void StartGame(SocketModel mes) { DuelRoomMesDTO dto = mes.GetMessage <DuelRoomMesDTO>(); Debug.Log("开始游戏"); uiMgr.LoadDuelField(); Duel.GetInstance().StartGame(); }
public void StartGame(DuelMesDTO dto) { hostDto = dto; EventUtil.Instance.duelStart(list[0], list[1], hostDto, playerDto); DuelRoomMesDTO duelDto = new DuelRoomMesDTO(); duelDto.dto1 = hostDto; duelDto.dto2 = playerDto; brocast(TypeProtocol.TYPE_GAMEHALL_CREQ, 0, GameHallProtocol.GAMEHALL_STARTGAME_CREQ, duelDto); }