public bool IsHandPoseValid(EGestureHand hand) { if (hasHandTrackingData) { if (hand == EGestureHand.LEFT) { return(handSkeletonData.left.confidence > 0.1f); } if (hand == EGestureHand.RIGHT) { return(handSkeletonData.right.confidence > 0.1f); } } return(false); }
public float GetHandConfidence(EGestureHand hand) { if (hasHandTrackingData) { if (hand == EGestureHand.LEFT) { return(handSkeletonData.left.confidence); } if (hand == EGestureHand.RIGHT) { return(handSkeletonData.right.confidence); } } return(0); }