private static void Main(string[] args) { if (args.Length > 1) { Console.WriteLine("Not a console app, really. Don't do that!"); Console.ReadLine(); } var paths = new GameDataPaths { UnpackedAPKPath = @"D:\Kurt\Desktop\masters", DownloadPath = @"D:\Kurt\Desktop\masters\dl\data\com.dena.a12026418\files\downloaded-resource-dir", ShardPath = @"D:\Kurt\Desktop\masters\dl\downloaded-resource-dir\downloaded-resource-dir\assetdb_shard", OutputPath = @"D:\masterdump", }; var settings = new DumpSettings(paths) { DumpStringsDL = true, DumpStringsAPK = true, DumpResources = true, DumpProto = true, }; settings.DumpGameData(); }
private static void Main(string[] args) { if (args.Length > 1) { Console.WriteLine("Not a console app, really. Don't do that!"); Console.ReadLine(); } var paths = new GameDataPaths { UnpackedAPKPath = @"E:\masters-inv\2.9.0\apk", DownloadPath = @"E:\masters-inv\2.9.0\downloaded-resource-dir", ShardPath = @"E:\masters-inv\2.9.0\downloaded-resource-dir\assetdb_shard", OutputPath = @"E:\masters-inv\2.9.0\dump", }; var settings = new DumpSettings(paths) { DumpStringsDL = true, DumpStringsAPK = true, DumpResources = true, DumpSound = true, DumpVideo = true, DumpProto = false, }; settings.DumpGameData(); }