static void Comb(int index, int start) { if (index >= N) { Permutate(letters, 0, new char[N], new bool[letters.Length]); return; } else { for (int i = start; i < K; i++) { combination[index] = new Dress() { Shirt = i }; Comb(index + 1, i + 1); } } }
static void Main(string[] args) { Dress LittleBlackDress = new Dress(); LittleBlackDress.Make = "Lace"; LittleBlackDress.Brand = "Valuntino"; LittleBlackDress.Year = 2014; LittleBlackDress.Color = "Black"; Console.WriteLine("{0} - {1}", LittleBlackDress.Make, LittleBlackDress.Brand ); Console.WriteLine("Is the dress in fashion: {0:C}", LittleBlackDress.outoffashion()); Console.ReadLine(); }
public ActionResult CreateAtelierCopy(long?id) { int size = Convert.ToInt32(Request["SizeId"]); try { string login = User.Identity.Name; if (String.IsNullOrEmpty(login)) { login = null; } Dress d = atelier.SewDress((long)id, size, login); if (d != null) { return(RedirectToAction("Details", "Dresses", new { id = d.Id })); } return(RedirectToAction("Details", "Dresses", new { id = d.Id, error = "Something went wrong" })); } catch (Exception e) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest, e.Message)); } }
// GET: Dresses/Edit/5 public ActionResult Edit(long?id) { if (!User.IsInRole(Constants.AdminRoleName)) { return(new HttpStatusCodeResult(HttpStatusCode.Forbidden)); } if (id == null) { return(new HttpStatusCodeResult(HttpStatusCode.BadRequest)); } Dress dress = dataManager.Get((long)id); if (dress == null) { return(HttpNotFound()); } var items = Constants.sizes.Select((s, index) => new SelectListItem { Text = s, Value = index.ToString() }); ViewBag.SizeId = new SelectList(items, "Value", "Text", dress.SizeId); return(View(dress)); }
private static bool ClearHands(ref ASTNode node, bool quiet, bool force) { node.Next(); // walk past COMMAND // expect one STRING node ASTNode hand = node.Next(); if (hand == null) { throw new ArgumentException("Usage: clearhands ('left'/'right'/'both')"); } if (!hands.Contains(hand.Lexeme)) { throw new ArgumentException("Usage: clearhands ('left'/'right'/'both')"); } switch (hand.Lexeme) { case "left": Dress.Unequip(Layer.LeftHand); break; case "right": Dress.Unequip(Layer.RightHand); break; default: Dress.Unequip(Layer.LeftHand); Dress.Unequip(Layer.RightHand); break; } return(true); }
public BaseItem GetItemByItemID(int itemID) { DbParameter itemIdParameter = _db.CreateParameter(DbNames.GETITEMBYITEMID_ITEMID_PARAMETER, itemID); itemIdParameter.DbType = DbType.Int32; BaseItem b = null; _db.Open(); DbDataReader reader = _db.ExcecuteReader(DbNames.GETITEMBYITEMID_STOREDPROC, CommandType.StoredProcedure, itemIdParameter); int ordinalITEM_ITEMID = reader.GetOrdinal(DbNames.ITEM_ITEMID); int ordinalITEM_OWNERID = reader.GetOrdinal(DbNames.ITEM_OWNERID); int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFERENCEID); int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE); int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND); int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID); int ordinalITEM_COST = reader.GetOrdinal(DbNames.ITEM_COST); int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS); int ordinalITEM_AMOUNT = reader.GetOrdinal(DbNames.ITEM_AMOUNT); int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL); int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX); int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR); int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA); int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE); int ordinalITEM_MAXIMBUES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES); int ordinalITEM_MAXDURA = reader.GetOrdinal(DbNames.ITEM_MAXDURA); int ordinalITEM_CURDURA = reader.GetOrdinal(DbNames.ITEM_CURDURA); int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE); int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE); int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING); int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED); int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE); int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE); int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA); int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN); int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN); int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL); int ordinalITEM_PLUS = reader.GetOrdinal(DbNames.ITEM_PLUS); int ordinalITEM_SLVL = reader.GetOrdinal(DbNames.ITEM_SLVL); int ordinalITEM_IMBUETRIES = reader.GetOrdinal(DbNames.ITEM_IMBUETRIES); int ordinalITEM_DRAGONSUCCESSIMBUETRIES = reader.GetOrdinal(DbNames.ITEM_DRAGONSUCCESSIMBUETRIES); int ordinalITEM_DISCOUNTREPAIRFEE = reader.GetOrdinal(DbNames.ITEM_DISCOUNTREPAIRFEE); int ordinalITEM_TOTALDRAGONIMBUES = reader.GetOrdinal(DbNames.ITEM_TOTALDRAGONIMBUES); int ordinalITEM_DRAGONDAMAGE = reader.GetOrdinal(DbNames.ITEM_DRAGONDAMAGE); int ordinalITEM_DRAGONDEFENCE = reader.GetOrdinal(DbNames.ITEM_DRAGONDEFENCE); int ordinalITEM_DRAGONATTACKRATING = reader.GetOrdinal(DbNames.ITEM_DRAGONATTACKRATING); int ordinalITEM_DRAGONLIFE = reader.GetOrdinal(DbNames.ITEM_DRAGONLIFE); int ordinalITEM_MAPPEDSTUFF = reader.GetOrdinal(DbNames.ITEM_MAPPEDSTUFF); int ordinalITEM_FORCENUMBER = reader.GetOrdinal(DbNames.ITEM_FORCENUMBER); int ordinalITEM_REBIRTHHOLE = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLE); int ordinalITEM_REBIRTHHOLEITEM = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLEITEM); int ordinalITEM_REBIRTHHOLESTAT = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLESTAT); int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID); int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE); int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE); int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID); int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL); int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA); int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES); int ordinalITEM_POLISHTRIES = reader.GetOrdinal(DbNames.ITEM_POLISHTRIES); int ordinalITEM_VIGISTAT1 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT1); int ordinalITEM_VIGISTAT2 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT2); int ordinalITEM_VIGISTAT3 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT3); int ordinalITEM_VIGISTAT4 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT4); int ordinalITEM_VIGISTATADD1 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD1); int ordinalITEM_VIGISTATADD2 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD2); int ordinalITEM_VIGISTATADD3 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD3); int ordinalITEM_VIGISTATADD4 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD4); int ordinalITEM_BAG = reader.GetOrdinal(DbNames.ITEM_BAG); int ordinalITEM_SLOT = reader.GetOrdinal(DbNames.ITEM_SLOT); int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX); int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY); while (reader.Read()) { int BType = reader.GetByte(ordinalITEM_BTYPE); int BKind = reader.GetByte(ordinalITEM_BKIND); if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape) { if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon) { b = new Sword(); } if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon) { b = new Blade(); } if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon) { b = new Fan(); } if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon) { b = new Brush(); } if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon) { b = new Claw(); } if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon) { b = new Axe(); } if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon) { b = new Talon(); } if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon) { b = new Tonfa(); } if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes) { b = new Clothes(); } if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes) { b = new Dress(); } if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes) { b = new Armor(); } if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes) { b = new LeatherClothes(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat) { b = new Hood(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat) { b = new Tiara(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat) { b = new Helmet(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat) { b = new Hat(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes) { b = new SmBoots(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes) { b = new MageBoots(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes) { b = new WarriorShoes(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes) { b = new GhostFighterShoes(); } if (BKind == 0 && BType == (byte)bType.Ring) { b = new Ring(); } if (BKind == 0 && BType == (byte)bType.Necklace) { b = new Necklace(); } if (BType == (byte)bType.Cape) { b = new Cape(); Cape c = b as Cape; c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES); c.PolishImbueTries = reader.GetByte(ordinalITEM_POLISHTRIES); c.VigiStat1 = reader.GetInt16(ordinalITEM_VIGISTAT1); c.VigiStatAdd1 = reader.GetInt16(ordinalITEM_VIGISTATADD1); c.VigiStat2 = reader.GetInt16(ordinalITEM_VIGISTAT2); c.VigiStatAdd2 = reader.GetInt16(ordinalITEM_VIGISTATADD2); c.VigiStat3 = reader.GetInt16(ordinalITEM_VIGISTAT3); c.VigiStatAdd3 = reader.GetInt16(ordinalITEM_VIGISTATADD3); c.VigiStat4 = reader.GetInt16(ordinalITEM_VIGISTAT4); c.VigiStatAdd4 = reader.GetInt16(ordinalITEM_VIGISTATADD4); } Equipment e = b as Equipment; e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX); e.RequiredStrength = reader.GetInt16(ordinalITEM_STR); e.RequiredStamina = reader.GetInt16(ordinalITEM_STA); e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE); e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUES); e.Durability = reader.GetInt16(ordinalITEM_CURDURA); e.MaxDurability = reader.GetInt16(ordinalITEM_MAXDURA); e.Damage = reader.GetInt16(ordinalITEM_DAMAGE); e.Defence = reader.GetInt16(ordinalITEM_DEFENCE); e.AttackRating = reader.GetInt16(ordinalITEM_ATTACKRATING); e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED); e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE); e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE); e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA); e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN); e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN); e.Critical = reader.GetInt16(ordinalITEM_CRITICAL); e.Plus = reader.GetByte(ordinalITEM_PLUS); e.Slvl = reader.GetByte(ordinalITEM_SLVL); e.ImbueTries = reader.GetByte(ordinalITEM_IMBUETRIES); e.DragonSuccessImbueTries = reader.GetInt16(ordinalITEM_DRAGONSUCCESSIMBUETRIES); e.DiscountRepairFee = reader.GetByte(ordinalITEM_DISCOUNTREPAIRFEE); e.TotalDragonImbueTries = reader.GetInt16(ordinalITEM_TOTALDRAGONIMBUES); e.DragonDamage = reader.GetInt16(ordinalITEM_DRAGONDAMAGE); e.DragonDefence = reader.GetInt16(ordinalITEM_DRAGONDEFENCE); e.DragonAttackRating = reader.GetInt16(ordinalITEM_DRAGONATTACKRATING); e.DragonLife = reader.GetInt16(ordinalITEM_DRAGONLIFE); e.MappedData = reader.GetByte(ordinalITEM_MAPPEDSTUFF); e.ForceSlot = reader.GetByte(ordinalITEM_FORCENUMBER); e.RebirthHole = reader.GetByte(ordinalITEM_REBIRTHHOLE); e.RebirthHoleItem = reader.GetByte(ordinalITEM_REBIRTHHOLEITEM); e.RebirthHoleStat = reader.GetInt16(ordinalITEM_REBIRTHHOLESTAT); } if (BType == (byte)bType.ImbueItem) { if (BKind == (byte)bKindStones.Black) { b = new Black(); } if (BKind == (byte)bKindStones.White) { b = new White(); } if (BKind == (byte)bKindStones.Red) { b = new Red(); } if (BKind == (byte)bKindStones.Dragon) { b = new Dragon(); } ImbueItem im = b as ImbueItem; im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE); im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE); } if (BType == (byte)bType.Potion) { if (BKind == (byte)bKindPotions.Normal) { b = new Potion(); } if (BKind == (byte)bKindPotions.Elixir) { b = new Elixir(); } PotionItem pot = b as PotionItem; pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE); pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA); } if (BType == (byte)bType.Book) { if (BKind == (byte)bKindBooks.SoftBook) { b = new SoftBook(); } if (BKind == (byte)bKindBooks.HardBook) { b = new HardBook(); } BookItem book = b as BookItem; book.RequiredClass = reader.GetByte(ordinalITEM_CLASS); book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID); book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL); book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA); } if (BType == (byte)bType.Bead) { if (BKind == (byte)bKindBeads.Normal) { b = new Bead(); } BeadItem bead = b as BeadItem; bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID); } b.ItemID = reader.GetInt32(ordinalITEM_ITEMID); b.OwnerID = reader.GetInt32(ordinalITEM_OWNERID); b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID); b.VisualID = reader.GetInt16(ordinalITEM_VISUALID); b.Bag = reader.GetByte(ordinalITEM_BAG); b.Slot = reader.GetByte(ordinalITEM_SLOT); b.bType = reader.GetByte(ordinalITEM_BTYPE); b.bKind = reader.GetByte(ordinalITEM_BKIND); b.RequiredClass = reader.GetByte(ordinalITEM_CLASS); b.Amount = reader.GetInt16(ordinalITEM_AMOUNT); b.SizeX = reader.GetByte(ordinalITEM_SIZEX); b.SizeY = reader.GetByte(ordinalITEM_SIZEY); b.Price = reader.GetInt32(ordinalITEM_COST); } reader.Close(); _db.Close(); return b; }
public static void OnUnequipLeft() { Dress.Unequip(Layer.LeftHand); }
public static void OnUnequipRight() { Dress.Unequip(Layer.RightHand); }
public static void OnUnequipBothHands() { Dress.Unequip(Layer.RightHand); Dress.Unequip(Layer.LeftHand); }
public static void OnUnequipHat() { Dress.Unequip(Layer.Head); }
public static void OnUnequipJewelry() { Dress.Unequip(Layer.Ring); // ring Dress.Unequip(Layer.Bracelet); // bracelet Dress.Unequip(Layer.Earrings); // earrings }
public List<BaseItem> GetAllItemsInBag(byte bag, int characterId) { DbParameter bagIdParameter = _db.CreateParameter(DbNames.GETALLITEMSBYBAGID_BAGID_PARAMETER, bag); bagIdParameter.DbType = DbType.Byte; DbParameter characterIdParameter = _db.CreateParameter(DbNames.GETALLITEMSBYBAGID_CHARACTERID_PARAMETER, characterId); characterIdParameter.DbType = DbType.Int32; List<BaseItem> items = new List<BaseItem>(); _db.Open(); DbDataReader reader = _db.ExcecuteReader(DbNames.GETALLITEMSBYBAGID_STOREDPROC, CommandType.StoredProcedure, bagIdParameter, characterIdParameter); int ordinalITEM_ITEMID = reader.GetOrdinal(DbNames.ITEM_ITEMID); int ordinalITEM_OWNERID = reader.GetOrdinal(DbNames.ITEM_OWNERID); int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFERENCEID); int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE); int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND); int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID); int ordinalITEM_COST = reader.GetOrdinal(DbNames.ITEM_COST); int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS); int ordinalITEM_AMOUNT = reader.GetOrdinal(DbNames.ITEM_AMOUNT); int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL); int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX); int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR); int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA); int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE); int ordinalITEM_MAXIMBUES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES); int ordinalITEM_MAXDURA = reader.GetOrdinal(DbNames.ITEM_MAXDURA); int ordinalITEM_CURDURA = reader.GetOrdinal(DbNames.ITEM_CURDURA); int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE); int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE); int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING); int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED); int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE); int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE); int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA); int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN); int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN); int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL); int ordinalITEM_PLUS = reader.GetOrdinal(DbNames.ITEM_PLUS); int ordinalITEM_SLVL = reader.GetOrdinal(DbNames.ITEM_SLVL); int ordinalITEM_IMBUETRIES = reader.GetOrdinal(DbNames.ITEM_IMBUETRIES); int ordinalITEM_DRAGONSUCCESSIMBUETRIES = reader.GetOrdinal(DbNames.ITEM_DRAGONSUCCESSIMBUETRIES); int ordinalITEM_DISCOUNTREPAIRFEE = reader.GetOrdinal(DbNames.ITEM_DISCOUNTREPAIRFEE); int ordinalITEM_TOTALDRAGONIMBUES = reader.GetOrdinal(DbNames.ITEM_TOTALDRAGONIMBUES); int ordinalITEM_DRAGONDAMAGE = reader.GetOrdinal(DbNames.ITEM_DRAGONDAMAGE); int ordinalITEM_DRAGONDEFENCE = reader.GetOrdinal(DbNames.ITEM_DRAGONDEFENCE); int ordinalITEM_DRAGONATTACKRATING = reader.GetOrdinal(DbNames.ITEM_DRAGONATTACKRATING); int ordinalITEM_DRAGONLIFE = reader.GetOrdinal(DbNames.ITEM_DRAGONLIFE); int