public void OrThrow_DoesNotThrowIfSuccess() { var testValue = ""; //to be overwritten by "happy" Assert.DoesNotThrow(() => testValue = EFailable <string> .Success("HAPPY").OrThrow()); Assert.That(testValue, Is.EqualTo("HAPPY")); }
public void Map_NestingInMap() { var flag = EFailable <bool> .Success(true); var result = flag.Map(_ => EFailable <bool> .Success(true)); Assert.That(result.Or(EFailable <bool> .Failure(new ArgumentException())).Or(false), Is.True); }
public void ConvertToEOption_Success() { var EFailable = EFailable <string> .Success("hubba"); EOption <string> EOption = EFailable.ToEOption(); Assert.That(EOption.IsSome, Is.True); }
public void FlatMapToDifferentType() { var one = EFailable <int> .Success(1); EFailable <string> onePlusOne = one.FlatMap(i => EFailable <string> .Success($"{i}+1=2")); Assert.That(onePlusOne.OrThrow(), Is.EqualTo("1+1=2")); }
public void Equals_SuccessInequal() { var x = EFailable <int> .Success(4); var y = EFailable <int> .Success(5); Assert.That(x.Equals(y), Is.False); }
public void ConvertToFailable_Success() { var EFailable = EFailable <string> .Success("hubba"); Failable <string, Exception> failable = EFailable.ToFailable(); Assert.That(failable.IsSuccess, Is.True); }
public void TryGet_Result_Success() { var EFailable = EFailable <string> .Success("blub"); EFailable.TryGetValue(out var s); Assert.That(s, Is.EqualTo("blub")); }
public void ConstructSuccess_NotNull() { var testValue = EFailable <object> .Success(new object()); Assert.That(testValue.IsSuccess, Is.True); Assert.That(testValue.IsFailure, Is.False); Assert.That(testValue.Enum, Is.EqualTo(FlbType.Success)); }
public void Map_Success() { var original = EFailable <string> .Success("hallo"); var result = original.Map(s => s += " welt"); Assert.That(result.OrThrow, Is.EqualTo("hallo welt")); }
public void ConvertToMaybe_Success() { var EFailable = EFailable <string> .Success("hallo"); var maybe = EFailable.ToMaybe(); Assert.That(maybe.IsSome, Is.True); Assert.That(maybe.OrThrow, Is.EqualTo("hallo")); }
public void ConvertToOption_Success() { var EFailable = EFailable <string> .Success("hubba"); var option = EFailable.ToOption(); Assert.That(option.IsSome, Is.True); Assert.That(option.OrThrow, Is.EqualTo("hubba")); }
public void ValuePropagationInFlatMap() { var hallo = EFailable <string> .Success("hallo"); var sp = EFailable <string> .Success(" "); var result = hallo.FlatMap(h => sp.Map(space => h + space + "welt")); Assert.That(result.Or("nix da"), Is.EqualTo("hallo welt")); }
public void Map_NestingInFlatMap() { var flag1 = EFailable <int> .Success(1); var flag2 = EFailable <int> .Success(2); var result = flag1.FlatMap(outerInt => flag2.Map(innerInt => outerInt + innerInt)); Assert.That(result.Or(-999), Is.EqualTo(3)); }
public void OrWithParallelType_Success() { var mySubclass = new MySubclass(); var myOtherSubclass = new MyOtherSubclass(); var underTest = EFailable <MyClass> .Success(mySubclass); var actualValue = underTest.Or(myOtherSubclass); Assert.That(actualValue, Is.SameAs(mySubclass)); }
public void Equals_FailedInequalToSuccess() { var x = EFailable <int> .Failure(new ArgumentException("how appaling!")); var y = EFailable <int> .Success(0); var z = EFailable <EFailable <int> > .Success(y); Assert.That(x.Equals(y), Is.False); Assert.That(x.Equals(z), Is.False); }
public void Flatten_Some() { var a = EFailable <string> .Success("hallo"); var b = EFailable <EFailable <string> > .Success(EFailable <string> .Success("hallo")); var c = EFailable <EFailable <string> > .Success(EFailable <string> .Failure(new Exception(""))); Assert.That(b, Is.Not.EqualTo(a)); Assert.That(b.Flatten(), Is.EqualTo(a)); Assert.That(b.Flatten(), Is.Not.EqualTo(c)); }
public void Equals_SuccessEqual() { var t1 = new Tuple <string, int>("abc", 123); var t2 = new Tuple <string, int>("abc", 123); var x = EFailable <Tuple <string, int> > .Success(t1); var y = EFailable <Tuple <string, int> > .Success(t2); Assert.That(t1.Equals(t2), Is.True); Assert.That(x.Equals(y), Is.True); }
