예제 #1
0
        public static Compression.IHyoutaArchiveCompressionInfo?Deserialize(DuplicatableStream stream, long maxBytes, EndianUtils.Endianness endian)
        {
            if (maxBytes < 8)
            {
                stream.DiscardBytes(maxBytes);
                return(null);
            }

            ulong identifier = stream.ReadUInt64(EndianUtils.Endianness.BigEndian);

            switch (identifier)
            {
            case 0:
                // archive has compression, but this file is not compressed
                stream.DiscardBytes(maxBytes - 8);
                return(null);

            case DeflateSharpCompressionInfo.Identifier:
                return(DeflateSharpCompressionInfo.Deserialize(stream, maxBytes - 8, endian));

            default:
                Console.WriteLine("Unknown compression type: " + identifier.ToString("x16"));
                stream.DiscardBytes(maxBytes - 8);
                return(null);
            }
        }
예제 #2
0
        public static DeflateSharpCompressionInfo?Deserialize(DuplicatableStream stream, long maxBytes, EndianUtils.Endianness endian)
        {
            // note: identifier has already been read
            if (maxBytes < 8)
            {
                stream.DiscardBytes(maxBytes);
                return(null);
            }

            ulong uncompressedFilesize = stream.ReadUInt64(endian);

            stream.DiscardBytes(maxBytes - 8);
            return(new DeflateSharpCompressionInfo(uncompressedFilesize));
        }
예제 #3
0
        private static string?ReadString(DuplicatableStream s, uint maxBytes, EndianUtils.Endianness e)
        {
            if (maxBytes < 8)
            {
                // can't be a valid string
                s.DiscardBytes(maxBytes);
                return(null);
            }

            ulong rawlength = s.ReadUInt64(e);
            ulong length    = (rawlength & 0x7ffffffffffffffful);
            bool  hasOffset = (rawlength & 0x8000000000000000ul) > 0;

            if (hasOffset)
            {
                // format is 8 bytes length, then 8 bytes position of string in data
                if (maxBytes < 16)
                {
                    // can't be valid
                    s.DiscardBytes(maxBytes - 8);
                    return(null);
                }

                ulong offset = s.ReadUInt64(e);
                long  p      = s.Position + (maxBytes - 16);
                s.Position = (long)offset;
                string str = s.ReadSizedString((long)length, TextUtils.GameTextEncoding.UTF8);
                s.Position = p;
                return(str);
            }
            else
            {
                // format is 8 bytes length, then [number read] bytes string
                uint restBytes = maxBytes - 8;
                if (length > restBytes)
                {
                    // can't be a valid string
                    s.DiscardBytes(restBytes);
                    return(null);
                }

                string str = s.ReadSizedString((long)length, TextUtils.GameTextEncoding.UTF8);
                s.DiscardBytes(restBytes - length);
                return(str);
            }
        }
예제 #4
0
 public static HyoutaArchiveBpsPatchInfo?Deserialize(DuplicatableStream stream, long maxBytes, EndianUtils.Endianness endian, ulong currentFileIndex, HyoutaArchiveChunk referencedChunk)
 {
     if (maxBytes < 16)
     {
         stream.DiscardBytes(maxBytes);
         return(null);
     }
     else
     {
         ulong fileIndexToPatch = stream.ReadUInt64(endian);
         ulong targetFilesize   = stream.ReadUInt64(endian);
         stream.DiscardBytes(maxBytes - 16);
         if (fileIndexToPatch == currentFileIndex)
         {
             // this is how you set a file to be unpatched in an archive that has patches
             return(null);
         }
         else
         {
             return(new HyoutaArchiveBpsPatchInfo(fileIndexToPatch, targetFilesize, referencedChunk));
         }
     }
 }
예제 #5
0
        public void PrintData(EndianUtils.Endianness endian, Dictionary <uint, TSS.TSSEntry> inGameDic, List <ItemDat.ItemDatSingle> itemDataSorted, T8BTEMST.T8BTEMST enemies)
        {
            using (DuplicatableStream stream = Stream.Duplicate()) {
                stream.ReadUInt32().FromEndian(endian);   // ?
                stream.ReadUInt32().FromEndian(endian);   // ?
                stream.ReadUInt32Array(9, endian);
                stream.ReadUInt32().FromEndian(endian);   // play time in frames, assuming 60 frames = 1 second
                stream.ReadUInt32().FromEndian(endian);   // gald
                stream.DiscardBytes(4);                   // ?
                uint[] itemCounts        = stream.ReadUInt32Array(3072, endian);
                uint[] itemBookBitfields = stream.ReadUInt32Array(3072 / 32, endian);
                stream.DiscardBytes(4);                   // ?
                stream.ReadUInt32Array(4, endian);        // control modes for the four active party slots
                stream.ReadUInt32Array(3, endian);        // strategies assigned to dpad directions
                stream.DiscardBytes(0x40);                // ??
                for (int i = 0; i < 8; ++i)
                {
                    // custom strategy names
                    // game seems to read these till null byte so this could totally be abused to buffer overflow...
                    stream.ReadAscii(0x40);
                }

