private void Start() { Vector3 posi = m_gun.transform.position; posi.y += 10; m_blueDoor.transform.position = posi; m_orangeDoor.transform.position = posi; m_blueDoor.Hide(); m_orangeDoor.Hide(); }
private void Start() { Vector3 posi = m_gun.transform.position; posi.y += 10; m_blueDoor.transform.position = posi; m_orangeDoor.transform.position = posi; m_blueDoor.Hide(); m_orangeDoor.Hide(); }