void Start() { CanPlay = true; anim = gameObject.GetComponent <Animator>(); audiosource = GetComponent <AudioSource>(); dooraudiosource = Door.GetComponent <AudioSource>(); }
void Start() { CanPlay = true; anim = gameObject.GetComponent <Animator>(); audiosource = GetComponent <AudioSource>(); dooraudiosource = Door.GetComponent <AudioSource>(); }