IEnumerator SpawnFirstWaveTest() { yield return(new WaitForSeconds(0.5f)); ES.SpawnEnemies(SpawnMethod.InJail, EnemyType.Squid, BehaviourType.RandomMovement, numEnemies: 5); ES.SpawnEnemies(SpawnMethod.Random, EnemyType.Squid, BehaviourType.SeekDoors, numEnemies: Doors.Count); ES.SpawnEnemies(SpawnMethod.Random, EnemyType.Starfish, numEnemies: 1); EC.StartEnemyUpdateCycle(); UpdateScore(); }