                stream.DiscardBytes(0xA84D0 - 0xA7360);                   // ?
                uint[] monsterBookBitfieldsScanned = stream.ReadUInt32Array(0x48 / 4, endian);
                stream.DiscardBytes(0xA8680 - 0xA8518);                   // ?
                uint[] monsterBookBitfieldsSeen = stream.ReadUInt32Array(0x48 / 4, endian);
                stream.DiscardBytes(0xA8928 - 0xA86C8);                   // ?

                uint collectorsBookIndex = 0;
                foreach (var item in itemDataSorted)
                {
                    uint i = item.Data[(int)ItemDat.ItemData.ID];
                    if (item.Data[(int)ItemDat.ItemData.InCollectorsBook] > 0)
                    {
                        bool haveItem = ((itemBookBitfields[i / 32] >> (int)(i % 32)) & 1) > 0;
                        Console.WriteLine((haveItem ? "Y" : "N") + (collectorsBookIndex) + ": " + inGameDic[item.NamePointer].StringEngOrJpn);
                        ++collectorsBookIndex;
                    }
                }


                uint monsterBookIndex = 0;
                foreach (var enemy in enemies.EnemyList)
                {
                    uint i = enemy.InGameID;
                    if (enemy.InMonsterBook > 0)
                    {
                        bool haveSeen    = ((monsterBookBitfieldsSeen[i / 32] >> (int)(i % 32)) & 1) > 0;
                        bool haveScanned = ((monsterBookBitfieldsScanned[i / 32] >> (int)(i % 32)) & 1) > 0;
                        Console.WriteLine((haveSeen ? "Y" : "N") + (haveScanned ? "Y" : "N") + (monsterBookIndex) + ": " + inGameDic[enemy.NameStringDicID].StringEngOrJpn);
                        ++monsterBookIndex;
                    }
                }
            }
        }
예제 #6
0
        public HyoutaArchiveChunk(DuplicatableStream duplicatableStream, out ulong chunkLength)
        {
            using (DuplicatableStream data = duplicatableStream.Duplicate()) {
                data.Position = 0;

                // header
                ulong extraMagic = data.ReadUInt64(EndianUtils.Endianness.LittleEndian);
                ulong magic      = extraMagic & 0x00fffffffffffffful;
                if (magic != 0x6b6e7568636168)
                {
                    throw new Exception("wrong magic");
                }
                byte extra                  = (byte)((extraMagic >> 56) & 0xffu);
                byte packedAlignment        = (byte)(extra & 0x1fu);
                long unpackedAlignment      = 1L << packedAlignment;
                bool hasMetadata            = (extra & 0x20) != 0;
                bool isCompressed           = (extra & 0x40) != 0;
                bool isBigEndian            = (extra & 0x80) != 0;
                EndianUtils.Endianness e    = isBigEndian ? EndianUtils.Endianness.BigEndian : EndianUtils.Endianness.LittleEndian;
                ulong endOfFileOffset       = data.ReadUInt64(e) << packedAlignment;
                ulong tableOfContentsOffset = data.ReadUInt64(e) << packedAlignment;
                ulong filecount             = data.ReadUInt64(e);
                chunkLength = endOfFileOffset;

                if (hasMetadata)
                {
                    // just skip past this for now
                    ulong metadataLength = data.ReadUInt64(e);
                    data.DiscardBytes(metadataLength);
                }

