public void Add(DrawableGameItem item) { GameScoreItem scoreItem = item as GameScoreItem; this.Objects.Add(scoreItem); scoreItem.Size = new Vector2(this.Size.X, GameScoreItem.HEIGHT_DEFAULT); item.Position = new Vector2(this.Position.X, this.Objects.Count * (item.Size.Y + MARGIN) + this.Position.Y); }
public void Remove(DrawableGameItem item) { this.Objects.Remove(item); }