public void UpdateCount() { //get dungeon rpg schedule and display count int rpgScheduleCount = DungeonRPGScheduleHandler.GetRPGScheduledList(double.Parse(gameObject.transform.parent.name.Split(',')[0]), double.Parse(gameObject.transform.parent.name.Split(',')[1].ToString())).Count; GetComponentInChildren <Text>().text = rpgScheduleCount.ToString(); }
public void UpdateCount() { //get dungeon rpg schedule and display count DungeonInfoPopupHandler dungeonInfoPopupHandler = GetComponentInParent <DungeonInfoPopupHandler>(); int rpgScheduleCount = DungeonRPGScheduleHandler.GetRPGScheduledList(dungeonInfoPopupHandler.CurrentDungeon.Lat, dungeonInfoPopupHandler.CurrentDungeon.Lon).Count; GetComponentInChildren <Text>().text = rpgScheduleCount.ToString(); }
public void RefreshList() { //remove any buttons already in the list foreach (Button button in RPGScheduleListContentHolder.GetComponentsInChildren(typeof(Button))) { Destroy(button.gameObject); } //get RPGSchedules rpgSchedules = DungeonRPGScheduleHandler.GetRPGScheduledList(DungeonToShowSchedule.Lat, DungeonToShowSchedule.Lon); if (rpgSchedules != null) { rpgSchedules = rpgSchedules.OrderBy(x => x.Name).ToList(); rpgSchedules.ForEach(x => AddButton(x)); } }