public override void Start() { _sprite = new Sprite(); Drawable = _sprite; DrawableHandler.AddDrawable(_sprite, 0); }
private void ColliderOnMouseEnter(object sender, EventArgs e) { var InformationText = $"Town: {_townName}"; var MousePosition = WindowHandler.GetMousePositionRelativeToWindow(); var TextPosition = new Vector2f(MousePosition.X + 20, MousePosition.Y); _text.DisplayedString = InformationText; _text.Position = TextPosition; DrawableHandler.AddDrawable(_text, 1); }
public override void Start() { Drawable = Rectangle; DrawableHandler.AddDrawable(Rectangle, 0); }