/// <summary> /// Provide the menu commands that this command set handles /// </summary> protected override global::System.Collections.Generic.IList <global::System.ComponentModel.Design.MenuCommand> GetMenuCommands() { // Get the standard commands global::System.Collections.Generic.IList <global::System.ComponentModel.Design.MenuCommand> commands = base.GetMenuCommands(); global::System.ComponentModel.Design.MenuCommand menuCommand; // Add command handler for the "view explorer" command in the top-level menu. // We use a ContextBoundMenuCommand because the visibility of this command is // based on whether or not the command context of our DSL editor is active. menuCommand = new DslShell::CommandContextBoundMenuCommand(this.ServiceProvider, new global::System.EventHandler(OnMenuViewModelExplorer), Constants.ViewvShomeExplorerCommand, typeof(vShomeEditorFactory).GUID); commands.Add(menuCommand); // Add handler for "Validate All" menu command (validates the entire model). menuCommand = new DslShell::DynamicStatusMenuCommand(new global::System.EventHandler(OnStatusValidateModel), new global::System.EventHandler(OnMenuValidateModel), DslShell::CommonModelingCommands.ValidateModel); commands.Add(menuCommand); // Add handler for "Validate" menu command (validates the current selection). menuCommand = new DslShell::DynamicStatusMenuCommand(new global::System.EventHandler(OnStatusValidate), new global::System.EventHandler(OnMenuValidate), DslShell::CommonModelingCommands.Validate); commands.Add(menuCommand); return(commands); }
/// <summary> /// Provide the menu commands that this command set handles /// </summary> protected override global::System.Collections.Generic.IList <global::System.ComponentModel.Design.MenuCommand> GetMenuCommands() { // Get the standard commands var commands = new global::System.Collections.Generic.List <global::System.ComponentModel.Design.MenuCommand>(3); global::System.ComponentModel.Design.MenuCommand menuCommand; menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(this.OnStatusCut), new global::System.EventHandler(this.OnMenuCut), global::System.ComponentModel.Design.StandardCommands.Cut); commands.Add(menuCommand); menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(this.OnStatusCopy), new global::System.EventHandler(this.OnMenuCopy), global::System.ComponentModel.Design.StandardCommands.Copy); commands.Add(menuCommand); menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(this.OnStatusPaste), new global::System.EventHandler(this.OnMenuPaste), global::System.ComponentModel.Design.StandardCommands.Paste); commands.Add(menuCommand); return(commands); }
/// <summary> /// Provide the menu commands that this command set handles /// </summary> protected override global::System.Collections.Generic.IList<global::System.ComponentModel.Design.MenuCommand> GetMenuCommands() { // Get the standard commands global::System.Collections.Generic.IList<global::System.ComponentModel.Design.MenuCommand> commands = base.GetMenuCommands(); global::System.ComponentModel.Design.MenuCommand menuCommand; // Add command handler for the "view explorer" command in the top-level menu. // We use a ContextBoundMenuCommand because the visibility of this command is // based on whether or not the command context of our DSL editor is active. menuCommand = new DslShell::CommandContextBoundMenuCommand(this.ServiceProvider, new global::System.EventHandler(OnMenuViewModelExplorer), Constants.ViewActiveWriterExplorerCommand, typeof(ActiveWriterEditorFactory).GUID); commands.Add(menuCommand); // Add handler for "Validate All" menu command (validates the entire model). menuCommand = new DslShell::DynamicStatusMenuCommand(new global::System.EventHandler(OnStatusValidateModel), new global::System.EventHandler(OnMenuValidateModel), DslShell::CommonModelingCommands.ValidateModel); commands.Add(menuCommand); // Add handler for "Validate" menu command (validates the current selection). menuCommand = new DslShell::DynamicStatusMenuCommand(new global::System.EventHandler(OnStatusValidate), new global::System.EventHandler(OnMenuValidate), DslShell::CommonModelingCommands.Validate); commands.Add(menuCommand); return commands; }
/// <summary> /// Provide the menu commands that this command set handles /// </summary> protected override global::System.Collections.Generic.IList<global::System.ComponentModel.Design.MenuCommand> GetMenuCommands() { // Get the standard commands global::System.Collections.Generic.IList<global::System.ComponentModel.Design.MenuCommand> commands = base.GetMenuCommands(); global::System.ComponentModel.Design.MenuCommand menuCommand; // Add handler for "Validate All" menu command (validates the entire model). menuCommand = new DslShell::DynamicStatusMenuCommand(new global::System.EventHandler(OnStatusValidateModel), new global::System.EventHandler(OnMenuValidateModel), DslShell::CommonModelingCommands.ValidateModel); commands.Add(menuCommand); // Add handler for "Validate" menu command (validates the current selection). menuCommand = new DslShell::DynamicStatusMenuCommand(new global::System.EventHandler(OnStatusValidate), new global::System.EventHandler(OnMenuValidate), DslShell::CommonModelingCommands.Validate); commands.Add(menuCommand); return commands; }
