public static void AddDunRareItem(DunRareItemGenerator drig) { if (!allRareItems.Contains(drig)) { allRareItems.Add(drig); } }
public void GenRareItem(List <DunRareItemGenerator> allPoints, List <IdWeight> rareItemTags, System.Random rand, List <ItemIdCount> specifiedItems = null) { if (allPoints == null || allPoints.Count == 0) { return; } DunRareItemGenerator.GenAllItem(allPoints, dungeonData.rareItemId, dungeonData.rareItemChance, rareItemTags, rand, specifiedItems); }