public override string LegendsDescription() { string timestring = base.LegendsDescription(); if (EventCollection != null) { EC_War war = (EC_War)EventCollection; return(string.Format("{0} {1} rejected an offer of peace from {2}.", timestring, war.AggressorEnt.ToString(), war.DefenderEnt.ToString())); } else { return(timestring); } }
internal override string ToTimelineString() { string timelinestring = base.ToTimelineString(); if (EventCollection != null) { EC_War war = (EC_War)EventCollection; return(string.Format("{0} {1} rejected peace from {2}.", timelinestring, war.AggressorEnt.ToString(), war.DefenderEnt.ToString())); } else { return(timelinestring); } }
private WorldTime GetTimeAtWar(WorldTime endAtTime) { var warCollections = Entity?.WarEventCollections.OrderBy(x => x.StartTime.ToSeconds()).ToList(); EC_War war = warCollections.First(); WorldTime curStartTime; WorldTime timeAtWar = new WorldTime(0); do { var endTime = war.EndTime < endAtTime ? war.EndTime : endAtTime; curStartTime = war.StartTime; timeAtWar += (endTime - curStartTime); if (endTime == endAtTime) { break; } warCollections = warCollections.Where(x => x.EndTime > war.EndTime).OrderBy(x => x.StartTime.ToSeconds()).ToList(); war = warCollections.FirstOrDefault(); } while (warCollections.Count() > 0); return(timeAtWar); }