예제 #1
0
    public static DungeonRoom GetRoomForPosition(Vector3 position)
    {
        //position += WorldInfo.Instance.WorldOffset;

        int x = (int)(position.x / TILES_WIDE_WITH_HALLS);
        int z = (int)(position.z / TILES_LONG_WITH_HALLS);

        DungeonFactory df = CommonObjects.CurrentDungeonFactory;

        return(df.GetRoomAtGridPosition(x, z));
    }