void Start() { // initialization with cofradinn driver DriverInitMVC driverInitMVC = gameObject.AddComponent <DriverInitMVC>(); driverInitMVC.Initialize(Initialize_Module); driverInitMVC.SetActiveView(true); }
private void Start() { _driverInitMVC = gameObject.AddComponent <DriverInitMVC>(); _driverInitMVC.Initialize(Initialize_Module); }