType.PiecePoint: if (!this.CheckCanBuy(shopitem, buy, player.PiecePoint, 111)) { return; } break; case ESaleType.MultiCoin: if (!this.CheckCanBuy(shopitem, buy, player.MultiCoin, 112)) { return; } break; case ESaleType.EventCoin: DebugUtility.Assert("There is no common price in the event coin."); this.ActivateOutputLinks(113); return; case ESaleType.Coin_P: if (!this.CheckCanBuy(shopitem, buy, player.PaidCoin, 114)) { return; } break; } this.mShopType = GlobalVars.ShopType; int shopBuyIndex = GlobalVars.ShopBuyIndex; if (Network.Mode == Network.EConnectMode.Offline) { if (itemParam == null) { return; } player.DEBUG_BUY_ITEM(this.mShopType, shopBuyIndex); ShopParam shopParam = MonoSingleton <GameManager> .Instance.MasterParam.GetShopParam(this.mShopType); player.OnBuyAtShop(shopParam.iname, itemParam.iname, shopitem.num); this.Success(); } else { if (this.mShopType == EShopType.Guerrilla) { this.ExecRequest((WebAPI) new ReqItemGuerrillaShopBuypaid(shopBuyIndex, GlobalVars.ShopBuyAmount, new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); } else { this.ExecRequest((WebAPI) new ReqItemShopBuypaid(this.mShopType.ToString(), shopBuyIndex, GlobalVars.ShopBuyAmount, new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); } ((Behaviour)this).set_enabled(true); } } } }
public override void OnActivate(int pinID) { if (pinID != 1) { return; } PlayerData player = MonoSingleton <GameManager> .Instance.Player; ((Behaviour)this).set_enabled(false); ShopData shopData = player.GetShopData(GlobalVars.ShopType); if (shopData == null) { this.ActivateOutputLinks(104); } else { ShopItem shopItem = shopData.items[GlobalVars.ShopBuyIndex]; if (shopItem.is_soldout) { this.ActivateOutputLinks(105); } else { ItemParam itemParam = MonoSingleton <GameManager> .Instance.GetItemParam(shopItem.iname); if (!player.CheckItemCapacity(itemParam, shopItem.num)) { this.ActivateOutputLinks(106); } else { switch (shopItem.saleType) { case ESaleType.Gold: if (player.Gold < (int)itemParam.buy * shopItem.num) { this.ActivateOutputLinks(107); return; } break; case ESaleType.Coin: if (player.Coin < (int)itemParam.coin * shopItem.num) { this.ActivateOutputLinks(108); return; } break; case ESaleType.TourCoin: if (player.TourCoin < (int)itemParam.tour_coin * shopItem.num) { this.ActivateOutputLinks(109); return; } break; case ESaleType.ArenaCoin: if (player.ArenaCoin < (int)itemParam.arena_coin * shopItem.num) { this.ActivateOutputLinks(110); return; } break; case ESaleType.PiecePoint: if (player.PiecePoint < (int)itemParam.piece_point * shopItem.num) { this.ActivateOutputLinks(111); return; } break; case ESaleType.MultiCoin: if (player.MultiCoin < (int)itemParam.multi_coin * shopItem.num) { this.ActivateOutputLinks(112); return; } break; case ESaleType.EventCoin: DebugUtility.Assert("There is no common price in the event coin."); this.ActivateOutputLinks(113); return; } this.mShopType = GlobalVars.ShopType; int shopBuyIndex = GlobalVars.ShopBuyIndex; if (Network.Mode == Network.EConnectMode.Offline) { player.DEBUG_BUY_ITEM(this.mShopType, shopBuyIndex); ShopParam shopParam = MonoSingleton <GameManager> .Instance.MasterParam.GetShopParam(this.mShopType); player.OnBuyAtShop(shopParam.iname, itemParam.iname, shopItem.num); this.Success(); } else { this.ExecRequest((WebAPI) new ReqItemShopBuypaid(this.mShopType.ToString(), shopBuyIndex, new Network.ResponseCallback(((FlowNode_Network)this).ResponseCallback))); ((Behaviour)this).set_enabled(true); } } } } }
public static void RequestShopBuyItem(ShopInfo shopInfo, EShopType shopType, int count) { if (shopInfo == null) { return; } LocalPlayer player = Globals.Instance.Player; if (shopInfo.Type == 1 && (player.GuildSystem.Guild == null || player.GuildSystem.Guild.Level < shopInfo.Value)) { GameUIManager.mInstance.ShowMessageTip(string.Format(Singleton<StringManager>.Instance.GetString("ShopT4"), shopInfo.Value), 0f, 0f); return; } if (shopInfo.Type == 2 && player.Data.TrialMaxWave < shopInfo.Value) { GameUIManager.mInstance.ShowMessageTip(string.Format(Singleton<StringManager>.Instance.GetString("ShopT41"), shopInfo.Value), 0f, 0f); return; } if (shopInfo.Type == 3 && (player.Data.ArenaHighestRank == 0 || player.Data.ArenaHighestRank > shopInfo.Value)) { GameUIManager.mInstance.ShowMessageTip(string.Format(Singleton<StringManager>.Instance.GetString("ShopT42"), shopInfo.Value), 0f, 0f); return; } int buyCount = player.GetBuyCount(shopInfo); if (shopInfo.Times != 0) { int num = Tools.GetShopBuyTimes(shopInfo) - buyCount; if (num <= 0) { GameUIManager.mInstance.ShowMessageTip(Singleton<StringManager>.Instance.GetString("ShopT3"), 0f, 0f); return; } } int num2 = 0; int num3 = 0; if (shopInfo.IsFashion != 0) { if (Tools.GetCurrencyMoney((ECurrencyType)shopInfo.CurrencyType2, 0) < shopInfo.Price2) { Tools.MoneyNotEnough((ECurrencyType)shopInfo.CurrencyType2, shopInfo.Price2, 0); return; } num2 = count * shopInfo.Price; if (Tools.GetCurrencyMoney((ECurrencyType)shopInfo.CurrencyType, 0) < num2) { Tools.MoneyNotEnough((ECurrencyType)shopInfo.CurrencyType, num2, 0); return; } MC2S_ShopBuyFashion mC2S_ShopBuyFashion = new MC2S_ShopBuyFashion(); mC2S_ShopBuyFashion.ID = shopInfo.ID; Globals.Instance.CliSession.Send(534, mC2S_ShopBuyFashion); } else { ItemInfo info = Globals.Instance.AttDB.ItemDict.GetInfo(shopInfo.InfoID); while (count - num3 > 0) { num2 += Tools.GetItemBuyConst(info, buyCount + ++num3, shopInfo); } if (Tools.GetCurrencyMoney((ECurrencyType)shopInfo.CurrencyType, 0) < num2) { Tools.MoneyNotEnough((ECurrencyType)shopInfo.CurrencyType, num2, 0); return; } if (shopInfo.Price2 > 0 && Tools.MoneyNotEnough((ECurrencyType)shopInfo.CurrencyType2, num3 * shopInfo.Price2, 0)) { return; } MC2S_ShopBuyItem mC2S_ShopBuyItem = new MC2S_ShopBuyItem(); mC2S_ShopBuyItem.ID = shopInfo.ID; mC2S_ShopBuyItem.Price = (uint)shopInfo.Price; mC2S_ShopBuyItem.ShopType = (int)shopType; mC2S_ShopBuyItem.Count = count; Globals.Instance.CliSession.Send(514, mC2S_ShopBuyItem); } }
private void OpenPendingShop() { if (GUIShopScene.PendingOpenShopType == EShopType.EShop_Max) { global::Debug.LogError(new object[] { "data error" }); GUIShopScene.PendingOpenShopType = EShopType.EShop_Common; } if (!GUIShopScene.IsShopOpen(GUIShopScene.PendingOpenShopType)) { global::Debug.LogError(new object[] { "data error" }); GameUIManager.mInstance.GobackSession(); return; } this.ShopType = GUIShopScene.PendingOpenShopType; this.Title.text = Singleton<StringManager>.Instance.GetString(string.Format("ShopN{0}", (int)this.ShopType)); TopGoods topGoods = GameUIManager.mInstance.GetTopGoods(); topGoods.BackLabelText = this.Title.text; this._RefreshShopStatus(); for (int i = 0; i < 4; i++) { this.tabEquip[i].gameObject.SetActive(this.ShopType == EShopType.EShop_Trial); } if (GUIShopScene.PendingOpenShopType == EShopType.EShop_Common2) { MC2S_GetShopData mC2S_GetShopData = new MC2S_GetShopData(); mC2S_GetShopData.ShopVersion = Globals.Instance.Player.PetShopVersion; mC2S_GetShopData.Refresh = false; mC2S_GetShopData.ShopType = 0; mC2S_GetShopData.DiamondRefresh = false; Globals.Instance.CliSession.Send(512, mC2S_GetShopData); } else if (GUIShopScene.PendingOpenShopType == EShopType.EShop_Awaken) { MC2S_GetShopData mC2S_GetShopData2 = new MC2S_GetShopData(); mC2S_GetShopData2.ShopVersion = Globals.Instance.Player.AwakeShopVersion; mC2S_GetShopData2.Refresh = false; mC2S_GetShopData2.ShopType = 1; mC2S_GetShopData2.DiamondRefresh = false; Globals.Instance.CliSession.Send(512, mC2S_GetShopData2); } else if (GUIShopScene.PendingOpenShopType == EShopType.EShop_Lopet) { MC2S_GetShopData mC2S_GetShopData3 = new MC2S_GetShopData(); mC2S_GetShopData3.ShopVersion = Globals.Instance.Player.AwakeShopVersion; mC2S_GetShopData3.Refresh = false; mC2S_GetShopData3.ShopType = 9; mC2S_GetShopData3.DiamondRefresh = false; Globals.Instance.CliSession.Send(512, mC2S_GetShopData3); } else { this.OpenShopData(); } }
public CMsgShopSystemGC2GMReqShopPaidRefresh(EShopType type) : base(CServerType.SRVTYPE_GAMESERVER, CFuncType.EFUNCTYPE_SHOPSYSTEM, CShopSystemMsgNumID.EMSGID_SHOPSYSTEM_GC2GM_REQ_SHOP_PAIDREFRESH) { m_type = type; }
public static bool TrackSpendShopUpdate(ESaleType sale_type, EShopType shop_type, int value) { string name = "ShopUpdate." + shop_type.ToString(); return(MyMetaps.TrackSpend(sale_type.ToString(), name, value)); }