public Doubility3D.Resource.Schema.Color GetColors(Doubility3D.Resource.Schema.Color obj, int j) { int o = __offset(18); return(o != 0 ? obj.__init(__vector(o) + j * 16, bb) : null); }
public Doubility3D.Resource.Schema.Color GetColor(Doubility3D.Resource.Schema.Color obj) { int o = __offset(4); return(o != 0 ? obj.__init(o + bb_pos, bb) : null); }