/// <summary> /// Call this function to display magical number in given Screen Position. /// </summary> void ShowNumber(Vector2 GUIPosition, int Number, DynamicNumberTextureFadeSetting setting) { Texture2D runtimeTexture = setting.GetNumberTexture(Number); DynamicGUINumberTextureData dynamicGUITextureData = new DynamicGUINumberTextureData(runtimeTexture, GUIPosition, setting); GUITextureDataList.Add(dynamicGUITextureData); }
/// <summary> /// Call this function to display magical number in given Screen Position. /// </summary> void ShowNumber(Vector2 GUIPosition, int Number, DynamicNumberTextureFadeSetting setting) { Texture2D runtimeTexture = setting.GetNumberTexture (Number); DynamicGUINumberTextureData dynamicGUITextureData = new DynamicGUINumberTextureData (runtimeTexture, GUIPosition, setting); GUITextureDataList.Add (dynamicGUITextureData); }