//Protobuffer从MemoryStream进行反序列化 public bool FromMemoryStream(MemoryStream protoMS) { DungeonRpcExitDungeonAsk pb = ProtoBuf.Serializer.Deserialize <DungeonRpcExitDungeonAsk>(protoMS); FromPB(pb); return(true); }
//从Protobuffer类型初始化 public void FromPB(DungeonRpcExitDungeonAsk v) { if (v == null) { return; } m_RoleId = v.RoleId; m_SceneId = v.SceneId; }
//转化成Protobuffer类型函数 public DungeonRpcExitDungeonAsk ToPB() { DungeonRpcExitDungeonAsk v = new DungeonRpcExitDungeonAsk(); v.RoleId = m_RoleId; v.SceneId = m_SceneId; return(v); }