                DuplicatableStream dataBlockStream;
                if (isCompressed)
                {
                    ushort compressionInfoLengthRaw       = data.ReadUInt16(e);
                    uint   compressionInfoLength          = compressionInfoLengthRaw & 0xfffcu;
                    int    compressionInfoAlignmentPacked = (compressionInfoLengthRaw & 0x3) + 1;
                    data.ReadAlign(1u << compressionInfoAlignmentPacked);
                    Compression.IHyoutaArchiveCompressionInfo?compressionInfo = HyoutaArchiveCompression.Deserialize(data, compressionInfoLength == 0 ? 0x10000u : compressionInfoLength, e);
                    if (compressionInfo == null)
                    {
                        throw new Exception("File is indicated to be compressed, but no decompressor found.");
                    }
                    dataBlockStream = compressionInfo.Decompress(data);
                }
                else
                {
                    data.ReadAlign(unpackedAlignment);
                    dataBlockStream = new PartialStream(data, data.Position, (long)(endOfFileOffset - (ulong)data.Position));
                }

                try {
                    data.Dispose();

                    dataBlockStream.Position = (long)tableOfContentsOffset;
                    uint offsetToFirstFileInfo = ReadContentLength(dataBlockStream, e);

                    // decode content bitfield(s)
                    long   numberOfUnknownBits = 0;
                    ushort contentBitfield1    = dataBlockStream.ReadUInt16(e);
                    bool   hasDummyContent     = (contentBitfield1 & 0x0001u) != 0;
                    bool   hasFilename         = (contentBitfield1 & 0x0002u) != 0;
                    bool   hasCompression      = (contentBitfield1 & 0x0004u) != 0;
                    bool   hasBpsPatch         = (contentBitfield1 & 0x0008u) != 0;
                    bool   hasCrc32            = (contentBitfield1 & 0x0010u) != 0;
                    bool   hasMd5  = (contentBitfield1 & 0x0020u) != 0;
                    bool   hasSha1 = (contentBitfield1 & 0x0040u) != 0;
                    numberOfUnknownBits += (contentBitfield1 & 0x0080u) != 0 ? 1 : 0;
                    numberOfUnknownBits += (contentBitfield1 & 0x0100u) != 0 ? 1 : 0;
                    numberOfUnknownBits += (contentBitfield1 & 0x0200u) != 0 ? 1 : 0;
                    numberOfUnknownBits += (contentBitfield1 & 0x0400u) != 0 ? 1 : 0;
                    numberOfUnknownBits += (contentBitfield1 & 0x0800u) != 0 ? 1 : 0;
                    numberOfUnknownBits += (contentBitfield1 & 0x1000u) != 0 ? 1 : 0;
                    numberOfUnknownBits += (contentBitfield1 & 0x2000u) != 0 ? 1 : 0;
                    numberOfUnknownBits += (contentBitfield1 & 0x4000u) != 0 ? 1 : 0;
                    ushort currentBitfield = contentBitfield1;
                    while ((currentBitfield & 0x8000u) != 0)
                    {
                        // more bitfields, though we don't understand them since only the first handful of bits are defined at the moment, so just count and skip them
                        currentBitfield      = dataBlockStream.ReadUInt16(e);
                        numberOfUnknownBits += (currentBitfield & 0x0001u) != 0 ? 1 : 0;
                        numberOfUnknownBits += (currentBitfield & 0x0002u) != 0 ? 1 : 0;
                        numberOfUnknownBits += (currentBitfield & 0x0004u) != 0 ? 1 : 0;
                        numberOfUnknownBits += (currentBitfield & 0x0008u) != 0 ? 1 : 0;
                        numberOfUnknownBits += (currentBitfield & 0x0010u) != 0 ? 1 : 0;
                        numberOfUnknownBits += (currentBitfield & 0x0020u) != 0 ? 1 : 0;
                        numberOfUnknownBits += (currentBitfield & 0x0040u) != 0 ? 1 : 0;
                        numberOfUnknownBits += (currentBitfield & 0x0080u) != 0 ? 1 : 0;
                        numberOfUnknownBits += (currentBitfield & 0x0100u) != 0 ? 1 : 0;
                        numberOfUnknownBits += (currentBitfield & 0x0200u) != 0 ? 1 : 0;
                        numberOfUnknownBits += (currentBitfield & 0x0400u) != 0 ? 1 : 0;
                        numberOfUnknownBits += (currentBitfield & 0x0800u) != 0 ? 1 : 0;
                        numberOfUnknownBits += (currentBitfield & 0x1000u) != 0 ? 1 : 0;
                        numberOfUnknownBits += (currentBitfield & 0x2000u) != 0 ? 1 : 0;
                        numberOfUnknownBits += (currentBitfield & 0x4000u) != 0 ? 1 : 0;
                    }
                    uint dummyContentLength   = hasDummyContent ? ReadContentLength(dataBlockStream, e) : 0;
                    uint filenameLength       = hasFilename ? ReadContentLength(dataBlockStream, e) : 0;
                    uint compressionLength    = hasCompression ? ReadContentLength(dataBlockStream, e) : 0;
                    uint bpspatchLength       = hasBpsPatch ? ReadContentLength(dataBlockStream, e) : 0;
                    uint crc32Length          = hasCrc32 ? ReadContentLength(dataBlockStream, e) : 0;
                    uint md5Length            = hasMd5 ? ReadContentLength(dataBlockStream, e) : 0;
                    uint sha1Length           = hasSha1 ? ReadContentLength(dataBlockStream, e) : 0;
                    long unknownContentLength = 0;
                    for (long i = 0; i < numberOfUnknownBits; ++i)
                    {
                        unknownContentLength += ReadContentLength(dataBlockStream, e);
                    }