ordinalITEM_MAPPEDSTUFF = reader.GetOrdinal(DbNames.ITEM_MAPPEDSTUFF); int ordinalITEM_FORCENUMBER = reader.GetOrdinal(DbNames.ITEM_FORCENUMBER); int ordinalITEM_REBIRTHHOLE = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLE); int ordinalITEM_REBIRTHHOLESTAT = reader.GetOrdinal(DbNames.ITEM_REBIRTHHOLESTAT); int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID); int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE); int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE); int ordinalITEM_IMBUEDATA = reader.GetOrdinal(DbNames.ITEM_IMBUEDATA); int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID); int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL); int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA); int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES); int ordinalITEM_POLISHTRIES = reader.GetOrdinal(DbNames.ITEM_POLISHTRIES); int ordinalITEM_VIGISTAT1 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT1); int ordinalITEM_VIGISTAT2 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT2); int ordinalITEM_VIGISTAT3 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT3); int ordinalITEM_VIGISTAT4 = reader.GetOrdinal(DbNames.ITEM_VIGISTAT4); int ordinalITEM_VIGISTATADD1 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD1); int ordinalITEM_VIGISTATADD2 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD2); int ordinalITEM_VIGISTATADD3 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD3); int ordinalITEM_VIGISTATADD4 = reader.GetOrdinal(DbNames.ITEM_VIGISTATADD4); int ordinalITEM_PETID = reader.GetOrdinal(DbNames.ITEM_PETID); int ordinalITEM_DAMAGEABSORB = reader.GetOrdinal(DbNames.ITEM_DAMAGEABSORB); int ordinalITEM_DEFENSEABSORB = reader.GetOrdinal(DbNames.ITEM_DEFENSEABSORB); int ordinalITEM_ATTACKRATINGABSORB = reader.GetOrdinal(DbNames.ITEM_ATTACKRATINGABSORB); int ordinalITEM_LIFEABSORB = reader.GetOrdinal(DbNames.ITEM_LIFEABSORB); int ordinalITEM_BAG = reader.GetOrdinal(DbNames.ITEM_BAG); int ordinalITEM_SLOT = reader.GetOrdinal(DbNames.ITEM_SLOT); int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX); int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY); while (reader.Read()) { BaseItem b = null; int BType = reader.GetByte(ordinalITEM_BTYPE); int BKind = reader.GetByte(ordinalITEM_BKIND); if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape || BType == (byte)bType.Mirror) { if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon) { b = new Sword(); } if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon) { b = new Blade(); } if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon) { b = new Fan(); } if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon) { b = new Brush(); } if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon) { b = new Claw(); } if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon) { b = new Axe(); } if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon) { b = new Talon(); } if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon) { b = new Tonfa(); } if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes) { b = new Clothes(); } if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes) { b = new Dress(); } if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes) { b = new Armor(); } if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes) { b = new LeatherClothes(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat) { b = new Hood(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat) { b = new Tiara(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat) { b = new Helmet(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat) { b = new Hat(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes) { b = new SmBoots(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes) { b = new MageBoots(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes) { b = new WarriorShoes(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes) { b = new GhostFighterShoes(); } if (BKind == 0 && BType == (byte)bType.Ring) { b = new Ring(); } if (BKind == 0 && BType == (byte)bType.Necklace) { b = new Necklace(); } if (BType == (byte)bType.Cape) { b = new Cape(); Cape c = b as Cape; c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES); c.PolishImbueTries = reader.GetByte(ordinalITEM_POLISHTRIES); c.VigiStat1 = reader.GetInt16(ordinalITEM_VIGISTAT1); c.VigiStatAdd1 = reader.GetInt16(ordinalITEM_VIGISTATADD1); c.VigiStat2 = reader.GetInt16(ordinalITEM_VIGISTAT2); c.VigiStatAdd2 = reader.GetInt16(ordinalITEM_VIGISTATADD2); c.VigiStat3 = reader.GetInt16(ordinalITEM_VIGISTAT3); c.VigiStatAdd3 = reader.GetInt16(ordinalITEM_VIGISTATADD3); c.VigiStat4 = reader.GetInt16(ordinalITEM_VIGISTAT4); c.VigiStatAdd4 = reader.GetInt16(ordinalITEM_VIGISTATADD4); } if (BType == (byte)bType.Mirror) { // bkind 4 = mirror, 0 = jar b = new Mirror(); Mirror m = b as Mirror; m.PetID = reader.GetInt32(ordinalITEM_PETID); m.LifeAbsorb = reader.GetInt16(ordinalITEM_LIFEABSORB); m.DamageAbsorb = reader.GetInt16(ordinalITEM_DAMAGEABSORB); m.DefenseAbsorb = reader.GetInt16(ordinalITEM_DEFENSEABSORB); m.AttackRatingAbsorb = reader.GetInt16(ordinalITEM_ATTACKRATINGABSORB); } Equipment e = b as Equipment; e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX); e.RequiredStrength = reader.GetInt16(ordinalITEM_STR); e.RequiredStamina = reader.GetInt16(ordinalITEM_STA); e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE); e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUES); e.Durability = reader.GetInt16(ordinalITEM_CURDURA); e.MaxDurability = reader.GetInt16(ordinalITEM_MAXDURA); e.Damage = reader.GetInt32(ordinalITEM_DAMAGE); e.Defence = reader.GetInt32(ordinalITEM_DEFENCE); e.AttackRating = reader.GetInt32(ordinalITEM_ATTACKRATING); e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED); e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE); e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE); e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA); e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN); e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN); e.Critical = reader.GetInt16(ordinalITEM_CRITICAL); e.Plus = reader.GetByte(ordinalITEM_PLUS); e.Slvl = reader.GetByte(ordinalITEM_SLVL); e.ImbueTries = reader.GetByte(ordinalITEM_IMBUETRIES); e.DragonSuccessImbueTries = reader.GetInt16(ordinalITEM_DRAGONSUCCESSIMBUETRIES); e.DiscountRepairFee = reader.GetByte(ordinalITEM_DISCOUNTREPAIRFEE); e.TotalDragonImbueTries = reader.GetInt16(ordinalITEM_TOTALDRAGONIMBUES); e.DragonDamage = reader.GetInt32(ordinalITEM_DRAGONDAMAGE); e.DragonDefence = reader.GetInt32(ordinalITEM_DRAGONDEFENCE); e.DragonAttackRating = reader.GetInt32(ordinalITEM_DRAGONATTACKRATING); e.DragonLife = reader.GetInt16(ordinalITEM_DRAGONLIFE); e.MappedData = reader.GetByte(ordinalITEM_MAPPEDSTUFF); e.ForceSlot = reader.GetByte(ordinalITEM_FORCENUMBER); e.RebirthHole = reader.GetInt16(ordinalITEM_REBIRTHHOLE); e.RebirthHoleStat = reader.GetInt16(ordinalITEM_REBIRTHHOLESTAT); } if (BType == (byte)bType.ImbueItem) { if (BKind == (byte)bKindStones.Black) { b = new Black(); } if (BKind == (byte)bKindStones.White) { b = new White(); } if (BKind == (byte)bKindStones.Red) { b = new Red(); } if (BKind == (byte)bKindStones.Dragon) { b = new Dragon(); } if (BKind == (byte)bKindStones.RbItem) { b = new RbHoleItem(); } ImbueItem im = b as ImbueItem; im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE); im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE); im.ImbueData = reader.GetByte(ordinalITEM_IMBUEDATA); } if (BType == (byte)bType.Potion) { if (BKind == (byte)bKindPotions.Normal) { b = new Potion(); } if (BKind == (byte)bKindPotions.Elixir) { b = new Elixir(); } PotionItem pot = b as PotionItem; pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE); pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA); } if (BType == (byte)bType.Book) { if (BKind == (byte)bKindBooks.SoftBook) { b = new SoftBook(); } if (BKind == (byte)bKindBooks.HardBook) { b = new HardBook(); } if (BKind == (byte)bKindBooks.RebirdBook) { b = new RebirthBook(); } if (BKind == (byte)bKindBooks.FourthBook) { b = new FourthBook(); } if (BKind == (byte)bKindBooks.FeSkillBook) { b = new FeSkillBook(); } if (BKind == (byte)bKindBooks.FeBook) { b = new FiveElementBook(); } if (BKind == (byte)bKindBooks.FocusBook) { b = new FocusBook(); } BookItem book = b as BookItem; book.RequiredClass = reader.GetByte(ordinalITEM_CLASS); book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID); book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL); book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA); } if (BType == (byte)bType.Bead) { if (BKind == (byte)bKindBeads.Normal) { b = new Bead(); } BeadItem bead = b as BeadItem; bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID); } if (BType == (byte)bType.StoreTag) { b = new StoreTag(); StoreTag tag = b as StoreTag; tag.TimeLeft = reader.GetInt16(ordinalITEM_CURDURA); tag.TimeMax = reader.GetInt16(ordinalITEM_MAXDURA); } if (BType == (byte)bType.PetItem) { if (BKind == (byte)bKindPetItems.Taming) b = new TameItem(); if (BKind == (byte)bKindPetItems.Food) b = new PetFood(); if (BKind == (byte)bKindPetItems.Potion) b = new PetPotion(); if (BKind == (byte)bKindPetItems.Resurect) b = new PetResurrectItem(); PetItem p = b as PetItem; p.TameChance = reader.GetInt16(ordinalITEM_IMBUERATE); p.DecreaseWildness = reader.GetInt16(ordinalITEM_IMBUEINCREASE); p.HealLife = reader.GetInt16(ordinalITEM_INCMAXLIFE); } if (BType == (byte)bType.Pill) { if (BKind == (byte)bKindPills.Rebirth) b = new RebirthPill(); RebirthPill p = b as RebirthPill; p.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); p.RequiredRebirth = reader.GetByte(ordinalITEM_CLASS); p.ToRebirth = (byte)(p.RequiredRebirth + 1); p.IncreaseSp = reader.GetInt16(ordinalITEM_DEX); } b.ItemID = reader.GetInt32(ordinalITEM_ITEMID); b.OwnerID = reader.GetInt32(ordinalITEM_OWNERID); b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID); b.VisualID = reader.GetInt16(ordinalITEM_VISUALID); b.Bag = reader.GetByte(ordinalITEM_BAG); b.Slot = reader.GetByte(ordinalITEM_SLOT); b.bType = reader.GetByte(ordinalITEM_BTYPE); b.bKind = reader.GetByte(ordinalITEM_BKIND); b.RequiredClass = reader.GetByte(ordinalITEM_CLASS); b.Amount = reader.GetInt16(ordinalITEM_AMOUNT); b.SizeX = reader.GetByte(ordinalITEM_SIZEX); b.SizeY = reader.GetByte(ordinalITEM_SIZEY); b.Price = reader.GetInt32(ordinalITEM_COST); items.Add(b); } reader.Close(); _db.Close(); return items; }
