public void Write(object msg, EDebugSeverity severity) { if (severity >= MinimumSeverity) { _printAction(msg, severity); } }
public void WriteLine(object msg, EDebugSeverity severity) { _printlnAction(msg, severity); }
public void Write(object msg, EDebugSeverity severity) { Console.Write(msg); }
public void Write(object msg, EDebugSeverity severity) { Debug.Write(msg); }