                    dataBlockStream.Position = (long)(tableOfContentsOffset + offsetToFirstFileInfo);
                    List <HyoutaArchiveFileInfo> files = new List <HyoutaArchiveFileInfo>((int)filecount);
                    for (ulong i = 0; i < filecount; ++i)
                    {
                        ulong offset             = dataBlockStream.ReadUInt64(e) << packedAlignment;
                        ulong filesize           = dataBlockStream.ReadUInt64(e);
                        HyoutaArchiveFileInfo fi = new HyoutaArchiveFileInfo();
                        if (hasDummyContent)
                        {
                            fi.DummyContent = dataBlockStream.ReadBytes(dummyContentLength);
                        }
                        if (hasFilename)
                        {
                            fi.Filename = ReadString(dataBlockStream, filenameLength, e);
                        }
                        if (hasCompression)
                        {
                            fi.CompressionInfo    = HyoutaArchiveCompression.Deserialize(dataBlockStream, compressionLength, e);
                            fi.StreamIsCompressed = true;
                        }
                        if (hasBpsPatch)
                        {
                            fi.BpsPatchInfo     = HyoutaArchiveBpsPatchInfo.Deserialize(dataBlockStream, bpspatchLength, e, i, this);
                            fi.StreamIsBpsPatch = fi.BpsPatchInfo != null;
                        }
                        if (hasCrc32)
                        {
                            if (crc32Length >= 4)
                            {
                                fi.crc32 = new CRC32(dataBlockStream.ReadUInt32(EndianUtils.Endianness.BigEndian));
                                dataBlockStream.DiscardBytes(crc32Length - 4);
                            }
                            else
                            {
                                dataBlockStream.DiscardBytes(crc32Length);
                            }
                        }
                        if (hasMd5)
                        {
                            if (md5Length >= 16)
                            {
                                ulong a = dataBlockStream.ReadUInt64(EndianUtils.Endianness.BigEndian);
                                ulong b = dataBlockStream.ReadUInt64(EndianUtils.Endianness.BigEndian);
                                fi.md5 = new MD5(a, b);
                                dataBlockStream.DiscardBytes(md5Length - 16);
                            }
                            else
                            {
                                dataBlockStream.DiscardBytes(md5Length);
                            }
                        }
                        if (hasSha1)
                        {
                            if (sha1Length >= 20)
                            {
                                ulong a = dataBlockStream.ReadUInt64(EndianUtils.Endianness.BigEndian);
                                ulong b = dataBlockStream.ReadUInt64(EndianUtils.Endianness.BigEndian);
                                uint  c = dataBlockStream.ReadUInt32(EndianUtils.Endianness.BigEndian);
                                fi.sha1 = new SHA1(a, b, c);
                                dataBlockStream.DiscardBytes(sha1Length - 20);
                            }
                            else
                            {
                                dataBlockStream.DiscardBytes(sha1Length);
                            }
                        }
                        dataBlockStream.DiscardBytes(unknownContentLength);

                        fi.Data = new PartialStream(dataBlockStream, (long)offset, (long)filesize);
                        files.Add(fi);
                    }

                    Files = files;
                } finally {
                    dataBlockStream.Dispose();
                }
            }
        }