// ------------------------------------------------------------------------------
    // FUNCTIONS
    // ------------------------------------------------------------------------------

    // ------------------------------------------------------------------------------
    // Function Name: 
    // Return types: 
    // Argument types: 
    // Author: 
    // Date: 
    // ------------------------------------------------------------------------------
    // Purpose: 
    // ------------------------------------------------------------------------------
    private void Start()
    {
        cam = FindObjectOfType < ENM_Camera >();
        exTemp = GameObject.FindGameObjectWithTag(UNA_Tags.XTempEnemy).GetComponent<ENM_ExTemp>();
        bLight = GameObject.Find("BoxLight");
        bLight.GetComponent<Renderer>().material.color = on;

    }
    // ------------------------------------------------------------------------------
    // FUNCTIONS
    // ------------------------------------------------------------------------------

    // ------------------------------------------------------------------------------
    // Function Name: 
    // Return types: 
    // Argument types: 
    // Author: 
    // Date: 10/7/17
    // ------------------------------------------------------------------------------
    // Purpose: 
    // ------------------------------------------------------------------------------
    void Start()
    {
        cam = FindObjectOfType<ENM_Camera>();
        camLight = GameObject.Find("CamLight");
    }