// Use this for initialization
	void Start () {
        dragonItemController = GetComponent<DragonItemsController>();
	}
 // Use this for initialization
 void Start()
 {
     dragonItemController = GetComponent <DragonItemsController>();
 }
예제 #3
0
 void Awake()
 {
     dragonItemController = GetComponent<DragonItemsController>();
 }
예제 #4
0
 void Awake()
 {
     dragonItemController = GetComponent <DragonItemsController>();
 }