예제 #1
0
 public AttackState(bool concurrentCanRun, EMeleeAttackID currentID, ref IMovementAndMeleeCombatLogic control, ref IInvertoryLogic invertory, ref Animator animator)
 {
     this.concurrentCanRun = concurrentCanRun;
     this.currentID        = currentID;
     this.control          = control;
     this.animator         = animator;
     this.invertoryLogic   = invertory;
 }
예제 #2
0
 public MeleeIdle(bool concurrentCanRun, EMeleeAttackID currentID, ref IMovementAndMeleeCombatLogic control)
 {
     this.concurrentCanRun = concurrentCanRun;
     this.currentID        = currentID;
     this.control          = control;
 }