public void SetBoard() { //draw empty board grid.InitializeBoard(_board); //draw grid with ships as they are placed Console.WriteLine("\t **********\\/ Place Your Ships \\/**********"); grid.Draw(_board); _placement.SetShip(_board, ShipType.Carrier); Console.Clear(); Console.WriteLine("\t *********\\/ Place Your Ships \\/**********"); grid.DrawShips(_board); _placement.SetShip(_board, ShipType.Battleship); Console.Clear(); Console.WriteLine("\t *********\\/ Place Your Ships \\/**********"); grid.DrawShips(_board); _placement.SetShip(_board, ShipType.Cruiser); Console.Clear(); Console.WriteLine("\t *********\\/ Place Your Ships \\/**********"); grid.DrawShips(_board); _placement.SetShip(_board, ShipType.Submarine); Console.Clear(); Console.WriteLine("\t *********\\/ Place Your Ships \\/*********"); grid.DrawShips(_board); _placement.SetShip(_board, ShipType.Destroyer); Console.Clear(); grid.DrawShips(_board); }