public void Equals_DifferentTypeInequal() { var t1 = new Tuple <string, int>("abc", 123); var t2 = new Tuple <string, string>("abc", "123"); var x = EFailable <Tuple <string, int> > .Success(t1); var y = EFailable <Tuple <string, string> > .Success(t2); Assert.That(t1.Equals(t2), Is.False); Assert.That(x.Equals(y), Is.False); }
public void Flatten_Failure() { var a = EFailable <string> .Failure(new Exception( "" )); var b = EFailable <EFailable <string> > .Success(a); //use same instance so that Exception.Equals() returns true var c = EFailable <EFailable <string> > .Success(EFailable <string> .Success("whatever")); Assert.That(b, Is.Not.EqualTo(a)); Assert.That(b.Flatten(), Is.EqualTo(a)); Assert.That(b.Flatten(), Is.Not.EqualTo(c)); }
public void Map_NestingInFlatMap_FlattenToOption() { var flag1 = EFailable <int> .Success(1); var flag2 = Option <int, Exception> .Some(2); #pragma warning disable CS0618 // Type or member is obsolete var result = flag1.FlatMap(outerInt => flag2.Map(innerInt => outerInt + innerInt)); #pragma warning restore CS0618 Assert.True(result.IsSome); Assert.That(result.Or(-999), Is.EqualTo(3)); }
public void Equals_Failable_DifferentType() { var aEFail = EFailable <int> .Success(4); var aFail = Failable <int, string> .Success(4); var exception = new ArgumentException(); var bEFail = EFailable <int> .Failure(exception); var bFail = Failable <int, string> .Failure("whatever"); Assert.That(aEFail, Is.Not.EqualTo(aFail)); Assert.That(bEFail, Is.Not.EqualTo(bFail)); Assert.That(aFail, Is.Not.EqualTo(aEFail)); Assert.That(bFail, Is.Not.EqualTo(bEFail)); }
public void Nesting() { var successInnerSuccess = EFailable <EFailable <int> > .Success(EFailable <int> .Success(123)); var successInnerFail = EFailable <EFailable <int> > .Success(EFailable <int> .Failure(new ArgumentException())); var failureInnerSuccess = EFailable <EFailable <int> > .Failure(new ArgumentException()); var failureInnerFail = EFailable <EFailable <int> > .Failure(new ArgumentException()); Assert.That(successInnerSuccess.IsSuccess, Is.True); Assert.That(successInnerFail.IsSuccess, Is.True); Assert.That(successInnerSuccess.OrThrow().IsSuccess, Is.True); Assert.That(successInnerFail.OrThrow().IsSuccess, Is.False); Assert.That(failureInnerSuccess.IsSuccess, Is.False); Assert.That(failureInnerFail.IsSuccess, Is.False); }
public void Equals_Failable() { var aEFail = EFailable <int> .Success(4); var aFail = Failable <int, Exception> .Success(4); var exception = new ArgumentException(); var bEFail = EFailable <int> .Failure(exception); var bFail = Failable <int, Exception> .Failure(exception); Assert.That(aEFail.GetHashCode(), Is.EqualTo(aFail.GetHashCode()), "HashCode not correct (Success-Case)"); Assert.That(bEFail.GetHashCode(), Is.EqualTo(bFail.GetHashCode()), "HashCode not correct (Failure-Case)"); Assert.That(aEFail, Is.EqualTo(aFail), "EFailable-Equals is buggy! (Success-Case)"); Assert.That(bEFail, Is.EqualTo(bFail), "EFailable-Equals is buggy! (Failure-Case)"); Assert.That(aFail, Is.EqualTo(aEFail), "Implementation of Failable is not accepting EFailable! (Success-Case)"); Assert.That(bFail, Is.EqualTo(bEFail), "Implementation of Failable is not accepting EFailable! (Failure-Case)"); Assert.That(aEFail, Is.Not.EqualTo(bFail)); //sanity-check }
public void Or_Value() { Assert.That(EFailable <int> .Success(1).Or(2), Is.EqualTo(1)); }
public void Error_ThrowsIfSuccess() { Assert.Throws <FailableNoFailureException>(() => EFailable <string> .Success("HAPPY").FailureOrThrow()); }
public void TryGet_Value_Success() { var EFailable = EFailable <string> .Success("blub"); Assert.IsTrue(EFailable.TryGetValue(out var s)); }
public void Is_PredicateNonMatchingDefined() { var EFailable = EFailable <string> .Success("hubba"); Assert.That(EFailable.Holds(s => s.Equals("hubba-hub")), Is.EqualTo(false)); }
public void Is_DefinedFalse() { var f = EFailable <string> .Success("hubba"); Assert.That(f.Is("whatever"), Is.EqualTo(false)); }
public void Is_DefinedTrue() { var f = EFailable <string> .Success("hubba"); Assert.That(f.Is("hubba"), Is.EqualTo(true)); }
public void ConstructSuccess_Null() { Assert.That(() => EFailable <object> .Success(null), Throws.TypeOf <FailableSuccessConstructionException>()); }