// private Vector3 correctRotation = new Vector3(0, 180, 270); // MARK: Life Cycle void Start() { dontDestroyRefs = linkToDontDestroyHolder.GetComponent <LinkToDontDestroy>().DontDestroyReferences; eastStartingPosition = eastPillar.transform.position; westStartingPosition = westPillar.transform.position; }
void Start() { dontDestroyRefs = linkToDontDestroyHolder.GetComponent <LinkToDontDestroy>().DontDestroyReferences; }
void Start() { ddrh = DontDestroyRefHolder.GetComponent <LinkToDontDestroy>().DontDestroyReferences; }
// Use this for initialization void Awake() { dontDestroyReferences = GameObject.FindGameObjectWithTag(tagToFind).GetComponent <DontDestroyReferenceHolder>(); }