public BaseItem GetRebirthPillDrop(Monster m) { DbParameter levelParameter = _db.CreateParameter(DbNames.GETPILLDROPITEM_LEVEL_PARAMETER, m.Level); levelParameter.DbType = DbType.Int32; List<BaseItem> items = new List<BaseItem>(); _db.Open(); DbDataReader reader = _db.ExcecuteReader(DbNames.GETPILLDROPITEM_STOREDPROC, CommandType.StoredProcedure, levelParameter); int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFERENCEID); int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE); int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND); int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID); int ordinalITEM_COST = reader.GetOrdinal(DbNames.ITEM_COST); int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS); int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL); int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX); int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR); int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA); int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE); int ordinalITEM_MAXIMBUES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES); int ordinalITEM_MAXDURA = reader.GetOrdinal(DbNames.DROPITEM_DURABILITY); int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE); int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE); int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING); int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED); int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE); int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE); int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA); int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN); int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN); int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL); int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID); int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE); int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE); int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID); int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL); int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA); int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES); int ordinalITEM_POLISHTRIES = reader.GetOrdinal(DbNames.ITEM_POLISHTRIES); int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX); int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY); while (reader.Read()) { BaseItem b = null; int BType = reader.GetByte(ordinalITEM_BTYPE); int BKind = reader.GetByte(ordinalITEM_BKIND); if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape) { if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon) { b = new Sword(); } if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon) { b = new Blade(); } if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon) { b = new Fan(); } if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon) { b = new Brush(); } if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon) { b = new Claw(); } if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon) { b = new Axe(); } if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon) { b = new Talon(); } if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon) { b = new Tonfa(); } if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes) { b = new Clothes(); } if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes) { b = new Dress(); } if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes) { b = new Armor(); } if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes) { b = new LeatherClothes(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat) { b = new Hood(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat) { b = new Tiara(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat) { b = new Helmet(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat) { b = new Hat(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes) { b = new SmBoots(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes) { b = new MageBoots(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes) { b = new WarriorShoes(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes) { b = new GhostFighterShoes(); } if (BKind == 0 && BType == (byte)bType.Ring) { b = new Ring(); } if (BKind == 0 && BType == (byte)bType.Necklace) { b = new Necklace(); } if (BType == (byte)bType.Cape) { b = new Cape(); Cape c = b as Cape; c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES); c.PolishImbueTries = reader.GetByte(ordinalITEM_POLISHTRIES); } Equipment e = b as Equipment; e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX); e.RequiredStrength = reader.GetInt16(ordinalITEM_STR); e.RequiredStamina = reader.GetInt16(ordinalITEM_STA); e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE); e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUES); e.Durability = reader.GetInt32(ordinalITEM_MAXDURA); e.MaxDurability = reader.GetInt32(ordinalITEM_MAXDURA); e.Damage = reader.GetInt32(ordinalITEM_DAMAGE); e.Defence = reader.GetInt32(ordinalITEM_DEFENCE); e.AttackRating = reader.GetInt32(ordinalITEM_ATTACKRATING); e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED); e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE); e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE); e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA); e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN); e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN); e.Critical = reader.GetInt16(ordinalITEM_CRITICAL); } if (BType == (byte)bType.ImbueItem) { if (BKind == (byte)bKindStones.Black) { b = new Black(); } if (BKind == (byte)bKindStones.White) { b = new White(); } if (BKind == (byte)bKindStones.Red) { b = new Red(); } if (BKind == (byte)bKindStones.Dragon) { b = new Dragon(); } if (BKind == (byte)bKindStones.RbItem) { b = new RbHoleItem(); } ImbueItem im = b as ImbueItem; im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE); im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE); } if (BType == (byte)bType.Potion) { if (BKind == (byte)bKindPotions.Normal) { b = new Potion(); } if (BKind == (byte)bKindPotions.Elixir) { b = new Elixir(); } PotionItem pot = b as PotionItem; pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE); pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA); } if (BType == (byte)bType.Book) { if (BKind == (byte)bKindBooks.SoftBook) { b = new SoftBook(); } if (BKind == (byte)bKindBooks.HardBook) { b = new HardBook(); } if (BKind == (byte)bKindBooks.RebirdBook) { b = new RebirthBook(); } if (BKind == (byte)bKindBooks.FourthBook) { b = new FourthBook(); } if (BKind == (byte)bKindBooks.FeSkillBook) { b = new FeSkillBook(); } if (BKind == (byte)bKindBooks.FeBook) { b = new FiveElementBook(); } if (BKind == (byte)bKindBooks.FocusBook) { b = new FocusBook(); } BookItem book = b as BookItem; book.RequiredClass = reader.GetByte(ordinalITEM_CLASS); book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID); book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL); book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA); } if (BType == (byte)bType.Bead) { if (BKind == (byte)bKindBeads.Normal) { b = new Bead(); } BeadItem bead = b as BeadItem; bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID); } if (BType == (byte)bType.StoreTag) { b = new StoreTag(); StoreTag tag = b as StoreTag; tag.TimeLeft = reader.GetInt16(ordinalITEM_MAXDURA); tag.TimeMax = reader.GetInt16(ordinalITEM_MAXDURA); } if (BType == (byte)bType.PetItem) { if (BKind == (byte)bKindPetItems.Taming) b = new TameItem(); if (BKind == (byte)bKindPetItems.Food) b = new PetFood(); if (BKind == (byte)bKindPetItems.Potion) b = new PetPotion(); if (BKind == (byte)bKindPetItems.Resurect) b = new PetResurrectItem(); PetItem p = b as PetItem; p.TameChance = reader.GetInt16(ordinalITEM_IMBUERATE); p.DecreaseWildness = reader.GetInt16(ordinalITEM_IMBUEINCREASE); p.HealLife = reader.GetInt16(ordinalITEM_INCMAXLIFE); } if (BType == (byte)bType.Pill) { if (BKind == (byte)bKindPills.Rebirth) b = new RebirthPill(); RebirthPill p = b as RebirthPill; p.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); p.RequiredRebirth = reader.GetByte(ordinalITEM_CLASS); p.ToRebirth = (byte)(p.RequiredRebirth + 1); p.IncreaseSp = reader.GetInt16(ordinalITEM_DEX); } b.ItemID = 0; b.OwnerID = 0; b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID); b.VisualID = reader.GetInt16(ordinalITEM_VISUALID); b.Bag = 0; b.Slot = 0; b.bType = reader.GetByte(ordinalITEM_BTYPE); b.bKind = reader.GetByte(ordinalITEM_BKIND); b.RequiredClass = reader.GetByte(ordinalITEM_CLASS); b.Amount = 1; b.SizeX = reader.GetByte(ordinalITEM_SIZEX); b.SizeY = reader.GetByte(ordinalITEM_SIZEY); b.Price = reader.GetInt32(ordinalITEM_COST); items.Add(b); } reader.Close(); _db.Close(); if (items.Count > 0) { Random rand = new Random(); int itemPos = rand.Next(0, items.Count); return items[itemPos]; } else return null; }
static void F1(Dress d) { d.Color = "红色"; d.Size = 17.213d; }
public IDictionary <Dress, bool> GetRule(Dress dressCommand) { return(rules[dressCommand]); }
static void F2(ref Dress d) { d.Color = "紫色"; d.Size = 19.5d; }
public List<BaseItem> GetAllItemsInNpcBag(byte bag, int npcId) { DbParameter bagIdParameter = _db.CreateParameter(DbNames.GETALLNPCITEMSBYBAGID_BAGID_PARAMETER, bag); bagIdParameter.DbType = DbType.Byte; DbParameter characterIdParameter = _db.CreateParameter(DbNames.GETALLNPCITEMSBYBAGID_NPCID_PARAMETER, npcId); characterIdParameter.DbType = DbType.Int32; List<BaseItem> items = new List<BaseItem>(); _db.Open(); DbDataReader reader = _db.ExcecuteReader(DbNames.GETALLNPCITEMSBYBAGID_STOREDPROC, CommandType.StoredProcedure, bagIdParameter, characterIdParameter); int ordinalITEM_REFERENCEID = reader.GetOrdinal(DbNames.ITEM_REFID); int ordinalITEM_BTYPE = reader.GetOrdinal(DbNames.ITEM_BTYPE); int ordinalITEM_BKIND = reader.GetOrdinal(DbNames.ITEM_BKIND); int ordinalITEM_VISUALID = reader.GetOrdinal(DbNames.ITEM_VISUALID); int ordinalITEM_CLASS = reader.GetOrdinal(DbNames.ITEM_CLASS); int ordinalITEM_AMOUNT = reader.GetOrdinal(DbNames.ITEM_AMOUNT); int ordinalITEM_PRICE = reader.GetOrdinal(DbNames.ITEM_PRICE); int ordinalITEM_LEVEL = reader.GetOrdinal(DbNames.ITEM_LEVEL); int ordinalITEM_DEX = reader.GetOrdinal(DbNames.ITEM_DEX); int ordinalITEM_STR = reader.GetOrdinal(DbNames.ITEM_STR); int ordinalITEM_STA = reader.GetOrdinal(DbNames.ITEM_STA); int ordinalITEM_ENE = reader.GetOrdinal(DbNames.ITEM_ENE); int ordinalITEM_DURABILITY = reader.GetOrdinal(DbNames.ITEM_DURABILITY); int ordinalITEM_DAMAGE = reader.GetOrdinal(DbNames.ITEM_DAMAGE); int ordinalITEM_DEFENCE = reader.GetOrdinal(DbNames.ITEM_DEFENCE); int ordinalITEM_ATTACKRATING = reader.GetOrdinal(DbNames.ITEM_ATTACKRATING); int ordinalITEM_ATTACKSPEED = reader.GetOrdinal(DbNames.ITEM_ATTACKSPEED); int ordinalITEM_ATTACKRANGE = reader.GetOrdinal(DbNames.ITEM_ATTACKRANGE); int ordinalITEM_INCMAXLIFE = reader.GetOrdinal(DbNames.ITEM_INCMAXLIFE); int ordinalITEM_INCMAXMANA = reader.GetOrdinal(DbNames.ITEM_INCMAXMANA); int ordinalITEM_LIFEREGEN = reader.GetOrdinal(DbNames.ITEM_LIFEREGEN); int ordinalITEM_MANAREGEN = reader.GetOrdinal(DbNames.ITEM_MANAREGEN); int ordinalITEM_CRITICAL = reader.GetOrdinal(DbNames.ITEM_CRITICAL); int ordinalITEM_TOMAPID = reader.GetOrdinal(DbNames.ITEM_TOMAPID); int ordinalITEM_IMBUERATE = reader.GetOrdinal(DbNames.ITEM_IMBUERATE); int ordinalITEM_IMBUEINCREASE = reader.GetOrdinal(DbNames.ITEM_IMBUEINCREASE); int ordinalITEM_BOOKSKILLID = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLID); int ordinalITEM_BOOKSKILLLEVEL = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLLEVEL); int ordinalITEM_BOOKSKILLDATA = reader.GetOrdinal(DbNames.ITEM_BOOKSKILLDATA); int ordinalITEM_MAXPOLISHTRIES = reader.GetOrdinal(DbNames.ITEM_MAXPOLISHTRIES); int ordinalITEM_MAXIMBUETRIES = reader.GetOrdinal(DbNames.ITEM_MAXIMBUES); int ordinalITEM_BAG = reader.GetOrdinal(DbNames.ITEM_BAG); int ordinalITEM_SLOT = reader.GetOrdinal(DbNames.ITEM_SLOT); int ordinalITEM_SIZEX = reader.GetOrdinal(DbNames.ITEM_SIZEX); int ordinalITEM_SIZEY = reader.GetOrdinal(DbNames.ITEM_SIZEY); while (reader.Read()) { BaseItem b = null; int BType = reader.GetByte(ordinalITEM_BTYPE); int BKind = reader.GetByte(ordinalITEM_BKIND); if (BType == (byte)bType.Weapon || BType == (byte)bType.Clothes || BType == (byte)bType.Hat || BType == (byte)bType.Necklace || BType == (byte)bType.Ring || BType == (byte)bType.Shoes || BType == (byte)bType.Cape) { if (BKind == (byte)bKindWeapons.Sword && BType == (byte)bType.Weapon) { b = new Sword(); } if (BKind == (byte)bKindWeapons.Blade && BType == (byte)bType.Weapon) { b = new Blade(); } if (BKind == (byte)bKindWeapons.Fan && BType == (byte)bType.Weapon) { b = new Fan(); } if (BKind == (byte)bKindWeapons.Brush && BType == (byte)bType.Weapon) { b = new Brush(); } if (BKind == (byte)bKindWeapons.Claw && BType == (byte)bType.Weapon) { b = new Claw(); } if (BKind == (byte)bKindWeapons.Axe && BType == (byte)bType.Weapon) { b = new Axe(); } if (BKind == (byte)bKindWeapons.Talon && BType == (byte)bType.Weapon) { b = new Talon(); } if (BKind == (byte)bKindWeapons.Tonfa && BType == (byte)bType.Weapon) { b = new Tonfa(); } if(BKind == (byte)bKindWeapons.Hammer && BType == (byte)bType.Weapon) { b = new Hammer(); } if (BKind == (byte)bKindArmors.SwordMan && BType == (byte)bType.Clothes) { b = new Clothes(); } if (BKind == (byte)bKindArmors.Mage && BType == (byte)bType.Clothes) { b = new Dress(); } if (BKind == (byte)bKindArmors.Warrior && BType == (byte)bType.Clothes) { b = new Armor(); } if (BKind == (byte)bKindArmors.GhostFighter && BType == (byte)bType.Clothes) { b = new LeatherClothes(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Hat) { b = new Hood(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Hat) { b = new Tiara(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Hat) { b = new Helmet(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Hat) { b = new Hat(); } if (BKind == (byte)bKindHats.SwordMan && BType == (byte)bType.Shoes) { b = new SmBoots(); } if (BKind == (byte)bKindHats.Mage && BType == (byte)bType.Shoes) { b = new MageBoots(); } if (BKind == (byte)bKindHats.Warrior && BType == (byte)bType.Shoes) { b = new WarriorShoes(); } if (BKind == (byte)bKindHats.GhostFighter && BType == (byte)bType.Shoes) { b = new GhostFighterShoes(); } if (BKind == 0 && BType == (byte)bType.Ring) { b = new Ring(); } if (BKind == 0 && BType == (byte)bType.Necklace) { b = new Necklace(); } if (BType == (byte)bType.Cape) { b = new Cape(); Cape c = b as Cape; c.MaxPolishImbueTries = reader.GetInt16(ordinalITEM_MAXPOLISHTRIES); } Equipment e = b as Equipment; e.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); e.RequiredDexterity = reader.GetInt16(ordinalITEM_DEX); e.RequiredStrength = reader.GetInt16(ordinalITEM_STR); e.RequiredStamina = reader.GetInt16(ordinalITEM_STA); e.RequiredEnergy = reader.GetInt16(ordinalITEM_ENE); e.Durability = reader.GetInt32(ordinalITEM_DURABILITY); e.MaxDurability = e.Durability; e.Damage = reader.GetInt16(ordinalITEM_DAMAGE); e.Defence = reader.GetInt16(ordinalITEM_DEFENCE); e.AttackRating = reader.GetInt16(ordinalITEM_ATTACKRATING); e.AttackSpeed = reader.GetInt16(ordinalITEM_ATTACKSPEED); e.AttackRange = reader.GetInt16(ordinalITEM_ATTACKRANGE); e.IncMaxLife = reader.GetInt16(ordinalITEM_INCMAXLIFE); e.IncMaxMana = reader.GetInt16(ordinalITEM_INCMAXMANA); e.IncLifeRegen = reader.GetInt16(ordinalITEM_LIFEREGEN); e.IncManaRegen = reader.GetInt16(ordinalITEM_MANAREGEN); e.Critical = reader.GetInt16(ordinalITEM_CRITICAL); e.MaxImbueTries = reader.GetByte(ordinalITEM_MAXIMBUETRIES); } if (BType == (byte)bType.ImbueItem) { if (BKind == (byte)bKindStones.Black) { b = new Black(); } if (BKind == (byte)bKindStones.White) { b = new White(); } if (BKind == (byte)bKindStones.Red) { b = new Red(); } if (BKind == (byte)bKindStones.Dragon) { b = new Dragon(); } ImbueItem im = b as ImbueItem; im.ImbueChance = reader.GetInt16(ordinalITEM_IMBUERATE); im.IncreaseValue = reader.GetInt16(ordinalITEM_IMBUEINCREASE); } if (BType == (byte)bType.Potion) { if (BKind == (byte)bKindPotions.Normal) { b = new Potion(); } if (BKind == (byte)bKindPotions.Elixir) { b = new Elixir(); } PotionItem pot = b as PotionItem; pot.HealHp = reader.GetInt16(ordinalITEM_INCMAXLIFE); pot.HealMana = reader.GetInt16(ordinalITEM_INCMAXMANA); } if (BType == (byte)bType.Book) { if (BKind == (byte)bKindBooks.SoftBook) { b = new SoftBook(); } if (BKind == (byte)bKindBooks.HardBook) { b = new HardBook(); } BookItem book = b as BookItem; book.RequiredClass = reader.GetByte(ordinalITEM_CLASS); book.RequiredLevel = reader.GetInt16(ordinalITEM_LEVEL); book.SkillID = reader.GetInt32(ordinalITEM_BOOKSKILLID); book.SkillLevel = reader.GetByte(ordinalITEM_BOOKSKILLLEVEL); book.SkillData = reader.GetInt32(ordinalITEM_BOOKSKILLDATA); } if (BType == (byte)bType.Bead) { if (BKind == (byte)bKindBeads.Normal) { b = new Bead(); } BeadItem bead = b as BeadItem; bead.ToMapID = reader.GetInt32(ordinalITEM_TOMAPID); } b.ReferenceID = reader.GetInt16(ordinalITEM_REFERENCEID); b.VisualID = reader.GetInt16(ordinalITEM_VISUALID); b.Bag = reader.GetByte(ordinalITEM_BAG); b.Slot = reader.GetByte(ordinalITEM_SLOT); b.bType = reader.GetByte(ordinalITEM_BTYPE); b.bKind = reader.GetByte(ordinalITEM_BKIND); b.RequiredClass = reader.GetByte(ordinalITEM_CLASS); b.Amount = reader.GetInt16(ordinalITEM_AMOUNT); b.SizeX = reader.GetByte(ordinalITEM_SIZEX); b.SizeY = reader.GetByte(ordinalITEM_SIZEY); b.Price = reader.GetInt32(ordinalITEM_PRICE); items.Add(b); } reader.Close(); _db.Close(); return items; }
static void F3(out Dress d) { d = new Dress("浅灰", 18.37d); }