/// <summary>
/// Resets orientation by setting roll and pitch to 0, assuming that current yaw is forward direction and assuming
/// current position as a 'zero-point' (for positional tracking).
/// @param Yaw                           (in) the desired yaw to be set after orientation reset.
/// @param Options                       (in) specifies either position, orientation or both should be reset.
/// </summary>
        public static void ResetOrientationAndPosition(float Yaw = 0.000000f, EOrientPositionSelector Options = EOrientPositionSelector.OrientationAndPosition)
        {
            ResetOrientationAndPosition(IntPtr.Zero, Yaw, (int)Options);
        }
예제 #2
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 /// <summary>
 /// Resets orientation by setting roll and pitch to 0, assuming that current yaw is forward direction and assuming
 /// current position as a 'zero-point' (for positional tracking).
 /// @param Yaw                           (in) the desired yaw to be set after orientation reset.
 /// @param Options                       (in) specifies either position, orientation or both should be reset.
 /// </summary>
 public extern static void ResetOrientationAndPosition(float Yaw = 0.000000f, EOrientPositionSelector Options = EOrientPositionSelector.OrientationAndPosition);