//Protobuffer从MemoryStream进行反序列化 public bool FromMemoryStream(MemoryStream protoMS) { DungeonRpcCreateDungeonReply pb = ProtoBuf.Serializer.Deserialize <DungeonRpcCreateDungeonReply>(protoMS); FromPB(pb); return(true); }
//从Protobuffer类型初始化 public void FromPB(DungeonRpcCreateDungeonReply v) { if (v == null) { return; } m_Result = v.Result; m_DungeonConfigId = v.DungeonConfigId; }
//转化成Protobuffer类型函数 public DungeonRpcCreateDungeonReply ToPB() { DungeonRpcCreateDungeonReply v = new DungeonRpcCreateDungeonReply(); v.Result = m_Result; v.DungeonConfigId = m_DungeonConfigId; return(v); }