/// <summary> /// Provide the menu commands that this command set handles /// </summary> protected override global::System.Collections.Generic.IList <global::System.ComponentModel.Design.MenuCommand> GetMenuCommands() { // Get the standard commands global::System.Collections.Generic.IList <global::System.ComponentModel.Design.MenuCommand> commands = base.GetMenuCommands(); global::System.ComponentModel.Design.MenuCommand menuCommand; // Add handler for "Validate All" menu command (validates the entire model). menuCommand = new DslShell::DynamicStatusMenuCommand(new global::System.EventHandler(OnStatusValidateModel), new global::System.EventHandler(OnMenuValidateModel), DslShell::CommonModelingCommands.ValidateModel); commands.Add(menuCommand); // Add handler for "Validate" menu command (validates the current selection). menuCommand = new DslShell::DynamicStatusMenuCommand(new global::System.EventHandler(OnStatusValidate), new global::System.EventHandler(OnMenuValidate), DslShell::CommonModelingCommands.Validate); commands.Add(menuCommand); return(commands); }
/// <summary> /// Provide the menu commands that this command set handles /// </summary> protected override global::System.Collections.Generic.IList<global::System.ComponentModel.Design.MenuCommand> GetMenuCommands() { // Get the standard commands var commands = new global::System.Collections.Generic.List<global::System.ComponentModel.Design.MenuCommand>(3); global::System.ComponentModel.Design.MenuCommand menuCommand; menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(this.OnStatusCut), new global::System.EventHandler(this.OnMenuCut), global::System.ComponentModel.Design.StandardCommands.Cut); commands.Add(menuCommand); menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(this.OnStatusCopy), new global::System.EventHandler(this.OnMenuCopy), global::System.ComponentModel.Design.StandardCommands.Copy); commands.Add(menuCommand); menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(this.OnStatusPaste), new global::System.EventHandler(this.OnMenuPaste), global::System.ComponentModel.Design.StandardCommands.Paste); commands.Add(menuCommand); return commands; }
protected override System.Collections.Generic.IList <System.ComponentModel.Design.MenuCommand> GetMenuCommands() { // Get the standard commands global::System.Collections.Generic.IList <global::System.ComponentModel.Design.MenuCommand> commands = base.GetMenuCommands(); global::System.ComponentModel.Design.MenuCommand menuCommand; // Add command handler for the "view explorer" command in the top-level menu. // We use a ContextBoundMenuCommand because the visibility of this command is // based on whether or not the command context of our DSL editor is active. menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(GenerateFromStatus), new global::System.EventHandler(GenerateFrom), Constants.CreateRootMap1); commands.Add(menuCommand); menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(GenerateFromStatus), new global::System.EventHandler(SelectWithChildren), Constants.CreateRootMap2); commands.Add(menuCommand); menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(GenerateFromStatus), new global::System.EventHandler(CenterChildren), Constants.CreateRootMap3); commands.Add(menuCommand); menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(GenerateFromStatus), new global::System.EventHandler(CenterItems), Constants.AlignToCenter); commands.Add(menuCommand); menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(GenerateFromStatus), new global::System.EventHandler(AlignLeftItems), Constants.AlignToLeft); commands.Add(menuCommand); menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(GenerateFromStatus), new global::System.EventHandler(AlignRightItems), Constants.AlignToRight); commands.Add(menuCommand); menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(GenerateFromStatus), new global::System.EventHandler(AlignTopItems), Constants.AlignToTop); commands.Add(menuCommand); menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(GenerateFromStatus), new global::System.EventHandler(AlignMiddleItems), Constants.AlignToMiddle); commands.Add(menuCommand); menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(GenerateFromStatus), new global::System.EventHandler(AlignBottomItems), Constants.AlignToBottom); commands.Add(menuCommand); menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(GenerateFromStatus), new global::System.EventHandler(DistributeVerticalItems), Constants.DistributeVertical); commands.Add(menuCommand); menuCommand = new DslShell::DynamicStatusMenuCommand( new global::System.EventHandler(GenerateFromStatus), new global::System.EventHandler(DistributeHorizontalItems), Constants.DistributeHorizontal); commands.Add(menuCommand); return(commands); }