public Transport( Ped ped, Vector3 pickupPos, EPoliceStations dispatchFrom = EPoliceStations.Closest) : this( ped, pickupPos, dispatchFrom == EPoliceStations.Closest ? PoliceStations.GetClosestPoliceStationSpawn(pickupPos) : PoliceStations.GetPoliceStationSpawn(dispatchFrom)) { }
public static SpawnPoint GetPoliceStationSpawn(EPoliceStations station) { return(_stations[station]); }