void HitEventFrame() { m_eNowEventFrame = EEventFrame.Hit; }
public void NowEventFrameReset() { m_eNowEventFrame = EEventFrame.None; }
void DamageEventFrame() { m_eNowEventFrame = EEventFrame.Damage; }
//---------------------------------------------------------------- // 액션 //---------------------------------------------------------------- public void AniStop() { sAniIdle.AniStop(); sAniAttack.AniStop(); sAniDie.AniStop(); sAniRun.AniStop(); m_eNowEventFrame = EEventFrame.None; }